Player Matchup

Nu Wa
Nu Wa
Dhouis
Nu Wa
Level 48
God Stats
103W - 60L
1,707 SR
Queue Stats
251W - 166L
1,643 Elo+
Solo
Hun Batz
Hun Batz
Gairfrede
Hun Batz
Level 127
God Stats
2W - 0L
1,631 SR
Queue Stats
280W - 261L
1,567 Elo+
Solo
Ullr
Ullr
NandorGâylentles
Ullr
Level 125
God Stats
17W - 14L
1,583 SR
Queue Stats
23W - 20L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
WillTube
Gilgamesh
Level 110
God Stats
13W - 13L
1,667 SR
Queue Stats
63W - 63L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
malacart
Kumbhakarna
Level 109
God Stats
4W - 3L
1,612 SR
Queue Stats
124W - 119L
1,579 Elo+
Solo
Team Averages
Level 104
1,640 SR
1,573 Elo+

VS

Team Averages
Level 113
1,550 SR
1,569 Elo+
Kuzenbo
Kuzenbo
AndrEo270
Kuzenbo
Level 97
God Stats
0W - 1L
1,557 SR
Queue Stats
66W - 57L
1,586 Elo+
Solo
Heimdallr
Heimdallr
BelieveVCG
Heimdallr
Level 150
God Stats
1W - 2L
1,607 SR
Queue Stats
686W - 688L
1,475 Elo+
Solo
Ra
Ra
SadeGris
Ra
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Shadowruss
Gilgamesh
Level 140
God Stats
47W - 37L
1,596 SR
Queue Stats
355W - 344L
1,546 Elo+
Solo
Hun Batz
Hun Batz
SungHan
Hun Batz
Level 29
God Stats
0W - 1L
1,491 SR
Queue Stats
24W - 12L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dhouis
Nu Wa
18
7 / 0 / 9
10,899
908
21,507
6,077
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Gairfrede
Hun Batz
17
6 / 1 / 8
10,691
891
8,881
6,559
3,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 2 / 12
9,268
772
9,933
10,989
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
WillTube
Gilgamesh
15
3 / 3 / 8
10,156
846
7,958
13,602
7,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
malacart
Kumbhakarna
15
5 / 3 / 9
9,866
822
6,209
13,540
7,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AndrEo270
Kuzenbo
15
1 / 2 / 6
8,184
682
6,130
11,532
12,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
BelieveVCG
Heimdallr
15
2 / 6 / 3
8,764
730
7,001
12,512
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 4 / 3
8,621
718
3,399
7,335
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
Shadowruss
Gilgamesh
14
0 / 6 / 2
8,502
709
7,924
15,904
11,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
SungHan
Hun Batz
16
4 / 4 / 3
9,814
818
10,180
13,268
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
22
Kills
9
9
Deaths
22
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AndrEo270
Kuzenbo
1
2
6
2
L
Heimdallr
BelieveVCG
Heimdallr
2
6
3
0.58
W
Nu Wa
Dhouis
Nu Wa
7
0
9
11.5
W
Hun Batz
Gairfrede
Hun Batz
6
1
8
10
W
1
2
12
3.5
L
2
4
3
0.88
L
Gilgamesh
Shadowruss
Gilgamesh
0
6
2
0.17
L
Hun Batz
SungHan
Hun Batz
4
4
3
1.38
W
Gilgamesh
WillTube
Gilgamesh
3
3
8
2.33
W
Kumbhakarna
malacart
Kumbhakarna
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,488
Damage
34,634
50,767
Taken
60,551
24,402
Mitigated
35,093
10,534
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AndrEo270
Kuzenbo
6,130
2,110
0
1,578
11,532
12,101
1
6,266
5,159
25,005
0
L
Heimdallr
BelieveVCG
Heimdallr
7,001
1,801
0
822
12,512
4,368
0
8,194
4,176
0
28,957
W
Nu Wa
Dhouis
Nu Wa
21,507
5,406
0
3,472
6,077
2,328
1
907
4,986
50,181
0
W
Hun Batz
Gairfrede
Hun Batz
8,881
2,998
0
0
6,559
3,024
252
889
5,462
0
35,894
W
9,933
4,815
0
4,795
10,989
4,214
1,191
2,343
8,390
0
48,901
L
3,399
503
1,142
1,115
7,335
2,730
0
3,394
3,899
33,098
0
L
Gilgamesh
Shadowruss
Gilgamesh
7,924
1,807
0
759
15,904
11,139
0
4,048
11,762
0
20,625
L
Hun Batz
SungHan
Hun Batz
10,180
3,455
0
439
13,268
4,755
0
5,503
7,655
0
31,062
W
Gilgamesh
WillTube
Gilgamesh
7,958
2,779
0
2,017
13,602
7,798
0
2,932
10,546
0
29,839
W
Kumbhakarna
malacart
Kumbhakarna
6,209
255
0
250
13,540
7,038
0
1,870
11,436
10,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,880
Gold Earned
43,885
322
Minions Killed
285
12
Camps Cleared
5
1,308,895
Distance Traveled
1,149,925
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,184
682
32
3
0
245,124
4
L
Heimdallr
8,764
730
52
4
0
211,065
2
W
Nu Wa
10,899
908
67
6
2
254,160
2
W
Hun Batz
10,691
891
90
8
3
275,477
6
W
Ullr
9,268
772
108
9
2
245,931
3
L
Ra
8,621
718
93
8
3
222,209
1
L
Gilgamesh
8,502
709
47
4
0
228,742
0
L
Hun Batz
9,814
818
61
5
2
242,785
0
W
Gilgamesh
10,156
846
45
4
3
279,502
2
W
Kumbhakarna
9,866
822
12
1
2
253,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role