Player Matchup

Cerberus
Cerberus
DarK_Shaadows
Cerberus
Level 79
God Stats
4W - 5L
1,412 SR
Queue Stats
160W - 141L
1,463 Elo+
Party 1
Nemesis
Nemesis
Kryptyk446
Nemesis
Level 26
God Stats
71W - 63L
1,561 SR
Queue Stats
608W - 585L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Master_sheep
Baron Samedi
Level 10
God Stats
6W - 2L
1,714 SR
Queue Stats
14W - 6L
1,597 Elo+
Party 1
Merlin
Merlin
POLISHGUY160
Merlin
Level 29
God Stats
14W - 12L
1,872 SR
Queue Stats
56W - 57L
1,440 Elo+
Solo
Anhur
Anhur
x-shawnlemouton
Anhur
Level 18
God Stats
6W - 4L
1,841 SR
Queue Stats
37W - 36L
1,406 Elo+
Party 1
Team Averages
Level 32
1,680 SR
1,477 Elo+

VS

Team Averages
Level 22
1,441 SR
1,440 Elo+
Agni
Agni
AbsoluteZero1909
Agni
Level 27
God Stats
9W - 7L
1,573 SR
Queue Stats
133W - 133L
1,504 Elo+
Solo
Da Ji
Da Ji
Darkstarprimal
Da Ji
Level 17
God Stats
8W - 14L
1,418 SR
Queue Stats
8W - 14L
1,323 Elo+
Solo
Nemesis
Nemesis
EmorkAvila
Nemesis
Level 13
God Stats
6W - 13L
1,396 SR
Queue Stats
37W - 49L
1,502 Elo+
Solo
Hou Yi
Hou Yi
PhonedAlpaca57
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 158L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
ReycoSmite
Gilgamesh
Level 27
God Stats
6W - 18L
1,317 SR
Queue Stats
280W - 321L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarK_Shaadows
Cerberus
20
11 / 2 / 8
16,275
543
25,648
28,164
33,511
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
Kryptyk446
Nemesis
20
10 / 1 / 3
16,979
566
10,334
19,898
9,776
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Master_sheep
Baron Samedi
19
1 / 7 / 10
12,628
421
14,109
16,329
10,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
8 / 6 / 4
15,620
521
14,580
16,064
7,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
8 / 5 / 6
15,306
510
15,315
23,204
10,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 2
12,070
402
13,845
18,450
5,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 8 / 5
12,138
405
9,626
21,820
6,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
EmorkAvila
Nemesis
16
0 / 14 / 3
10,955
365
6,342
24,083
5,869
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
3 / 3 / 7
11,805
394
10,279
16,735
5,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
ReycoSmite
Gilgamesh
19
11 / 7 / 5
13,326
444
23,377
29,877
21,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
38
Kills
19
21
Deaths
39
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Cerberus
DarK_Shaadows
Cerberus
11
2
8
7.5
L
4
8
5
0.81
L
Nemesis
EmorkAvila
Nemesis
0
14
3
0.11
W
Nemesis
Kryptyk446
Nemesis
10
1
3
11.5
W
Baron Samedi
Master_sheep
Baron Samedi
1
7
10
0.86
W
Merlin
8
6
4
1.67
L
3
3
7
2.17
L
Gilgamesh
ReycoSmite
Gilgamesh
11
7
5
1.93
W
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,986
Damage
63,469
103,659
Taken
110,965
71,433
Mitigated
44,994
42,711
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,845
1,529
0
4,901
18,450
5,620
0
10,906
7,119
93,494
0
W
Cerberus
DarK_Shaadows
Cerberus
25,648
1,445
0
15,273
28,164
33,511
1,335
8,307
19,857
116,913
0
L
9,626
1,793
744
975
21,820
6,808
316
10,326
10,560
0
45,651
L
Nemesis
EmorkAvila
Nemesis
6,342
2,703
0
733
24,083
5,869
820
10,450
13,130
0
51,479
W
Nemesis
Kryptyk446
Nemesis
10,334
6,427
0
11,795
19,898
9,776
4,293
2,455
17,443
0
126,578
W
Baron Samedi
Master_sheep
Baron Samedi
14,109
850
690
3,818
16,329
10,380
1,207
414
15,915
58,475
0
W
Merlin
14,580
3,841
0
2,478
16,064
7,428
1,855
2,669
13,395
82,253
0
L
10,279
2,812
0
5,447
16,735
5,146
564
8,624
7,611
0
68,401
L
Gilgamesh
ReycoSmite
Gilgamesh
23,377
8,644
0
5,875
29,877
21,551
540
11,363
18,208
0
92,183
W
15,315
9,410
0
8,657
23,204
10,338
6,209
0
23,204
0
103,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,808
Gold Earned
60,294
798
Minions Killed
551
0
Camps Cleared
0
2,578,113
Distance Traveled
2,410,237
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,070
402
137
5
0
405,615
0
W
Cerberus
16,275
543
225
8
0
526,099
0
L
Da Ji
12,138
405
83
3
0
531,231
0
L
Nemesis
10,955
365
90
3
0
467,374
8
W
Nemesis
16,979
566
204
7
0
612,077
3
W
Baron Samedi
12,628
421
68
2
0
497,943
3
W
Merlin
15,620
521
158
5
0
501,928
0
L
Hou Yi
11,805
394
116
4
0
521,660
0
L
Gilgamesh
13,326
444
125
4
0
484,357
0
W
Anhur
15,306
510
143
5
0
440,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role