Player Matchup

Gilgamesh
Gilgamesh
ANGEL28OO
Gilgamesh
Level 129
God Stats
4W - 3L
1,605 SR
Queue Stats
103W - 107L
1,562 Elo+
Solo
Persephone
Persephone
Beast2God
Persephone
Level 144
God Stats
3W - 2L
1,880 SR
Queue Stats
698W - 643L
1,570 Elo+
Solo
Medusa
Medusa
DivineForcez
Medusa
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,583 Elo+
Solo
Kumbhakarna
Kumbhakarna
GAMEKING207
Kumbhakarna
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 171L
1,533 Elo+
Solo
Set
Set
iVitium
Set
Level 151
God Stats
4W - 6L
1,544 SR
Queue Stats
451W - 392L
1,509 Elo+
Solo
Team Averages
Level 138
1,606 SR
1,551 Elo+

VS

Team Averages
Level 110
1,684 SR
1,567 Elo+
Zeus
Zeus
KingdraEX
Zeus
Level 145
God Stats
14W - 13L
1,974 SR
Queue Stats
357W - 355L
1,591 Elo+
Party 1
Sobek
Sobek
Mythiriel
Sobek
Level 87
God Stats
1W - 2L
1,739 SR
Queue Stats
106W - 90L
1,561 Elo+
Solo
Cernunnos
Cernunnos
atrain5542
Cernunnos
Level 128
God Stats
2W - 3L
1,388 SR
Queue Stats
299W - 307L
1,543 Elo+
Party 1
Vamana
Vamana
crrman
Vamana
Level 127
God Stats
15W - 20L
1,631 SR
Queue Stats
396W - 390L
1,546 Elo+
Party 1
Nemesis
Nemesis
firey-mermaid73
Nemesis
Level 64
God Stats
2W - 1L
1,689 SR
Queue Stats
42W - 49L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANGEL28OO
Gilgamesh
17
3 / 3 / 10
11,674
687
14,702
14,186
10,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Beast2God
Persephone
19
4 / 1 / 10
13,164
774
18,398
10,507
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
19
6 / 2 / 6
12,838
755
16,078
9,769
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
GAMEKING207
Kumbhakarna
17
0 / 2 / 12
10,825
637
8,301
17,100
19,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Set
20
11 / 2 / 10
14,481
852
20,921
17,391
16,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
0 / 4 / 1
8,918
525
9,408
6,889
2,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Mythiriel
Sobek
19
1 / 3 / 6
10,826
637
8,359
27,768
40,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
atrain5542
Cernunnos
20
4 / 2 / 4
12,280
722
12,105
12,486
6,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
crrman
Vamana
18
2 / 7 / 5
10,835
637
9,617
23,187
17,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 8 / 5
12,161
715
12,377
24,830
15,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
24
Kills
10
10
Deaths
24
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ANGEL28OO
Gilgamesh
3
3
10
2.67
W
Persephone
Beast2God
Persephone
4
1
10
9
W
Medusa
6
2
6
4.5
W
Kumbhakarna
GAMEKING207
Kumbhakarna
0
2
12
3
L
Zeus
0
4
1
0.13
L
Sobek
Mythiriel
Sobek
1
3
6
1.33
L
Cernunnos
atrain5542
Cernunnos
4
2
4
3
L
Vamana
crrman
Vamana
2
7
5
0.64
L
3
8
5
0.69
W
Set
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,400
Damage
51,866
68,953
Taken
95,160
55,120
Mitigated
83,006
10,141
Healing
24,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ANGEL28OO
Gilgamesh
14,702
4,985
0
457
14,186
10,241
1,076
3,274
10,732
0
35,586
W
Persephone
Beast2God
Persephone
18,398
747
698
2,141
10,507
4,579
778
2,788
7,594
58,996
0
W
Medusa
16,078
6,235
0
1,753
9,769
4,476
2,288
2,423
7,258
0
44,895
W
Kumbhakarna
GAMEKING207
Kumbhakarna
8,301
109
412
635
17,100
19,424
415
5,222
11,424
31,758
0
L
Zeus
9,408
589
0
905
6,889
2,272
1
1,084
5,717
22,273
0
L
Sobek
Mythiriel
Sobek
8,359
166
0
9,166
27,768
40,309
0
6,114
21,179
37,662
0
L
Cernunnos
atrain5542
Cernunnos
12,105
4,358
0
3,976
12,486
6,432
1,701
2,043
10,270
0
58,180
L
Vamana
crrman
Vamana
9,617
4,491
0
4,594
23,187
17,995
0
9,264
13,584
0
28,166
L
12,377
5,692
0
5,877
24,830
15,998
0
7,584
16,826
0
47,443
W
Set
20,921
8,344
0
4,045
17,391
16,400
3,237
3,529
13,756
0
54,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,982
Gold Earned
55,020
385
Minions Killed
348
10
Camps Cleared
6
1,660,293
Distance Traveled
1,372,876
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,674
687
53
3
4
328,410
1
W
Persephone
13,164
774
114
7
1
334,812
2
W
Medusa
12,838
755
76
4
2
336,205
2
W
Kumbhakarna
10,825
637
60
4
0
335,853
5
L
Zeus
8,918
525
45
3
2
181,100
0
L
Sobek
10,826
637
62
4
0
327,230
1
L
Cernunnos
12,280
722
109
6
1
277,060
2
L
Vamana
10,835
637
48
3
1
285,602
1
L
Nemesis
12,161
715
84
5
2
301,884
4
W
Set
14,481
852
82
5
3
325,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role