Player Matchup

King Arthur
King Arthur
AcrylicSiren
King Arthur
Level 61
God Stats
1W - 1L
1,514 SR
Queue Stats
17W - 12L
1,608 Elo+
Party 1
Ah Puch
Ah Puch
CalebStrange
Ah Puch
Level 145
God Stats
1W - 1L
1,240 SR
Queue Stats
29W - 20L
1,637 Elo+
Party 1
Arachne
Arachne
ThatGuy75
Arachne
Level 127
God Stats
1W - 0L
1,717 SR
Queue Stats
32W - 24L
1,621 Elo+
Party 1
Rama
Rama
pitpat27
Rama
Level 123
God Stats
3W - 2L
1,615 SR
Queue Stats
23W - 22L
1,546 Elo+
Party 1
Team Averages
Level 114
1,521 SR
1,603 Elo+

VS

Team Averages
Level 76
1,672 SR
1,389 Elo+
Fafnir
Fafnir
G0ttMitUns
Fafnir
Level 129
God Stats
1W - 2L
1,887 SR
Queue Stats
16W - 18L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Mazu762
Nu Wa
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Vamana
Vamana
larkin_squadron
Vamana
Level 124
God Stats
12W - 13L
1,855 SR
Queue Stats
201W - 211L
1,564 Elo+
Solo
Neith
Neith
materne
Neith
Level 26
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 2L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AcrylicSiren
King Arthur
16
2 / 5 / 6
11,305
754
8,541
16,024
14,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
CalebStrange
Ah Puch
18
5 / 4 / 5
12,006
800
19,064
15,062
5,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ThatGuy75
Arachne
18
4 / 5 / 3
12,228
815
8,434
15,488
6,249
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
18
4 / 3 / 3
12,334
822
11,550
10,906
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
G0ttMitUns
Fafnir
18
4 / 4 / 9
12,832
855
11,915
20,733
29,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Mazu762
Nu Wa
20
8 / 4 / 7
12,551
837
14,163
11,575
4,445
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 5 / 7
11,322
755
16,291
21,680
24,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
materne
Neith
12
0 / 2 / 0
8,485
566
595
2,199
691
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
15
Kills
16
17
Deaths
15
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AcrylicSiren
King Arthur
2
5
6
1
W
Ah Puch
CalebStrange
Ah Puch
5
4
5
1.88
L
Fafnir
G0ttMitUns
Fafnir
4
4
9
2.13
L
Nu Wa
Mazu762
Nu Wa
8
4
7
2.88
W
Arachne
ThatGuy75
Arachne
4
5
3
1.1
L
4
5
7
1.5
L
Neith
materne
Neith
0
2
0
0
W
Rama
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,589
Damage
42,964
57,480
Taken
56,187
29,669
Mitigated
58,780
14,470
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AcrylicSiren
King Arthur
8,541
1,884
0
2,681
16,024
14,449
465
8,242
7,782
0
22,450
W
Ah Puch
CalebStrange
Ah Puch
19,064
1,670
0
3,958
15,062
5,039
1,775
6,804
8,258
58,088
0
L
Fafnir
G0ttMitUns
Fafnir
11,915
3,791
0
4,203
20,733
29,055
34
6,524
14,209
30,158
0
L
Nu Wa
Mazu762
Nu Wa
14,163
2,878
0
760
11,575
4,445
552
4,433
7,142
52,916
0
W
Arachne
ThatGuy75
Arachne
8,434
5,145
0
4,670
15,488
6,249
1,646
6,970
8,518
0
31,576
L
16,291
7,472
1,470
8,407
21,680
24,589
441
6,649
15,031
1,092
43,474
L
Neith
materne
Neith
595
430
0
456
2,199
691
0
1,880
319
0
6,667
W
Rama
11,550
8,729
0
3,161
10,906
3,932
1,968
5,889
5,017
0
65,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,873
Gold Earned
45,190
250
Minions Killed
237
13
Camps Cleared
5
1,142,906
Distance Traveled
834,873
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,305
754
28
2
1
257,717
0
W
Ah Puch
12,006
800
65
4
3
283,547
3
L
Fafnir
12,832
855
35
2
0
306,859
3
L
Nu Wa
12,551
837
105
7
3
204,071
0
W
Arachne
12,228
815
54
4
6
314,088
0
L
Vamana
11,322
755
76
5
0
267,688
3
L
Neith
8,485
566
21
1
2
56,255
0
W
Rama
12,334
822
103
7
3
287,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role