Player Matchup

Thor
Thor
Almoboiii
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,612 Elo+
Solo
King Arthur
King Arthur
FaZe Digess
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,703 Elo+
Solo
Janus
Janus
Moestangs
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
1,663 Elo+
Solo
Cerberus
Cerberus
obsidian6789
Cerberus
Level 25
God Stats
4W - 3L
1,485 SR
Queue Stats
6W - 5L
1,435 Elo+
Solo
Heimdallr
Heimdallr
tonydr123
Heimdallr
Level 18
God Stats
3W - 5L
1,603 SR
Queue Stats
10W - 7L
1,658 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,614 Elo+

VS

Team Averages
Level 39
1,629 SR
1,528 Elo+
Cupid
Cupid
DiegoDash9290
Cupid
Level 8
God Stats
2W - 0L
1,731 SR
Queue Stats
12W - 20L
1,635 Elo+
Solo
Ra
Ra
ManoloBrGamer66
Ra
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,156 Elo+
Solo
Cerberus
Cerberus
NalgassPeludas
Cerberus
Level 29
God Stats
10W - 10L
1,561 SR
Queue Stats
114W - 118L
1,565 Elo+
Solo
Awilix
Awilix
Titos1187
Awilix
Level 6
God Stats
3W - 0L
1,799 SR
Queue Stats
23W - 12L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
seybousse
Erlang Shen
Level 145
God Stats
11W - 7L
1,555 SR
Queue Stats
98W - 83L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
2 / 6 / 7
9,133
415
4,298
13,848
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
FaZe Digess
King Arthur
18
2 / 5 / 5
11,513
523
17,729
30,656
24,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Moestangs
Janus
18
16 / 4 / 4
12,821
583
16,621
15,420
5,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
obsidian6789
Cerberus
16
2 / 4 / 9
10,416
473
9,550
16,233
13,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heimdallr
tonydr123
Heimdallr
15
5 / 7 / 7
9,976
453
11,442
17,927
8,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 8
10,295
468
7,917
10,869
3,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 13 / 6
10,269
467
5,502
14,257
5,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
16
3 / 4 / 12
10,691
486
11,796
19,391
15,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
Titos1187
Awilix
20
16 / 2 / 4
13,880
631
25,781
21,457
11,247
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
seybousse
Erlang Shen
19
2 / 2 / 8
11,818
537
16,145
21,393
19,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
63
27
Kills
25
26
Deaths
27
32
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
7
0.92
W
4
6
8
1.33
L
King Arthur
FaZe Digess
King Arthur
2
5
5
0.9
W
0
13
6
0.23
L
Janus
Moestangs
Janus
16
4
4
4.5
W
Cerberus
3
4
12
2.25
W
Awilix
Titos1187
Awilix
16
2
4
9
L
Cerberus
obsidian6789
Cerberus
2
4
9
1.63
W
Erlang Shen
seybousse
Erlang Shen
2
2
8
3
L
Heimdallr
tonydr123
Heimdallr
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,640
Damage
67,141
94,084
Taken
87,367
54,607
Mitigated
55,704
21,521
Healing
23,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,298
1,127
0
1,887
13,848
4,165
0
3,059
10,789
0
34,275
W
7,917
4,405
1,923
1,046
10,869
3,719
1,257
4,391
6,438
0
41,319
L
King Arthur
FaZe Digess
King Arthur
17,729
1,852
0
10,047
30,656
24,031
236
2,727
27,628
0
81,720
W
5,502
1,397
32
262
14,257
5,554
2,141
6,739
7,198
52,837
0
L
Janus
Moestangs
Janus
16,621
1,031
183
2,483
15,420
5,081
0
3,412
12,008
71,926
0
W
Cerberus
11,796
535
0
6,263
19,391
15,438
377
5,386
13,911
37,255
0
W
Awilix
Titos1187
Awilix
25,781
10,616
0
6,553
21,457
11,247
1,110
4,901
16,280
0
118,753
L
Cerberus
obsidian6789
Cerberus
9,550
425
384
4,578
16,233
13,008
68
3,051
13,182
47,490
0
W
Erlang Shen
seybousse
Erlang Shen
16,145
8,320
0
7,769
21,393
19,746
773
3,913
17,369
0
89,203
L
Heimdallr
tonydr123
Heimdallr
11,442
5,471
0
1,959
17,927
8,322
520
5,049
12,798
0
66,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,859
Gold Earned
56,953
521
Minions Killed
545
0
Camps Cleared
0
1,972,546
Distance Traveled
2,120,405
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,133
415
56
3
0
352,733
0
W
Cupid
10,295
468
74
3
0
334,672
0
L
King Arthur
11,513
523
123
6
0
392,475
4
W
Ra
10,269
467
102
5
0
323,564
1
L
Janus
12,821
583
122
6
0
402,381
4
W
Cerberus
10,691
486
57
3
0
493,176
5
W
Awilix
13,880
631
151
7
0
477,760
1
L
Cerberus
10,416
473
126
6
0
440,986
2
W
Erlang Shen
11,818
537
161
7
0
491,233
3
L
Heimdallr
9,976
453
94
4
0
383,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role