Player Matchup

Anhur
Anhur
Bulluga655645
Anhur
Level 29
God Stats
41W - 34L
1,529 SR
Queue Stats
261W - 212L
1,546 Elo+
Solo
Hel
Hel
CowboyCoca
Hel
Level 40
God Stats
100W - 105L
1,454 SR
Queue Stats
517W - 496L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
DirtyMeheecan
Gilgamesh
Level 27
God Stats
6W - 6L
1,500 SR
Queue Stats
146W - 156L
1,478 Elo+
Party 2
Nemesis
Nemesis
DrGrmreap3r
Nemesis
Level 34
God Stats
3W - 1L
1,712 SR
Queue Stats
355W - 320L
1,543 Elo+
Party 2
Ares
Ares
SopTecret
Ares
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 59L
1,464 Elo+
Party 1
Team Averages
Level 27
1,539 SR
1,514 Elo+

VS

Team Averages
Level 24
1,517 SR
1,479 Elo+
Raijin
Raijin
DarthBananakin
Raijin
Level 27
God Stats
6W - 9L
1,926 SR
Queue Stats
113W - 135L
1,489 Elo+
Party 3
Nemesis
Nemesis
Eisenseele
Nemesis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Camazotz
Camazotz
J8bear
Camazotz
Level 34
God Stats
5W - 11L
1,478 SR
Queue Stats
105W - 133L
1,460 Elo+
Party 3
Artemis
Artemis
SirDaniel20
Artemis
Level 14
God Stats
0W - 1L
1,096 SR
Queue Stats
22W - 39L
1,513 Elo+
Party 4
Ares
Ares
ZorakBorn
Ares
Level 25
God Stats
13W - 7L
1,583 SR
Queue Stats
71W - 88L
1,431 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 13
11,516
548
15,935
19,607
8,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 6
12,504
595
19,638
15,028
9,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DirtyMeheecan
Gilgamesh
18
6 / 4 / 10
11,613
553
11,349
16,147
12,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
DrGrmreap3r
Nemesis
19
7 / 1 / 12
11,992
571
14,047
15,527
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
15
4 / 4 / 12
10,476
499
7,956
14,783
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,553
455
14,267
13,067
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Eisenseele
Nemesis
13
1 / 6 / 4
8,863
422
5,379
19,464
7,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Camazotz
J8bear
Camazotz
17
5 / 4 / 0
11,164
532
13,100
19,764
12,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
SirDaniel20
Artemis
15
4 / 9 / 4
10,170
484
11,563
15,495
7,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
1 / 7 / 4
9,105
434
6,414
17,149
13,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
32
Kills
13
13
Deaths
32
53
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
W
8
2
6
5.5
L
2
6
3
0.58
W
Gilgamesh
DirtyMeheecan
Gilgamesh
6
4
10
2.75
W
Nemesis
DrGrmreap3r
Nemesis
7
1
12
13
L
Nemesis
Eisenseele
Nemesis
1
6
4
0.5
L
Camazotz
J8bear
Camazotz
5
4
0
1.25
L
Artemis
SirDaniel20
Artemis
4
9
4
0.67
W
Ares
4
4
12
2.5
L
Ares
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,925
Damage
50,723
81,092
Taken
84,939
49,150
Mitigated
45,670
36,895
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,935
8,673
0
10,559
19,607
8,316
3,140
4,977
14,476
0
91,657
W
19,638
2,578
6,245
9,423
15,028
9,509
283
6,351
8,123
90,475
0
L
14,267
713
0
1,218
13,067
5,392
0
7,738
5,329
56,696
0
W
Gilgamesh
DirtyMeheecan
Gilgamesh
11,349
3,474
0
1,726
16,147
12,680
288
1,823
14,238
0
50,183
W
Nemesis
DrGrmreap3r
Nemesis
14,047
5,908
0
7,532
15,527
7,668
400
3,254
12,065
0
91,241
L
Nemesis
Eisenseele
Nemesis
5,379
1,828
705
8,930
19,464
7,183
830
5,224
14,240
0
50,373
L
Camazotz
J8bear
Camazotz
13,100
3,234
0
8,493
19,764
12,413
388
1,136
18,628
0
64,269
L
Artemis
SirDaniel20
Artemis
11,563
4,126
0
310
15,495
7,271
1,044
6,579
8,916
0
49,066
W
Ares
7,956
401
0
1,410
14,783
10,977
700
3,166
11,509
25,730
0
L
Ares
6,414
339
0
0
17,149
13,411
0
6,917
10,232
18,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,101
Gold Earned
48,855
577
Minions Killed
416
0
Camps Cleared
0
1,989,782
Distance Traveled
1,783,933
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,516
548
148
7
0
380,666
6
W
Hel
12,504
595
163
8
0
397,683
8
L
Raijin
9,553
455
112
5
0
339,898
1
W
Gilgamesh
11,613
553
94
4
0
413,195
0
W
Nemesis
11,992
571
135
6
0
473,611
1
L
Nemesis
8,863
422
87
4
0
407,375
1
L
Camazotz
11,164
532
111
5
0
410,410
3
L
Artemis
10,170
484
88
4
0
308,148
2
W
Ares
10,476
499
37
2
0
324,627
2
L
Ares
9,105
434
18
1
0
318,102
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role