Player Matchup

Ra
Ra
Linguineboyo
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,621 Elo+
Party 1
Ravana
Ravana
Pandango24
Ravana
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,654 Elo+
Party 1
Sylvanus
Sylvanus
SipandSlurp
Sylvanus
Level 23
God Stats
6W - 3L
1,989 SR
Queue Stats
28W - 24L
1,621 Elo+
Party 1
Sol
Sol
iLoveDemocracy_I
Sol
Level 115
God Stats
3W - 1L
1,457 SR
Queue Stats
145W - 136L
1,520 Elo+
Party 1
Mulan
Mulan
spookie time
Mulan
Level 28
God Stats
15W - 6L
1,603 SR
Queue Stats
90W - 71L
1,535 Elo+
Solo
Team Averages
Level 42
1,610 SR
1,590 Elo+

VS

Team Averages
Level 22
1,553 SR
1,513 Elo+
Scylla
Scylla
AudioBlitz7
Scylla
Level 14
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
CDI3N
Izanami
Level 28
God Stats
8W - 7L
1,608 SR
Queue Stats
105W - 100L
1,452 Elo+
Solo
Nike
Nike
Crow191863
Nike
Level 26
God Stats
17W - 20L
1,692 SR
Queue Stats
75W - 80L
1,585 Elo+
Solo
Nemesis
Nemesis
Wezlebee37
Nemesis
Level 17
God Stats
9W - 6L
1,658 SR
Queue Stats
32W - 23L
1,526 Elo+
Solo
Cthulhu
Cthulhu
x Hard7 x
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,473
647
6,460
3,449
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Pandango24
Ravana
10
2 / 0 / 3
6,243
624
2,152
4,700
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
SipandSlurp
Sylvanus
9
1 / 0 / 4
5,762
576
1,386
5,222
3,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 3
6,792
679
5,288
4,778
1,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 1 / 0
5,802
580
4,624
7,397
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 4 / 0
4,256
426
1,283
4,470
1,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
CDI3N
Izanami
7
1 / 3 / 0
4,738
474
2,279
4,816
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 1
5,608
561
3,201
7,455
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Wezlebee37
Nemesis
8
1 / 2 / 0
4,899
490
2,721
5,706
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
x Hard7 x
Cthulhu
7
0 / 3 / 0
4,242
424
2,182
7,698
2,364
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
4
0
0
L
Izanami
CDI3N
Izanami
1
3
0
0.33
L
0
0
1
0.5
W
5
0
4
7
W
Ravana
Pandango24
Ravana
2
0
3
3.5
W
Sylvanus
SipandSlurp
Sylvanus
1
0
4
3
L
Nemesis
Wezlebee37
Nemesis
1
2
0
0.5
W
4
1
3
5.5
W
0
1
0
0
L
Cthulhu
x Hard7 x
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,910
Damage
11,666
25,546
Taken
30,145
13,552
Mitigated
11,208
13,174
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,283
36
0
250
4,470
1,312
0
2,893
1,291
11,125
0
L
Izanami
CDI3N
Izanami
2,279
1,472
0
0
4,816
1,165
0
3,011
1,763
0
16,101
L
3,201
597
0
1,890
7,455
4,742
0
192
6,913
0
33,226
W
6,460
470
641
1,323
3,449
1,399
1,966
1,552
1,872
29,276
0
W
Ravana
Pandango24
Ravana
2,152
697
0
3,410
4,700
1,842
0
280
4,420
0
31,463
W
Sylvanus
SipandSlurp
Sylvanus
1,386
289
806
1,367
5,222
3,838
1,198
1,250
3,972
11,324
0
L
Nemesis
Wezlebee37
Nemesis
2,721
1,091
0
2,784
5,706
1,625
0
2,144
3,416
0
16,448
W
5,288
1,871
0
2,594
4,778
1,380
140
383
4,395
38,158
0
W
4,624
886
0
3,033
7,397
5,093
0
0
6,972
0
31,463
L
Cthulhu
x Hard7 x
Cthulhu
2,182
451
0
430
7,698
2,364
28
4,348
3,278
10,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
23,743
285
Minions Killed
179
0
Camps Cleared
0
919,257
Distance Traveled
855,598
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,256
426
16
2
0
175,913
0
L
Izanami
4,738
474
31
3
0
153,913
1
L
Nike
5,608
561
73
7
0
160,701
0
W
Ra
6,473
647
48
5
0
220,707
1
W
Ravana
6,243
624
72
7
0
199,973
1
W
Sylvanus
5,762
576
21
2
0
157,579
0
L
Nemesis
4,899
490
43
4
0
185,218
1
W
Sol
6,792
679
83
8
0
180,933
4
W
Mulan
5,802
580
61
6
0
160,065
1
L
Cthulhu
4,242
424
16
2
0
179,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role