Player Matchup

Cabrakan
Cabrakan
Silver I
Adrian_barce_360
Cabrakan
Silver I
Level 117
God Stats
2W - 7L
1,497 SR
Queue Stats
89W - 85L
1,453 MMR
Solo
Hou Yi
Hou Yi
Bronze III
GramGoCrazy
Hou Yi
Bronze III
Level 142
God Stats
0W - 6L
1,032 SR
Queue Stats
33W - 58L
1,470 MMR
Solo
King Arthur
King Arthur
Gold III
Kryptan-Knight_
King Arthur
Gold III
Level 86
God Stats
6W - 14L
1,330 SR
Queue Stats
414W - 430L
1,452 MMR
Solo
Nemesis
Nemesis
Gold V
Xx_QueroCoffe_xX
Nemesis
Gold V
Level 131
God Stats
25W - 15L
1,676 SR
Queue Stats
226W - 239L
1,453 MMR
Solo
Tiamat
Tiamat
Bronze III
weipan_
Tiamat
Bronze III
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
229W - 238L
1,453 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,407 SR
1,456 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,538 SR
1,466 MMR
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
ElctrkoolAid
Awilix
Gold IV
Level 86
God Stats
2W - 0L
1,618 SR
Queue Stats
57W - 63L
1,453 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
ItsMeGargamel
Gilgamesh
Bronze III
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,459 MMR
Solo
Chaac
Chaac
Bronze III
VermontPower1
Chaac
Bronze III
Level 71
God Stats
4W - 8L
1,490 SR
Queue Stats
16W - 35L
1,466 MMR
Solo
Ra
Ra
Gold IV
xRELAPSEx
Ra
Gold IV
Level 138
God Stats
3W - 1L
1,585 SR
Queue Stats
51W - 59L
1,454 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 2
5,342
534
2,527
7,663
3,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
8
0 / 0 / 3
4,592
459
3,297
3,199
795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Kryptan-Knight_
King Arthur
9
2 / 1 / 0
5,517
552
3,022
3,964
1,895
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 1 / 1
5,871
587
3,265
7,936
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
weipan_
Tiamat
8
1 / 2 / 2
4,913
491
2,524
3,924
1,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ScyllaAthenaCthulhuCu Chulainn

VS

Bans
Da JiBacchusHeimdallrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 0
5,057
506
2,866
5,439
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
8
0 / 1 / 2
4,903
490
1,725
3,977
1,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
ItsMeGargamel
Gilgamesh
11
1 / 3 / 0
5,970
597
2,788
8,400
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 1 / 1
4,874
487
2,682
3,675
1,469
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 1
6,225
623
4,955
5,761
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
0
0
L
2
1
2
3
W
Awilix
0
1
2
1
L
Hou Yi
0
0
3
1.5
W
Gilgamesh
ItsMeGargamel
Gilgamesh
1
3
0
0.33
L
King Arthur
Kryptan-Knight_
King Arthur
2
1
0
2
W
1
1
1
1.5
L
3
1
1
3.5
L
Tiamat
weipan_
Tiamat
1
2
2
1
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,635
Damage
15,016
26,686
Taken
27,252
10,838
Mitigated
9,341
6,777
Healing
10,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,866
853
0
2,257
5,439
1,434
0
928
4,511
0
27,981
L
2,527
393
0
2,006
7,663
3,688
0
1,636
5,948
15,713
0
W
Awilix
1,725
365
0
763
3,977
1,460
0
769
3,162
0
20,303
L
Hou Yi
3,297
1,730
0
989
3,199
795
0
0
3,199
0
16,256
W
Gilgamesh
ItsMeGargamel
Gilgamesh
2,788
847
0
3,194
8,400
3,044
0
0
8,400
0
33,483
L
King Arthur
Kryptan-Knight_
King Arthur
3,022
398
0
750
3,964
1,895
0
0
3,964
0
24,742
W
2,682
101
0
1,134
3,675
1,469
190
308
3,367
0
11,245
L
3,265
958
0
2,138
7,936
2,835
0
1,354
6,464
0
33,059
L
Tiamat
weipan_
Tiamat
2,524
215
0
894
3,924
1,625
0
1,614
2,156
19,057
0
W
4,955
393
543
2,133
5,761
1,934
406
2,810
2,761
37,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
27,029
237
Minions Killed
281
0
Camps Cleared
0
836,272
Distance Traveled
945,948
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,057
506
56
6
0
152,207
2
L
Cabrakan
5,342
534
25
3
0
182,675
2
W
Awilix
4,903
490
46
5
0
216,443
1
L
Hou Yi
4,592
459
32
3
0
175,261
0
W
Gilgamesh
5,970
597
80
8
0
174,920
1
L
King Arthur
5,517
552
59
6
0
129,520
2
W
Chaac
4,874
487
18
2
0
205,976
0
L
Nemesis
5,871
587
79
8
0
208,083
4
L
Tiamat
4,913
491
42
4
0
140,733
3
W
Ra
6,225
623
81
8
0
196,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role