Player Matchup

Bellona
Bellona
Jahdyjoy
Bellona
Level 6
God Stats
14W - 30L
1,207 SR
Queue Stats
18W - 42L
1,500 Elo+
Party 4
Mercury
Mercury
PIN_PON_11
Mercury
Level 69
God Stats
3W - 1L
1,543 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 4
Kukulkan
Kukulkan
PlacidCellar151
Kukulkan
Level 23
God Stats
4W - 0L
1,365 SR
Queue Stats
4W - 0L
1,668 Elo+
Party 1
Scylla
Scylla
iGOTtheTOASTERS
Scylla
Level 85
God Stats
3W - 0L
1,412 SR
Queue Stats
28W - 34L
1,424 Elo+
Party 1
Zeus
Zeus
silvareithor
Zeus
Level 127
God Stats
2W - 1L
1,573 SR
Queue Stats
9W - 13L
1,383 Elo+
Party 4
Team Averages
Level 62
1,420 SR
1,479 Elo+

VS

Team Averages
Level 42
1,459 SR
1,390 Elo+
Pele
Pele
Floppyiana
Pele
Level 68
God Stats
5W - 11L
1,426 SR
Queue Stats
82W - 120L
1,317 Elo+
Party 2
Ymir
Ymir
Phlanklin
Ymir
Level 23
God Stats
29W - 48L
1,405 SR
Queue Stats
33W - 56L
1,358 Elo+
Party 3
Kukulkan
Kukulkan
Robsssss
Kukulkan
Level 54
God Stats
19W - 20L
1,593 SR
Queue Stats
93W - 127L
1,422 Elo+
Party 3
Neith
Neith
kelesiia
Neith
Level 25
God Stats
56W - 75L
1,366 SR
Queue Stats
226W - 275L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
ogbbob
Danzaburou
Level 39
God Stats
21W - 27L
1,505 SR
Queue Stats
65W - 81L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jahdyjoy
Bellona
18
0 / 4 / 6
11,738
838
2,288
15,269
9,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
PIN_PON_11
Mercury
18
4 / 4 / 3
12,885
920
4,606
12,144
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
20
1 / 0 / 9
13,090
935
10,602
12,345
4,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 0 / 12
13,514
965
15,101
7,931
2,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 1 / 5
14,296
1,021
25,059
7,682
2,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

144

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 4
12,851
918
13,458
17,469
7,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
17
0 / 0 / 5
11,623
830
6,068
10,929
7,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Robsssss
Kukulkan
18
1 / 4 / 2
12,143
867
12,506
9,729
3,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
kelesiia
Neith
17
2 / 1 / 2
11,784
842
2,992
6,176
2,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ogbbob
Danzaburou
19
3 / 5 / 4
13,864
990
15,139
17,365
7,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
16
Kills
9
9
Deaths
16
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Bellona
Jahdyjoy
Bellona
0
4
6
0.75
W
Mercury
PIN_PON_11
Mercury
4
4
3
1.38
L
Ymir
0
0
5
2.5
W
Kukulkan
1
0
9
5.5
L
Kukulkan
Robsssss
Kukulkan
1
4
2
0.5
W
2
0
12
8
L
Neith
kelesiia
Neith
2
1
2
3
L
Danzaburou
ogbbob
Danzaburou
3
5
4
1
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,656
Damage
50,163
55,371
Taken
61,668
23,943
Mitigated
29,571
9,006
Healing
7,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,458
3,117
805
1,961
17,469
7,727
0
13,895
3,574
0
42,980
W
Bellona
Jahdyjoy
Bellona
2,288
450
0
296
15,269
9,838
0
4,017
11,104
0
14,818
W
Mercury
PIN_PON_11
Mercury
4,606
1,030
0
810
12,144
4,364
0
3,734
8,328
0
23,850
L
Ymir
6,068
645
0
0
10,929
7,824
0
8,537
2,392
19,902
0
W
Kukulkan
10,602
148
1,220
1,975
12,345
4,758
0
5,565
6,650
49,710
0
L
Kukulkan
Robsssss
Kukulkan
12,506
964
0
464
9,729
3,982
0
8,396
1,333
31,410
0
W
15,101
136
1,331
1,569
7,931
2,276
0
3,701
4,070
42,523
0
L
Neith
kelesiia
Neith
2,992
1,257
0
1,147
6,176
2,461
0
4,779
1,397
0
8,356
L
Danzaburou
ogbbob
Danzaburou
15,139
5,480
0
3,065
17,365
7,577
0
15,155
2,210
0
68,350
W
25,059
1,611
0
1,805
7,682
2,707
0
921
6,645
39,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,523
Gold Earned
62,265
285
Minions Killed
282
6
Camps Cleared
9
1,475,660
Distance Traveled
1,156,063
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,851
918
58
4
1
290,542
0
W
Bellona
11,738
838
28
2
0
301,154
0
W
Mercury
12,885
920
36
3
2
334,152
1
L
Ymir
11,623
830
41
3
0
201,389
2
W
Kukulkan
13,090
935
105
8
2
284,043
1
L
Kukulkan
12,143
867
41
3
3
250,383
0
W
Scylla
13,514
965
83
6
1
284,142
0
L
Neith
11,784
842
7
1
1
174,521
0
L
Danzaburou
13,864
990
135
10
4
239,228
0
W
Zeus
14,296
1,021
33
2
1
272,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role