Player Matchup

Olorun
Olorun
DEADPOOLS TAC0
Olorun
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
588W - 560L
1,583 Elo+
Solo
Ares
Ares
Jukathu
Ares
Level 147
God Stats
0W - 2L
1,181 SR
Queue Stats
210W - 195L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
Monstrito
Danzaburou
Level 136
God Stats
0W - 2L
1,349 SR
Queue Stats
130W - 130L
1,501 Elo+
Solo
King Arthur
King Arthur
Roy-altyLift
King Arthur
Level 111
God Stats
2W - 1L
1,633 SR
Queue Stats
37W - 36L
1,502 Elo+
Solo
Bakasura
Bakasura
SteakNEggs9686
Bakasura
Level 149
God Stats
0W - 2L
1,572 SR
Queue Stats
318W - 271L
1,499 Elo+
Party 2
Team Averages
Level 126
1,447 SR
1,521 Elo+

VS

Team Averages
Level 116
1,628 SR
1,575 Elo+
Scylla
Scylla
LukewarmCarpet
Scylla
Level 149
God Stats
5W - 9L
1,301 SR
Queue Stats
918W - 910L
1,516 Elo+
Party 1
Hera
Hera
Olderon99
Hera
Level 107
God Stats
6W - 0L
1,972 SR
Queue Stats
55W - 28L
1,701 Elo+
Party 3
Baron Samedi
Baron Samedi
RequitedAsp6935
Baron Samedi
Level 138
God Stats
9W - 6L
1,534 SR
Queue Stats
425W - 423L
1,488 Elo+
Party 1
Loki
Loki
XxDEADSOULxX5
Loki
Level 103
God Stats
36W - 29L
1,529 SR
Queue Stats
194W - 189L
1,530 Elo+
Solo
Kukulkan
Kukulkan
haws72688
Kukulkan
Level 85
God Stats
3W - 0L
1,807 SR
Queue Stats
7W - 3L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,477
848
2,746
10,409
3,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Jukathu
Ares
15
4 / 4 / 1
10,491
1,049
5,823
16,641
16,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Monstrito
Danzaburou
16
0 / 2 / 5
9,648
965
6,462
13,534
4,941
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Roy-altyLift
King Arthur
15
0 / 8 / 2
8,939
894
11,399
20,026
16,023
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
15
1 / 6 / 4
9,341
934
5,735
16,137
6,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

138

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
10,432
1,043
8,113
8,850
3,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
17
3 / 3 / 19
10,581
1,058
15,893
7,819
3,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
RequitedAsp6935
Baron Samedi
17
2 / 0 / 17
10,314
1,031
13,864
6,843
3,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
7 / 2 / 14
10,941
1,094
13,386
6,960
2,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
haws72688
Kukulkan
17
8 / 0 / 8
11,184
1,118
17,108
4,674
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
93
5
Kills
26
26
Deaths
5
14
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Ares
Jukathu
Ares
4
4
1
1.13
W
6
0
9
10.5
L
Danzaburou
Monstrito
Danzaburou
0
2
5
1.25
W
Hera
3
3
19
4.17
W
Baron Samedi
RequitedAsp6935
Baron Samedi
2
0
17
10.5
L
King Arthur
Roy-altyLift
King Arthur
0
8
2
0.13
L
Bakasura
1
6
4
0.5
W
7
2
14
7
W
Kukulkan
haws72688
Kukulkan
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,165
Damage
68,364
76,747
Taken
35,146
47,194
Mitigated
14,885
10,838
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,746
1,536
615
776
10,409
3,108
0
7,867
2,542
12,294
0
L
Ares
Jukathu
Ares
5,823
74
0
1,551
16,641
16,823
0
12,727
3,914
8,031
0
W
8,113
511
0
441
8,850
3,382
0
2,422
6,218
20,718
0
L
Danzaburou
Monstrito
Danzaburou
6,462
3,031
0
2,992
13,534
4,941
0
9,221
4,313
0
43,526
W
Hera
15,893
3,472
0
821
7,819
3,061
0
2,290
5,170
33,933
0
W
Baron Samedi
RequitedAsp6935
Baron Samedi
13,864
1,375
1,417
3,499
6,843
3,457
0
1,743
4,665
30,090
0
L
King Arthur
Roy-altyLift
King Arthur
11,399
840
1,871
1,187
20,026
16,023
0
13,863
6,163
6,223
33,011
L
Bakasura
5,735
3,665
0
1,846
16,137
6,299
0
11,300
4,837
0
13,473
W
13,386
2,042
0
0
6,960
2,772
0
2,208
4,517
0
31,164
W
Kukulkan
haws72688
Kukulkan
17,108
1,087
0
413
4,674
2,213
0
1,662
2,872
42,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
53,452
184
Minions Killed
220
6
Camps Cleared
9
990,965
Distance Traveled
1,060,298
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,477
848
14
1
0
180,894
1
L
Ares
10,491
1,049
3
0
0
201,557
1
W
Scylla
10,432
1,043
28
3
0
213,003
0
L
Danzaburou
9,648
965
79
8
0
185,250
0
W
Hera
10,581
1,058
46
5
3
226,312
1
W
Baron Samedi
10,314
1,031
39
4
1
194,928
0
L
King Arthur
8,939
894
58
6
2
196,550
3
L
Bakasura
9,341
934
30
3
4
226,714
0
W
Loki
10,941
1,094
33
3
4
215,213
0
W
Kukulkan
11,184
1,118
74
7
1
210,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role