Player Matchup

Baron Samedi
Baron Samedi
ImAnOtter
Baron Samedi
Level 26
God Stats
0W - 3L
1,201 SR
Queue Stats
6W - 6L
1,587 Elo+
Party 1
Pele
Pele
LowScore
Pele
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,488 Elo+
Party 1
Fenrir
Fenrir
itryILOWKEY
Fenrir
Level 25
God Stats
29W - 13L
1,636 SR
Queue Stats
270W - 255L
1,491 Elo+
Solo
Team Averages
Level 55
1,446 SR
1,522 Elo+

VS

Team Averages
Level 47
1,690 SR
1,729 Elo+
Medusa
Medusa
Denago_
Medusa
Level 45
God Stats
17W - 8L
1,712 SR
Queue Stats
259W - 145L
1,819 Elo+
Party 2
Janus
Janus
GuiTyler
Janus
Level 69
God Stats
1W - 3L
1,338 SR
Queue Stats
144W - 130L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Pear_Time
Gilgamesh
Level 28
God Stats
12W - 2L
2,020 SR
Queue Stats
274W - 142L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImAnOtter
Baron Samedi
13
0 / 8 / 18
10,446
653
8,947
13,308
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
15
13 / 7 / 6
12,514
782
16,022
17,301
6,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
16
10 / 7 / 9
12,599
787
10,400
18,899
15,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Denago_
Medusa
17
10 / 8 / 9
13,676
855
14,808
15,491
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
GuiTyler
Janus
15
6 / 10 / 9
12,116
757
12,252
12,224
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Pear_Time
Gilgamesh
16
6 / 5 / 11
12,452
778
13,783
16,976
15,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
23
Kills
22
22
Deaths
23
33
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
Denago_
Medusa
10
8
9
1.81
W
Janus
GuiTyler
Janus
6
10
9
1.05
L
Baron Samedi
ImAnOtter
Baron Samedi
0
8
18
1.13
L
Pele
13
7
6
2.29
W
Gilgamesh
Pear_Time
Gilgamesh
6
5
11
2.3
L
Fenrir
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,369
Damage
40,843
49,508
Taken
44,691
28,059
Mitigated
24,577
6,648
Healing
8,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Denago_
Medusa
14,808
6,975
0
3,673
15,491
6,292
1,856
3,377
11,792
0
47,174
W
Janus
GuiTyler
Janus
12,252
854
850
951
12,224
3,221
707
1,746
10,342
48,036
0
L
Baron Samedi
ImAnOtter
Baron Samedi
8,947
1,097
676
2,452
13,308
5,983
386
3,031
10,277
26,562
0
L
Pele
16,022
3,260
0
1,156
17,301
6,615
0
4,215
13,086
0
53,450
W
Gilgamesh
Pear_Time
Gilgamesh
13,783
2,451
804
2,430
16,976
15,064
216
3,143
13,514
384
52,162
L
Fenrir
10,400
2,512
123
2,241
18,899
15,461
751
5,295
13,604
0
31,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
38,244
153
Minions Killed
197
0
Camps Cleared
0
782,451
Distance Traveled
853,871
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,676
855
55
3
0
273,061
5
W
Janus
12,116
757
71
4
0
247,328
1
L
Baron Samedi
10,446
653
48
3
0
241,765
0
L
Pele
12,514
782
69
4
0
276,014
0
W
Gilgamesh
12,452
778
71
4
0
333,482
3
L
Fenrir
12,599
787
36
2
0
264,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role