Player Matchup

Hun Batz
Hun Batz
DarK_Shaadows
Hun Batz
Level 79
God Stats
5W - 3L
1,509 SR
Queue Stats
160W - 141L
1,453 Elo+
Party 1
Persephone
Persephone
Dior5444
Persephone
Level 16
God Stats
1W - 2L
1,185 SR
Queue Stats
109W - 80L
1,607 Elo+
Solo
Baron Samedi
Baron Samedi
Master_sheep
Baron Samedi
Level 9
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 6L
1,573 Elo+
Party 1
Merlin
Merlin
POLISHGUY160
Merlin
Level 29
God Stats
14W - 12L
1,823 SR
Queue Stats
56W - 57L
1,426 Elo+
Solo
Anhur
Anhur
x-shawnlemouton
Anhur
Level 18
God Stats
6W - 4L
1,785 SR
Queue Stats
37W - 36L
1,391 Elo+
Party 1
Team Averages
Level 30
1,560 SR
1,490 Elo+

VS

Team Averages
Level 19
1,486 SR
1,427 Elo+
Tiamat
Tiamat
BrianScottS13
Tiamat
Level 29
God Stats
10W - 15L
1,349 SR
Queue Stats
39W - 40L
1,430 Elo+
Solo
Ymir
Ymir
Goatsuba4863
Ymir
Level 7
God Stats
3W - 4L
1,443 SR
Queue Stats
243W - 211L
1,215 Elo+
Party 2
Nemesis
Nemesis
Kryptyk446
Nemesis
Level 26
God Stats
71W - 63L
1,584 SR
Queue Stats
608W - 585L
1,489 Elo+
Solo
Ratatoskr
Ratatoskr
Not Cosseyyy
Ratatoskr
Level 6
God Stats
7W - 6L
1,528 SR
Queue Stats
9W - 7L
1,513 Elo+
Party 2
Odin
Odin
PhonedAlpaca57
Odin
Level 28
God Stats
14W - 12L
1,528 SR
Queue Stats
155W - 158L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DarK_Shaadows
Hun Batz
17
3 / 3 / 8
10,301
542
8,918
17,380
7,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
Dior5444
Persephone
19
17 / 2 / 5
13,344
702
18,242
10,975
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Master_sheep
Baron Samedi
14
3 / 3 / 3
8,329
438
9,907
8,711
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
16
1 / 3 / 4
9,800
516
3,156
6,520
2,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 5 / 5
9,327
491
7,474
11,263
3,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 0
9,600
505
8,193
12,592
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 4
6,914
364
6,175
14,012
8,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
Kryptyk446
Nemesis
13
6 / 6 / 0
8,498
447
6,863
12,436
4,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Not Cosseyyy
Ratatoskr
15
3 / 6 / 2
9,170
483
6,667
14,139
4,939
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 2
9,570
504
4,694
11,695
7,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
29
Kills
16
16
Deaths
29
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
8
0
0.5
W
Hun Batz
DarK_Shaadows
Hun Batz
3
3
8
2.33
W
Persephone
Dior5444
Persephone
17
2
5
9.75
L
0
6
4
0.33
L
Nemesis
Kryptyk446
Nemesis
6
6
0
1
W
Baron Samedi
Master_sheep
Baron Samedi
3
3
3
1.5
L
Ratatoskr
Not Cosseyyy
Ratatoskr
3
6
2
0.67
W
Merlin
1
3
4
1
L
3
3
2
1.33
W
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,697
Damage
32,592
54,849
Taken
64,874
22,693
Mitigated
29,903
16,803
Healing
10,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,193
838
0
2,806
12,592
5,138
227
6,342
5,975
44,129
0
W
Hun Batz
DarK_Shaadows
Hun Batz
8,918
2,713
0
6,038
17,380
7,544
0
1,995
15,241
0
77,306
W
Persephone
Dior5444
Persephone
18,242
1,486
0
4,916
10,975
4,541
2,709
4,326
6,171
90,819
0
L
6,175
1,348
0
0
14,012
8,527
0
7,978
5,463
18,277
0
L
Nemesis
Kryptyk446
Nemesis
6,863
2,955
0
1,371
12,436
4,116
0
3,757
8,199
0
23,703
W
Baron Samedi
Master_sheep
Baron Samedi
9,907
1,701
529
2,695
8,711
5,050
547
3,229
5,426
27,192
0
L
Ratatoskr
Not Cosseyyy
Ratatoskr
6,667
1,700
219
4,384
14,139
4,939
0
4,610
9,313
0
62,866
W
Merlin
3,156
795
0
511
6,520
2,345
1,094
1,460
5,014
46,501
0
L
4,694
835
0
1,830
11,695
7,183
228
6,906
4,619
0
33,704
W
7,474
4,029
0
2,114
11,263
3,213
1,788
2,271
8,629
0
39,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,101
Gold Earned
43,752
498
Minions Killed
362
0
Camps Cleared
0
1,636,286
Distance Traveled
1,697,038
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,600
505
75
4
0
311,902
2
W
Hun Batz
10,301
542
137
7
0
357,723
0
W
Persephone
13,344
702
158
8
0
340,888
1
L
Ymir
6,914
364
19
1
0
297,419
1
L
Nemesis
8,498
447
35
2
0
361,291
1
W
Baron Samedi
8,329
438
35
2
0
341,228
2
L
Ratatoskr
9,170
483
137
7
0
379,331
1
W
Merlin
9,800
516
99
5
0
291,899
0
L
Odin
9,570
504
96
5
0
347,095
0
W
Anhur
9,327
491
69
4
0
304,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role