Player Matchup

Tiamat
Tiamat
Platinum II
DrNanous
Tiamat
Platinum II
Level 155
God Stats
12W - 10L
1,798 SR
Queue Stats
396W - 393L
2,044 MMR
Solo
Geb
Geb
Platinum I
iNicolas
Geb
Platinum I
Level 129
God Stats
9W - 14L
1,692 SR
Queue Stats
208W - 225L
1,947 MMR
Solo
Tyr
Tyr
Platinum III
lYil
Tyr
Platinum III
Level 149
God Stats
1W - 3L
1,714 SR
Queue Stats
174W - 175L
1,739 MMR
Solo
Kali
Kali
Platinum II
remiix27
Kali
Platinum II
Level 143
God Stats
5W - 4L
1,741 SR
Queue Stats
150W - 142L
1,860 MMR
Party 2
Anhur
Anhur
Platinum II
xXPachanicoXx
Anhur
Platinum II
Level 125
God Stats
9W - 11L
1,574 SR
Queue Stats
150W - 142L
1,879 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,704 SR
1,894 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,603 SR
1,861 MMR
Nike
Nike
Platinum V
ClonadorDeCartão
Nike
Platinum V
Level 84
God Stats
23W - 16L
1,860 SR
Queue Stats
109W - 83L
1,975 MMR
Solo
Sobek
Sobek
Gold I
MarceloGECB
Sobek
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond V
XABLAUREVOLTS
Janus
Diamond V
Level 159
God Stats
25W - 29L
1,559 SR
Queue Stats
270W - 266L
2,126 MMR
Party 3
Arachne
Arachne
Gold I
lWolfAlone
Arachne
Gold I
Level 145
God Stats
101W - 85L
1,605 SR
Queue Stats
493W - 499L
1,764 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
zDiabético
Heimdallr
Platinum I
Level 119
God Stats
3W - 5L
1,491 SR
Queue Stats
171W - 176L
1,942 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrNanous
Tiamat
10
0 / 2 / 2
5,370
597
2,062
3,652
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 2
5,115
568
2,085
5,564
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
lYil
Tyr
7
0 / 3 / 0
4,321
480
2,468
6,898
2,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
7
1 / 4 / 0
4,592
510
2,137
6,088
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 0 / 0
5,497
611
3,192
4,403
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTsukuyomiAthenaApollo

VS

Bans
DanzaburouThanatosChernobogNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 0
5,785
643
6,375
6,933
2,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 0 / 2
5,392
599
1,938
4,989
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 1 / 2
6,196
688
2,324
3,608
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
lWolfAlone
Arachne
9
4 / 1 / 2
5,713
635
2,505
4,385
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
zDiabético
Heimdallr
8
0 / 2 / 3
5,087
565
4,615
4,380
794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Tiamat
DrNanous
Tiamat
0
2
2
0.5
W
2
0
2
3
W
1
1
2
2
L
1
2
2
1
W
Arachne
lWolfAlone
Arachne
4
1
2
5
L
Tyr
lYil
Tyr
0
3
0
0
L
Kali
1
4
0
0.25
L
3
0
0
3
W
Heimdallr
zDiabético
Heimdallr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,944
Damage
17,757
26,605
Taken
24,295
8,706
Mitigated
8,941
6,810
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,375
1,111
0
2,960
6,933
2,853
294
280
6,552
0
31,046
L
Tiamat
DrNanous
Tiamat
2,062
156
0
851
3,652
1,614
0
1,715
1,756
32,999
0
W
1,938
100
0
2,946
4,989
2,685
0
1,217
3,772
10,536
0
W
2,324
150
0
1,102
3,608
1,046
0
1,419
2,189
36,690
0
L
2,085
169
0
1,555
5,564
1,792
0
1,481
4,009
10,984
0
W
Arachne
lWolfAlone
Arachne
2,505
1,592
0
1,679
4,385
1,563
0
706
3,679
0
21,495
L
Tyr
lYil
Tyr
2,468
937
0
2,208
6,898
2,344
0
0
6,698
0
18,089
L
Kali
2,137
1,212
0
708
6,088
1,975
0
366
5,602
0
20,313
L
3,192
1,493
0
1,488
4,403
981
0
425
3,978
0
25,162
W
Heimdallr
zDiabético
Heimdallr
4,615
2,898
0
1,383
4,380
794
20
525
3,855
0
27,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
28,173
248
Minions Killed
268
0
Camps Cleared
0
825,432
Distance Traveled
870,662
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,785
643
47
5
0
163,222
1
L
Tiamat
5,370
597
89
10
0
174,419
4
W
Sobek
5,392
599
11
1
0
177,710
1
W
Janus
6,196
688
109
12
0
196,843
5
L
Geb
5,115
568
17
2
0
189,659
1
W
Arachne
5,713
635
47
5
0
189,732
2
L
Tyr
4,321
480
44
5
0
149,315
1
L
Kali
4,592
510
48
5
0
161,479
0
L
Anhur
5,497
611
50
6
0
150,560
3
W
Heimdallr
5,087
565
54
6
0
143,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role