Player Matchup

Cthulhu
Cthulhu
BadJokker
Cthulhu
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 117L
1,538 Elo+
Party 2
Hachiman
Hachiman
KaydyK
Hachiman
Level 27
God Stats
5W - 9L
1,464 SR
Queue Stats
148W - 145L
1,666 Elo+
Party 2
Awilix
Awilix
PaPachit0
Awilix
Level 140
God Stats
3W - 7L
1,691 SR
Queue Stats
83W - 101L
1,424 Elo+
Party 2
Hera
Hera
Quiinzel
Hera
Level 25
God Stats
0W - 5L
1,154 SR
Queue Stats
47W - 64L
1,273 Elo+
Party 2
Achilles
Achilles
thelectrictie
Achilles
Level 29
God Stats
2W - 4L
1,230 SR
Queue Stats
58W - 46L
1,474 Elo+
Party 2
Team Averages
Level 67
1,408 SR
1,475 Elo+

VS

Team Averages
Level 62
1,539 SR
1,487 Elo+
Cthulhu
Cthulhu
Greenchef
Cthulhu
Level 36
God Stats
8W - 11L
1,447 SR
Queue Stats
89W - 100L
1,482 Elo+
Party 3
Camazotz
Camazotz
Neutrality98
Camazotz
Level 116
God Stats
4W - 3L
1,527 SR
Queue Stats
255W - 268L
1,458 Elo+
Party 1
Skadi
Skadi
SenpaiSwanky
Skadi
Level 89
God Stats
2W - 1L
1,598 SR
Queue Stats
241W - 235L
1,560 Elo+
Party 3
Scylla
Scylla
Solzz
Scylla
Level 33
God Stats
66W - 49L
1,572 SR
Queue Stats
320W - 321L
1,446 Elo+
Party 1
Loki
Loki
TycheTheLucky
Loki
Level 38
God Stats
3W - 3L
1,552 SR
Queue Stats
6W - 8L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadJokker
Cthulhu
15
5 / 5 / 7
10,033
456
13,782
20,661
19,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
KaydyK
Hachiman
19
4 / 4 / 3
12,242
556
14,315
16,677
6,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
PaPachit0
Awilix
15
1 / 7 / 4
9,401
427
5,926
18,905
7,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
11
1 / 8 / 1
8,138
370
5,679
11,402
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
thelectrictie
Achilles
13
2 / 6 / 1
8,994
409
9,455
16,416
18,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Greenchef
Cthulhu
15
0 / 2 / 13
10,265
467
6,361
14,281
12,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Neutrality98
Camazotz
19
16 / 5 / 8
12,870
585
24,717
28,590
13,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 3 / 2
13,530
615
13,380
15,592
6,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Solzz
Scylla
12
2 / 2 / 7
9,261
421
8,452
6,257
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 1 / 5
11,373
517
9,344
12,056
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
13
Kills
30
30
Deaths
13
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BadJokker
Cthulhu
5
5
7
1.7
W
Cthulhu
Greenchef
Cthulhu
0
2
13
3.25
L
Hachiman
KaydyK
Hachiman
4
4
3
1.38
W
Camazotz
Neutrality98
Camazotz
16
5
8
4
L
Awilix
PaPachit0
Awilix
1
7
4
0.43
L
Hera
1
8
1
0.19
W
6
3
2
2.33
W
Scylla
Solzz
Scylla
2
2
7
2.75
W
6
1
5
8.5
L
Achilles
thelectrictie
Achilles
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,157
Damage
62,254
84,061
Taken
76,776
55,937
Mitigated
40,075
17,152
Healing
27,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BadJokker
Cthulhu
13,782
1,388
1,109
1,415
20,661
19,514
373
2,581
18,080
40,782
0
W
Cthulhu
Greenchef
Cthulhu
6,361
107
225
800
14,281
12,712
292
4,461
9,684
35,517
0
L
Hachiman
KaydyK
Hachiman
14,315
7,716
0
6,216
16,677
6,726
288
943
15,734
0
92,408
W
Camazotz
Neutrality98
Camazotz
24,717
7,781
0
15,264
28,590
13,473
2,235
5,404
22,873
0
96,872
L
Awilix
PaPachit0
Awilix
5,926
2,783
0
3,684
18,905
7,280
602
5,144
13,761
0
59,343
L
Hera
5,679
1,205
0
2,365
11,402
3,422
25
4,347
7,055
24,547
0
W
13,380
8,199
0
6,803
15,592
6,083
2,148
4,141
11,451
0
107,993
W
Scylla
Solzz
Scylla
8,452
858
0
848
6,257
2,349
1,206
3,053
2,808
39,498
0
W
9,344
1,582
0
3,188
12,056
5,458
1,459
1,994
9,635
0
50,410
L
Achilles
thelectrictie
Achilles
9,455
2,803
0
2,363
16,416
18,995
679
1,798
14,618
0
29,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
57,299
408
Minions Killed
534
0
Camps Cleared
0
1,746,879
Distance Traveled
1,976,718
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,033
456
45
2
0
424,008
5
W
Cthulhu
10,265
467
55
3
0
418,074
2
L
Hachiman
12,242
556
149
7
0
343,427
8
W
Camazotz
12,870
585
114
5
0
428,233
5
L
Awilix
9,401
427
102
5
0
366,088
4
L
Hera
8,138
370
50
2
0
255,757
3
W
Skadi
13,530
615
192
9
0
389,882
4
W
Scylla
9,261
421
63
3
0
295,794
4
W
Loki
11,373
517
110
5
0
444,735
3
L
Achilles
8,994
409
62
3
0
357,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role