Player Matchup

Heimdallr
Heimdallr
BigApe764863
Heimdallr
Level 27
God Stats
14W - 8L
1,674 SR
Queue Stats
101W - 81L
1,581 Elo+
Solo
Mulan
Mulan
HonchoRackks
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Solo
Kukulkan
Kukulkan
IlikeGoogle1046
Kukulkan
Level 7
God Stats
0W - 2L
1,259 SR
Queue Stats
16W - 36L
1,465 Elo+
Solo
Bellona
Bellona
MurKed-AgaINx
Bellona
Level 24
God Stats
13W - 12L
1,553 SR
Queue Stats
48W - 54L
1,535 Elo+
Solo
Cerberus
Cerberus
lofiLion
Cerberus
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,474 Elo+

VS

Team Averages
Level 13
1,587 SR
1,555 Elo+
Baron Samedi
Baron Samedi
Kruxxt
Baron Samedi
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 15L
1,666 Elo+
Party 1
Ra
Ra
Rolling4n
Ra
Level 5
God Stats
2W - 0L
1,789 SR
Queue Stats
47W - 48L
1,559 Elo+
Party 1
Pele
Pele
Xceptionxl
Pele
Level 28
God Stats
9W - 5L
1,730 SR
Queue Stats
130W - 103L
1,541 Elo+
Solo
Neith
Neith
phoenix030366
Neith
Level 17
God Stats
3W - 4L
1,416 SR
Queue Stats
15W - 18L
1,444 Elo+
Solo
Ymir
Ymir
vGODalxs
Ymir
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 22L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigApe764863
Heimdallr
14
7 / 6 / 2
9,954
553
10,584
13,187
4,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 3
6,906
384
3,038
12,212
4,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
17
5 / 2 / 2
10,554
586
11,849
9,504
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
13
4 / 5 / 0
8,616
479
7,022
14,859
11,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
lofiLion
Cerberus
12
1 / 9 / 6
8,176
454
8,293
15,266
10,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kruxxt
Baron Samedi
15
11 / 3 / 4
10,209
567
15,302
12,521
12,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 6 / 4
9,202
511
4,856
8,284
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 2 / 7
12,004
667
11,963
14,103
7,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 5 / 9
8,366
465
6,986
9,489
2,520
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
16
6 / 2 / 11
11,511
640
8,511
14,248
14,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
17
Kills
31
31
Deaths
18
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigApe764863
Heimdallr
7
6
2
1.33
L
0
9
3
0.17
L
Kukulkan
5
2
2
3
W
Baron Samedi
Kruxxt
Baron Samedi
11
3
4
4.33
L
Bellona
4
5
0
0.8
W
1
6
4
0.5
W
10
2
7
6.75
L
Cerberus
lofiLion
Cerberus
1
9
6
0.44
W
3
5
9
1.5
W
Ymir
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,786
Damage
47,618
65,028
Taken
58,645
35,951
Mitigated
39,723
11,732
Healing
16,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigApe764863
Heimdallr
10,584
6,989
0
4,014
13,187
4,995
870
5,864
7,285
0
49,348
L
3,038
825
0
1,046
12,212
4,977
0
6,529
5,643
0
19,374
L
Kukulkan
11,849
393
0
1,151
9,504
3,833
0
3,195
6,165
68,641
0
W
Baron Samedi
Kruxxt
Baron Samedi
15,302
2,600
1,689
4,748
12,521
12,653
1,021
5,474
6,772
50,031
0
L
Bellona
7,022
2,230
231
2,060
14,859
11,873
637
7,941
6,832
0
36,230
W
4,856
780
1,167
859
8,284
2,838
612
2,939
5,077
46,902
0
W
11,963
3,239
124
3,704
14,103
7,459
232
4,674
9,295
0
95,196
L
Cerberus
lofiLion
Cerberus
8,293
1,047
0
3,230
15,266
10,273
365
4,756
10,434
21,231
0
W
6,986
5,077
0
1,642
9,489
2,520
3,672
2,288
7,107
0
25,714
W
Ymir
8,511
2,825
0
2,631
14,248
14,253
747
4,156
9,889
34,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,206
Gold Earned
51,292
380
Minions Killed
403
0
Camps Cleared
0
1,477,804
Distance Traveled
1,680,094
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,954
553
101
6
0
254,431
2
L
Mulan
6,906
384
47
3
0
288,972
0
L
Kukulkan
10,554
586
158
9
0
320,103
4
W
Baron Samedi
10,209
567
65
4
0
248,315
0
L
Bellona
8,616
479
58
3
0
309,600
6
W
Ra
9,202
511
105
6
0
304,964
2
W
Pele
12,004
667
149
8
0
407,311
0
L
Cerberus
8,176
454
16
1
0
304,698
2
W
Neith
8,366
465
35
2
0
315,907
0
W
Ymir
11,511
640
49
3
0
403,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role