Player Matchup

Scylla
Scylla
ATFxVirus
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 22L
1,489 Elo+
Solo
Bastet
Bastet
DumbFoundDeadly
Bastet
Level 29
God Stats
8W - 4L
1,678 SR
Queue Stats
122W - 119L
1,446 Elo+
Party 1
Rama
Rama
Hach3e
Rama
Level 16
God Stats
0W - 2L
1,302 SR
Queue Stats
30W - 28L
1,628 Elo+
Solo
Athena
Athena
Slaphappy_87
Athena
Level 16
God Stats
12W - 11L
1,456 SR
Queue Stats
67W - 61L
1,538 Elo+
Solo
Gilgamesh
Gilgamesh
jsilva1689
Gilgamesh
Level 27
God Stats
3W - 5L
1,445 SR
Queue Stats
81W - 79L
1,473 Elo+
Party 1
Team Averages
Level 19
1,476 SR
1,515 Elo+

VS

Team Averages
Level 18
1,504 SR
1,555 Elo+
Baron Samedi
Baron Samedi
Chernodaddy
Baron Samedi
Level 23
God Stats
8W - 13L
1,438 SR
Queue Stats
506W - 465L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
CrackJack6114
Tsukuyomi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,407 Elo+
Solo
Skadi
Skadi
F3arLessGoat
Skadi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 36L
1,609 Elo+
Solo
Hercules
Hercules
Mituzk
Hercules
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
lilnicib21
Hera
Level 4
God Stats
3W - 6L
1,579 SR
Queue Stats
6W - 10L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ATFxVirus
Scylla
12
2 / 6 / 3
6,981
499
4,234
8,630
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 5
7,304
522
5,496
9,160
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Hach3e
Rama
9
1 / 6 / 2
6,014
430
2,750
8,601
2,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
4 / 4 / 0
7,105
508
6,397
17,361
7,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
jsilva1689
Gilgamesh
11
2 / 1 / 1
6,518
466
3,858
9,003
4,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chernodaddy
Baron Samedi
13
3 / 5 / 11
7,472
534
8,263
12,364
6,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
CrackJack6114
Tsukuyomi
13
9 / 1 / 6
8,666
619
10,405
8,200
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 1 / 7
7,859
561
8,293
5,420
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Mituzk
Hercules
13
2 / 1 / 3
7,849
561
3,561
7,355
6,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 4 / 6
7,878
563
8,430
7,630
2,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
12
Kills
20
20
Deaths
12
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
ATFxVirus
Scylla
2
6
3
0.58
W
Baron Samedi
Chernodaddy
Baron Samedi
3
5
11
1.7
W
Tsukuyomi
CrackJack6114
Tsukuyomi
9
1
6
12
L
3
3
5
1.83
W
4
1
7
7.5
L
Rama
Hach3e
Rama
1
6
2
0.33
W
Hercules
Mituzk
Hercules
2
1
3
3.5
L
Athena
4
4
0
1
L
Gilgamesh
jsilva1689
Gilgamesh
2
1
1
2.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,735
Damage
38,952
52,755
Taken
40,969
19,303
Mitigated
19,628
12,280
Healing
12,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ATFxVirus
Scylla
4,234
288
0
1,228
8,630
2,575
0
4,048
4,302
36,193
0
W
Baron Samedi
Chernodaddy
Baron Samedi
8,263
839
1,194
3,161
12,364
6,243
697
4,366
7,938
33,009
0
W
Tsukuyomi
CrackJack6114
Tsukuyomi
10,405
2,946
0
3,928
8,200
2,760
0
89
8,111
0
48,799
L
5,496
2,043
0
1,486
9,160
2,778
0
3,949
5,085
0
35,255
W
8,293
4,077
0
750
5,420
1,930
1,794
1,957
3,463
0
35,515
L
Rama
Hach3e
Rama
2,750
2,094
0
1,374
8,601
2,029
784
1,873
6,728
0
22,922
W
Hercules
Mituzk
Hercules
3,561
1,313
0
2,686
7,355
6,253
823
1,099
6,240
0
31,899
L
Athena
6,397
2,210
0
6,722
17,361
7,272
0
5,870
11,391
27,781
0
L
Gilgamesh
jsilva1689
Gilgamesh
3,858
1,075
0
1,470
9,003
4,649
0
447
8,556
0
21,880
W
8,430
1,356
0
1,270
7,630
2,442
1,040
2,815
4,586
45,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,922
Gold Earned
39,724
271
Minions Killed
370
0
Camps Cleared
0
1,410,090
Distance Traveled
1,356,976
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,981
499
62
4
0
249,476
3
W
Baron Samedi
7,472
534
39
3
0
246,421
1
W
Tsukuyomi
8,666
619
85
6
0
320,731
4
L
Bastet
7,304
522
66
5
0
338,472
1
W
Skadi
7,859
561
72
5
0
289,345
0
L
Rama
6,014
430
53
4
0
245,596
4
W
Hercules
7,849
561
66
5
0
258,630
8
L
Athena
7,105
508
33
2
0
296,136
2
L
Gilgamesh
6,518
466
57
4
0
280,410
4
W
Hera
7,878
563
108
8
0
241,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role