Player Matchup

Ra
Ra
BYLUCHOCARP
Ra
Level 15
God Stats
10W - 17L
1,396 SR
Queue Stats
41W - 45L
1,343 Elo+
Solo
Thanatos
Thanatos
Da Boyz7667
Thanatos
Level 7
God Stats
0W - 3L
1,505 SR
Queue Stats
0W - 3L
1,109 Elo+
Solo
King Arthur
King Arthur
Klose65
King Arthur
Level 14
God Stats
3W - 4L
1,333 SR
Queue Stats
49W - 38L
1,495 Elo+
Solo
Hun Batz
Hun Batz
NumericFrog8585
Hun Batz
Level 23
God Stats
0W - 3L
1,222 SR
Queue Stats
63W - 67L
1,369 Elo+
Solo
Skadi
Skadi
chorizo-grande1
Skadi
Level 24
God Stats
87W - 69L
1,432 SR
Queue Stats
190W - 228L
1,399 Elo+
Solo
Team Averages
Level 17
1,378 SR
1,343 Elo+

VS

Team Averages
Level 27
1,642 SR
1,420 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Goatsuba4863
Ah Muzen Cab
Level 7
God Stats
10W - 7L
1,706 SR
Queue Stats
243W - 211L
1,200 Elo+
Party 1
Ares
Ares
LastbornHornet2
Ares
Level 23
God Stats
6W - 3L
1,679 SR
Queue Stats
46W - 39L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
Not Cosseyyy
Ratatoskr
Level 7
God Stats
7W - 6L
1,482 SR
Queue Stats
9W - 7L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
Shrekswampuwu
Sylvanus
Level 10
God Stats
9W - 2L
1,845 SR
Queue Stats
15W - 22L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,639
477
2,170
5,563
2,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Da Boyz7667
Thanatos
11
1 / 5 / 1
6,538
409
2,986
7,587
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Klose65
King Arthur
13
1 / 4 / 1
7,798
487
5,761
9,702
4,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
12
1 / 2 / 1
6,834
427
3,972
8,562
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 7 / 2
7,713
482
9,069
11,144
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 2
7,769
486
5,312
8,924
3,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Goatsuba4863
Ah Muzen Cab
13
5 / 2 / 4
7,868
492
6,118
7,768
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

13
2 / 4 / 9
8,370
523
6,923
13,061
11,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Not Cosseyyy
Ratatoskr
15
9 / 0 / 2
9,513
595
7,410
8,051
3,060
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Shrekswampuwu
Sylvanus
12
1 / 0 / 5
7,434
465
1,650
8,292
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
20
21
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
2
4
L
1
3
0
0.33
L
Thanatos
Da Boyz7667
Thanatos
1
5
1
0.3
W
Ah Muzen Cab
Goatsuba4863
Ah Muzen Cab
5
2
4
3.5
L
King Arthur
Klose65
King Arthur
1
4
1
0.38
W
2
4
9
1.63
W
Ratatoskr
Not Cosseyyy
Ratatoskr
9
0
2
10
L
Hun Batz
1
2
1
0.75
W
Sylvanus
Shrekswampuwu
Sylvanus
1
0
5
3.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
27,413
42,558
Taken
46,096
16,740
Mitigated
25,121
9,307
Healing
9,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,312
897
0
362
8,924
3,499
120
141
8,783
0
38,393
L
2,170
341
390
1,155
5,563
2,088
1,151
1,240
4,323
43,340
0
L
Thanatos
Da Boyz7667
Thanatos
2,986
999
0
3,513
7,587
2,693
860
1,506
6,081
0
22,341
W
Ah Muzen Cab
Goatsuba4863
Ah Muzen Cab
6,118
3,395
0
979
7,768
2,794
716
0
7,768
0
23,250
L
King Arthur
Klose65
King Arthur
5,761
635
0
1,643
9,702
4,983
0
200
9,502
0
44,550
W
6,923
327
0
548
13,061
11,969
349
660
12,401
35,646
0
W
Ratatoskr
Not Cosseyyy
Ratatoskr
7,410
2,222
0
3,700
8,051
3,060
0
450
7,601
0
58,799
L
Hun Batz
3,972
1,063
0
2,606
8,562
2,524
0
1,980
6,582
0
31,906
W
Sylvanus
Shrekswampuwu
Sylvanus
1,650
479
1,141
3,227
8,292
3,799
0
919
7,373
34,574
11,062
L
9,069
6,236
0
0
11,144
4,452
28
3,537
7,478
0
40,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,522
Gold Earned
40,954
361
Minions Killed
342
0
Camps Cleared
0
1,451,869
Distance Traveled
1,453,359
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,769
486
55
3
0
284,277
1
L
Ra
7,639
477
87
5
0
279,100
0
L
Thanatos
6,538
409
57
4
0
283,784
3
W
Ah Muzen Cab
7,868
492
46
3
0
232,952
0
L
King Arthur
7,798
487
94
6
0
300,644
5
W
Ares
8,370
523
48
3
0
295,442
6
W
Ratatoskr
9,513
595
109
7
0
356,336
0
L
Hun Batz
6,834
427
70
4
0
328,962
0
W
Sylvanus
7,434
465
84
5
0
284,352
0
L
Skadi
7,713
482
53
3
0
259,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role