Player Matchup

King Arthur
King Arthur
Karlingale
King Arthur
Level 17
God Stats
16W - 12L
1,532 SR
Queue Stats
27W - 23L
1,394 Elo+
Party 3
Bastet
Bastet
Karlingalee
Bastet
Level 21
God Stats
18W - 18L
1,478 SR
Queue Stats
36W - 38L
1,370 Elo+
Party 3
Cernunnos
Cernunnos
Lazabel
Cernunnos
Level 24
God Stats
3W - 6L
1,736 SR
Queue Stats
139W - 197L
1,304 Elo+
Solo
Aphrodite
Aphrodite
Xànthe
Aphrodite
Level 14
God Stats
11W - 14L
1,427 SR
Queue Stats
30W - 58L
1,287 Elo+
Party 1
Gilgamesh
Gilgamesh
korayalpayy
Gilgamesh
Level 36
God Stats
17W - 17L
1,594 SR
Queue Stats
26W - 48L
1,251 Elo+
Party 1
Team Averages
Level 22
1,553 SR
1,321 Elo+

VS

Team Averages
Level 22
1,527 SR
1,470 Elo+
Bellona
Bellona
BloodshotEBF
Bellona
Level 15
God Stats
14W - 9L
1,694 SR
Queue Stats
127W - 148L
1,604 Elo+
Party 2
Bastet
Bastet
Geldrinnas
Bastet
Level 27
God Stats
21W - 9L
1,477 SR
Queue Stats
102W - 111L
1,499 Elo+
Party 2
Cernunnos
Cernunnos
MrBob2002
Cernunnos
Level 19
God Stats
5W - 1L
1,574 SR
Queue Stats
162W - 175L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
SaruAyp
Kukulkan
Level 19
God Stats
3W - 1L
1,497 SR
Queue Stats
37W - 33L
1,323 Elo+
Solo
Ymir
Ymir
pat12ak13
Ymir
Level 28
God Stats
19W - 28L
1,391 SR
Queue Stats
72W - 81L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Karlingale
King Arthur
12
2 / 3 / 3
7,307
430
6,515
15,321
6,967
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
13
2 / 2 / 5
7,923
466
6,843
8,348
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
Lazabel
Cernunnos
9
0 / 7 / 1
6,270
369
3,709
9,845
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Xànthe
Aphrodite
13
1 / 1 / 2
7,988
470
2,437
6,131
2,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
korayalpayy
Gilgamesh
12
2 / 2 / 2
7,350
432
3,492
9,524
4,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodshotEBF
Bellona
16
5 / 2 / 2
9,888
582
8,648
10,915
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Geldrinnas
Bastet
14
1 / 2 / 0
9,118
536
2,587
11,696
4,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
MrBob2002
Cernunnos
16
5 / 1 / 3
10,607
624
9,835
10,883
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SaruAyp
Kukulkan
15
1 / 1 / 2
9,911
583
9,137
6,621
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
3 / 1 / 4
9,570
563
4,856
9,364
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
7
Kills
15
15
Deaths
7
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
BloodshotEBF
Bellona
5
2
2
3
W
Bastet
Geldrinnas
Bastet
1
2
0
0.5
L
King Arthur
Karlingale
King Arthur
2
3
3
1.17
L
Bastet
2
2
5
2.25
L
Cernunnos
Lazabel
Cernunnos
0
7
1
0.07
W
Cernunnos
MrBob2002
Cernunnos
5
1
3
6.5
W
Kukulkan
SaruAyp
Kukulkan
1
1
2
2
L
Aphrodite
Xànthe
Aphrodite
1
1
2
2
L
Gilgamesh
korayalpayy
Gilgamesh
2
2
2
1.5
W
Ymir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
35,063
49,169
Taken
49,479
20,230
Mitigated
28,927
11,725
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BloodshotEBF
Bellona
8,648
2,827
0
3,540
10,915
8,736
717
1,748
9,167
0
50,458
W
Bastet
Geldrinnas
Bastet
2,587
1,269
0
5,776
11,696
4,322
0
251
11,445
0
63,689
L
King Arthur
Karlingale
King Arthur
6,515
960
0
2,470
15,321
6,967
0
5,340
9,817
0
34,653
L
Bastet
6,843
2,098
0
2,269
8,348
3,032
0
1,558
6,744
0
44,681
L
Cernunnos
Lazabel
Cernunnos
3,709
1,706
0
144
9,845
3,243
60
3,533
6,272
0
22,968
W
Cernunnos
MrBob2002
Cernunnos
9,835
5,343
0
5,557
10,883
4,622
3,652
0
10,883
0
78,556
W
Kukulkan
SaruAyp
Kukulkan
9,137
416
0
527
6,621
3,004
2,674
0
6,621
56,613
0
L
Aphrodite
Xànthe
Aphrodite
2,437
970
1,732
4,123
6,131
2,669
518
942
5,139
25,858
0
L
Gilgamesh
korayalpayy
Gilgamesh
3,492
409
0
987
9,524
4,319
594
2,246
7,204
0
27,232
W
Ymir
4,856
603
0
972
9,364
8,243
179
438
8,926
32,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
49,094
303
Minions Killed
534
0
Camps Cleared
0
1,675,083
Distance Traveled
1,582,469
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,888
582
95
6
0
336,778
8
W
Bastet
9,118
536
123
7
0
338,585
0
L
King Arthur
7,307
430
58
3
0
352,523
1
L
Bastet
7,923
466
82
5
0
396,548
4
L
Cernunnos
6,270
369
41
2
0
281,570
1
W
Cernunnos
10,607
624
140
8
0
305,013
6
W
Kukulkan
9,911
583
135
8
0
283,133
5
L
Aphrodite
7,988
470
71
4
0
312,786
5
L
Gilgamesh
7,350
432
51
3
0
331,656
2
W
Ymir
9,570
563
41
2
0
318,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role