Player Matchup

Nemesis
Nemesis
HealedTech0550
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
HyperSword
Merlin
Level 27
God Stats
18W - 14L
1,414 SR
Queue Stats
226W - 214L
1,416 Elo+
Solo
Izanami
Izanami
Nautico231
Izanami
Level 25
God Stats
8W - 6L
1,510 SR
Queue Stats
94W - 98L
1,457 Elo+
Solo
Bacchus
Bacchus
XEROX889
Bacchus
Level 28
God Stats
2W - 2L
1,420 SR
Queue Stats
31W - 42L
1,298 Elo+
Party 1
Bellona
Bellona
YT OLIVER7456
Bellona
Level 14
God Stats
1W - 0L
1,305 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,430 SR
1,434 Elo+

VS

Team Averages
Level 21
1,545 SR
1,449 Elo+
Jing Wei
Jing Wei
Dark_Inspired
Jing Wei
Level 26
God Stats
0W - 3L
1,463 SR
Queue Stats
133W - 132L
1,440 Elo+
Solo
Hades
Hades
Mr_Moostache17
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,367 Elo+
Solo
Cabrakan
Cabrakan
RustyChingon
Cabrakan
Level 18
God Stats
20W - 9L
1,761 SR
Queue Stats
331W - 277L
1,524 Elo+
Solo
Tyr
Tyr
slayer_of_puss44
Tyr
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
174W - 204L
1,400 Elo+
Solo
Sylvanus
Sylvanus
soviet-doomer
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,992
428
1,624
7,269
1,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
HyperSword
Merlin
14
11 / 2 / 2
9,270
662
12,832
6,411
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Nautico231
Izanami
13
9 / 4 / 3
8,372
598
10,015
8,784
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
XEROX889
Bacchus
10
1 / 2 / 3
6,244
446
3,315
5,247
3,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Bellona
11
1 / 4 / 1
6,750
482
5,693
8,985
5,542
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dark_Inspired
Jing Wei
10
0 / 4 / 3
6,601
472
2,137
8,708
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 9 / 0
5,963
426
2,051
10,729
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
RustyChingon
Cabrakan
8
3 / 2 / 1
6,087
435
2,873
5,877
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 1
7,717
551
5,763
10,024
7,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
soviet-doomer
Sylvanus
14
7 / 5 / 2
8,324
595
8,799
12,280
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
22
Kills
13
13
Deaths
22
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dark_Inspired
Jing Wei
0
4
3
0.38
W
0
1
1
0.5
W
Merlin
HyperSword
Merlin
11
2
2
6
L
0
9
0
0
W
Izanami
Nautico231
Izanami
9
4
3
2.63
L
Cabrakan
RustyChingon
Cabrakan
3
2
1
1.75
W
Bacchus
XEROX889
Bacchus
1
2
3
1.25
W
Bellona
1
4
1
0.38
L
3
2
1
1.75
L
Sylvanus
soviet-doomer
Sylvanus
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,479
Damage
21,623
36,696
Taken
47,618
16,898
Mitigated
24,195
6,265
Healing
11,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dark_Inspired
Jing Wei
2,137
1,447
0
1,521
8,708
2,590
72
2,602
6,106
0
30,417
W
1,624
791
0
2,940
7,269
1,955
78
1,749
5,520
0
30,476
W
Merlin
HyperSword
Merlin
12,832
984
0
0
6,411
1,855
626
3,764
2,647
42,603
0
L
2,051
428
0
949
10,729
3,825
327
6,444
3,861
27,064
0
W
Izanami
Nautico231
Izanami
10,015
6,305
0
1,891
8,784
3,878
1,058
4,277
4,507
0
41,991
L
Cabrakan
RustyChingon
Cabrakan
2,873
645
0
1,962
5,877
3,476
0
350
5,523
10,850
0
W
Bacchus
XEROX889
Bacchus
3,315
413
381
607
5,247
3,668
386
2,128
3,119
11,402
0
W
Bellona
5,693
2,056
0
446
8,985
5,542
640
1,447
7,538
0
26,261
L
5,763
1,197
0
2,661
10,024
7,740
556
1,826
8,106
0
38,116
L
Sylvanus
soviet-doomer
Sylvanus
8,799
2,693
436
3,715
12,280
6,564
24
4,182
7,875
37,395
9,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
34,692
292
Minions Killed
288
0
Camps Cleared
0
1,286,246
Distance Traveled
1,127,102
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,601
472
56
4
0
251,507
1
W
Nemesis
5,992
428
58
4
0
273,565
0
W
Merlin
9,270
662
82
6
0
282,855
1
L
Hades
5,963
426
46
3
0
230,620
0
W
Izanami
8,372
598
73
5
0
240,693
3
L
Cabrakan
6,087
435
20
1
0
169,905
1
W
Bacchus
6,244
446
28
2
0
252,011
0
W
Bellona
6,750
482
51
4
0
237,122
0
L
Tyr
7,717
551
81
6
0
243,335
1
L
Sylvanus
8,324
595
85
6
0
231,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role