Player Matchup

Athena
Athena
ItsMistahJay
Athena
Level 44
God Stats
1W - 3L
1,670 SR
Queue Stats
181W - 144L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Kingscapital
Danzaburou
Level 66
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 4L
1,268 Elo+
Solo
Sobek
Sobek
Mcknittle
Sobek
Level 39
God Stats
3W - 4L
1,550 SR
Queue Stats
159W - 130L
1,502 Elo+
Party 2
Raijin
Raijin
SherpaRoosteR
Raijin
Level 36
God Stats
25W - 21L
1,713 SR
Queue Stats
153W - 116L
1,508 Elo+
Party 2
Kali
Kali
TheFinalBlitz
Kali
Level 123
God Stats
11W - 4L
1,803 SR
Queue Stats
124W - 112L
1,466 Elo+
Party 2
Team Averages
Level 62
1,694 SR
1,449 Elo+

VS

Team Averages
Level 84
1,625 SR
1,522 Elo+
Medusa
Medusa
LilPapiChulo
Medusa
Level 40
God Stats
6W - 4L
1,584 SR
Queue Stats
11W - 13L
1,542 Elo+
Party 1
King Arthur
King Arthur
Warnjir
King Arthur
Level 82
God Stats
10W - 6L
1,458 SR
Queue Stats
40W - 35L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
Windandwater
Ah Puch
Level 125
God Stats
2W - 1L
1,615 SR
Queue Stats
20W - 18L
1,519 Elo+
Party 1
Thanatos
Thanatos
jakethethnake
Thanatos
Level 86
God Stats
6W - 5L
1,516 SR
Queue Stats
412W - 445L
1,422 Elo+
Solo
Khepri
Khepri
xImmortalAFROx
Khepri
Level 86
God Stats
8W - 2L
1,953 SR
Queue Stats
57W - 57L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
4 / 4 / 11
11,806
843
10,457
16,081
15,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Kingscapital
Danzaburou
16
2 / 7 / 9
10,201
729
11,468
11,150
4,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Mcknittle
Sobek
15
2 / 7 / 8
9,301
664
4,446
18,922
19,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 4 / 7
11,945
853
14,206
9,689
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 8
8,880
634
3,242
10,383
5,204
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
5 / 6 / 8
11,392
814
11,649
12,655
5,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Warnjir
King Arthur
17
7 / 2 / 10
11,702
836
12,050
18,257
15,581
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Windandwater
Ah Puch
16
2 / 3 / 12
10,179
727
16,247
10,072
4,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
jakethethnake
Thanatos
19
11 / 4 / 6
12,965
926
11,709
13,298
6,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 1 / 16
10,340
739
5,598
8,260
8,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
78
16
Kills
26
26
Deaths
16
43
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Athena
4
4
11
2.38
L
Danzaburou
Kingscapital
Danzaburou
2
7
9
0.93
W
Medusa
5
6
8
1.5
L
Sobek
Mcknittle
Sobek
2
7
8
0.86
L
7
4
7
2.63
L
1
4
8
1.25
W
King Arthur
Warnjir
King Arthur
7
2
10
6
W
Ah Puch
Windandwater
Ah Puch
2
3
12
2.67
W
Thanatos
jakethethnake
Thanatos
11
4
6
3.5
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,819
Damage
57,253
66,225
Taken
62,542
49,194
Mitigated
41,790
3,095
Healing
17,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
10,457
3,460
0
0
16,081
15,542
1
4,810
11,271
24,208
0
L
Danzaburou
Kingscapital
Danzaburou
11,468
6,086
0
998
11,150
4,236
0
4,270
6,880
0
41,347
W
Medusa
11,649
6,370
841
2,536
12,655
5,912
3,510
6,456
6,062
0
55,700
L
Sobek
Mcknittle
Sobek
4,446
178
0
1,481
18,922
19,683
0
6,623
12,299
10,920
0
L
14,206
1,619
0
0
9,689
4,529
0
3,799
5,890
33,033
0
L
3,242
1,464
0
616
10,383
5,204
0
2,567
7,816
0
16,831
W
King Arthur
Warnjir
King Arthur
12,050
889
0
4,123
18,257
15,581
148
10,024
7,916
0
23,747
W
Ah Puch
Windandwater
Ah Puch
16,247
1,118
0
2,507
10,072
4,623
313
4,621
5,386
47,160
0
W
Thanatos
jakethethnake
Thanatos
11,709
3,584
0
7,620
13,298
6,839
1,053
4,198
8,979
0
44,095
W
5,598
221
0
0
8,260
8,835
955
3,260
4,820
20,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,133
Gold Earned
56,578
205
Minions Killed
325
2
Camps Cleared
11
1,211,941
Distance Traveled
1,326,960
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,806
843
29
2
0
272,750
3
L
Danzaburou
10,201
729
83
6
0
211,216
3
W
Medusa
11,392
814
104
7
4
242,164
3
L
Sobek
9,301
664
12
1
0
244,955
5
L
Raijin
11,945
853
52
4
1
236,341
2
L
Kali
8,880
634
29
2
1
246,679
2
W
King Arthur
11,702
836
28
2
0
293,605
0
W
Ah Puch
10,179
727
89
6
2
243,152
0
W
Thanatos
12,965
926
67
5
3
273,256
0
W
Khepri
10,340
739
37
3
2
274,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role