Player Matchup

Fafnir
Fafnir
AZYZZSHAVERSHIAN
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,404 Elo+
Party 2
Anhur
Anhur
FishinForWins
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 39L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaaGnarL
Tsukuyomi
Level 25
God Stats
1W - 1L
1,738 SR
Queue Stats
48W - 51L
1,366 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vamaninha
Cu Chulainn
Level 29
God Stats
3W - 4L
1,479 SR
Queue Stats
141W - 182L
1,389 Elo+
Solo
Neith
Neith
godsilla12
Neith
Level 23
God Stats
31W - 30L
1,524 SR
Queue Stats
47W - 45L
1,405 Elo+
Party 2
Team Averages
Level 24
1,548 SR
1,390 Elo+

VS

Team Averages
Level 23
1,442 SR
1,413 Elo+
Anhur
Anhur
Koxzs
Anhur
Level 27
God Stats
3W - 2L
1,379 SR
Queue Stats
73W - 66L
1,486 Elo+
Solo
Amaterasu
Amaterasu
THExSAUCExGOD
Amaterasu
Level 29
God Stats
26W - 21L
1,449 SR
Queue Stats
177W - 204L
1,381 Elo+
Solo
Pele
Pele
cochiiscool69
Pele
Level 24
God Stats
8W - 9L
1,417 SR
Queue Stats
44W - 54L
1,389 Elo+
Solo
Fafnir
Fafnir
reaperkills101
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 101L
1,426 Elo+
Party 1
Nox
Nox
yoitsmeh3re
Nox
Level 15
God Stats
9W - 10L
1,462 SR
Queue Stats
63W - 77L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 5
8,552
450
6,925
14,925
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 4 / 1
9,887
520
10,913
14,974
5,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RaaGnarL
Tsukuyomi
12
1 / 5 / 0
7,892
415
4,577
12,830
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Vamaninha
Cu Chulainn
15
2 / 10 / 0
9,387
494
8,150
16,810
16,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
2 / 5 / 2
7,872
414
7,491
8,709
2,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Koxzs
Anhur
17
6 / 1 / 2
10,754
566
7,310
10,337
3,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
THExSAUCExGOD
Amaterasu
17
8 / 1 / 4
11,074
583
11,988
14,866
15,309
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 2 / 8
12,181
641
12,181
15,632
8,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 3 / 8
10,195
537
7,333
15,066
18,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 5 / 6
10,224
538
9,357
11,811
4,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
12
Kills
30
30
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
7
4
1
1.88
W
Anhur
Koxzs
Anhur
6
1
2
7
L
Tsukuyomi
RaaGnarL
Tsukuyomi
1
5
0
0.2
W
Amaterasu
THExSAUCExGOD
Amaterasu
8
1
4
10
L
Cu Chulainn
Vamaninha
Cu Chulainn
2
10
0
0.2
W
8
2
8
6
L
Neith
2
5
2
0.6
W
3
3
8
2.33
W
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
48,169
68,248
Taken
67,712
41,621
Mitigated
49,963
12,364
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,925
832
0
3,799
14,925
12,447
225
6,188
8,569
23,828
0
L
10,913
4,389
0
1,249
14,974
5,773
416
5,976
8,790
0
57,570
W
Anhur
Koxzs
Anhur
7,310
2,720
0
4,164
10,337
3,538
1,666
3,133
7,204
0
67,484
L
Tsukuyomi
RaaGnarL
Tsukuyomi
4,577
1,186
0
5,254
12,830
4,288
0
733
12,067
0
46,383
W
Amaterasu
THExSAUCExGOD
Amaterasu
11,988
5,561
0
4,494
14,866
15,309
2,420
386
14,480
0
49,431
L
Cu Chulainn
Vamaninha
Cu Chulainn
8,150
2,269
0
1,311
16,810
16,453
0
849
15,959
0
57,800
W
12,181
4,583
0
4,428
15,632
8,148
3,368
44
15,588
0
83,877
L
Neith
7,491
3,685
0
751
8,709
2,660
456
2,484
6,173
0
38,629
W
7,333
1,567
378
3,001
15,066
18,431
378
1,149
13,917
22,711
0
W
9,357
841
0
2,808
11,811
4,537
3,305
2,213
9,598
50,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
54,428
441
Minions Killed
502
0
Camps Cleared
0
1,522,849
Distance Traveled
1,846,354
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,552
450
40
2
0
318,114
0
L
Anhur
9,887
520
116
6
0
323,317
2
W
Anhur
10,754
566
125
7
0
333,590
1
L
Tsukuyomi
7,892
415
93
5
0
288,866
4
W
Amaterasu
11,074
583
92
5
0
392,775
0
L
Cu Chulainn
9,387
494
116
6
0
298,640
2
W
Pele
12,181
641
144
8
0
408,972
0
L
Neith
7,872
414
76
4
0
293,912
0
W
Fafnir
10,195
537
27
1
0
373,413
0
W
Nox
10,224
538
114
6
0
337,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role