Player Matchup

Khepri
Khepri
AYAYAYeehaw
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Anhur
Anhur
Bury96
Anhur
Level 40
God Stats
3W - 9L
1,476 SR
Queue Stats
140W - 121L
1,506 Elo+
Party 1
Loki
Loki
Daxxx96
Loki
Level 29
God Stats
0W - 3L
1,279 SR
Queue Stats
128W - 120L
1,461 Elo+
Party 1
Raijin
Raijin
Eddiemoney17
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 118L
1,500 Elo+
Party 1
Achilles
Achilles
Hariyamaa
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Team Averages
Level 36
1,451 SR
1,402 Elo+

VS

Team Averages
Level 67
1,563 SR
1,497 Elo+
Janus
Janus
ADoggoOnIce
Janus
Level 27
God Stats
9W - 4L
1,723 SR
Queue Stats
124W - 76L
1,573 Elo+
Party 4
Thor
Thor
Drox20
Thor
Level 39
God Stats
4W - 5L
1,533 SR
Queue Stats
76W - 77L
1,529 Elo+
Party 3
Athena
Athena
MoeXDestroyer
Athena
Level 157
God Stats
38W - 28L
1,509 SR
Queue Stats
164W - 179L
1,409 Elo+
Party 4
Achilles
Achilles
SamuQC
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
cozqo
Loki
Level 26
God Stats
20W - 11L
1,551 SR
Queue Stats
39W - 41L
1,473 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 4 / 2
4,639
464
3,141
5,754
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Bury96
Anhur
8
2 / 4 / 0
5,036
504
4,743
5,947
1,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
Daxxx96
Loki
9
0 / 2 / 0
5,009
501
2,332
5,063
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
10
0 / 2 / 0
5,167
517
1,300
4,134
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Hariyamaa
Achilles
8
0 / 4 / 0
4,631
463
1,676
4,902
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,275
628
2,216
1,307
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thor
Drox20
Thor
11
4 / 0 / 2
6,176
618
2,636
5,299
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
3 / 2 / 4
5,125
513
5,117
7,796
2,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SamuQC
Achilles
11
4 / 0 / 2
6,720
672
3,362
7,322
3,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
cozqo
Loki
9
1 / 1 / 5
5,274
527
3,623
5,271
1,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
16
16
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Khepri
0
4
2
0.25
L
Anhur
Bury96
Anhur
2
4
0
0.5
L
Loki
Daxxx96
Loki
0
2
0
0
W
Thor
Drox20
Thor
4
0
2
5
L
Raijin
0
2
0
0
L
Achilles
Hariyamaa
Achilles
0
4
0
0
W
3
2
4
2.5
W
Achilles
SamuQC
Achilles
4
0
2
5
W
Loki
cozqo
Loki
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
16,954
25,800
Taken
26,995
9,432
Mitigated
9,060
5,242
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,216
195
0
340
1,307
365
0
240
991
29,835
0
L
Khepri
3,141
842
246
583
5,754
2,396
0
3,083
2,405
7,339
0
L
Anhur
Bury96
Anhur
4,743
2,872
0
837
5,947
1,776
228
2,128
3,642
0
21,768
L
Loki
Daxxx96
Loki
2,332
467
0
2,003
5,063
1,349
0
200
4,837
0
26,268
W
Thor
Drox20
Thor
2,636
91
0
3,536
5,299
1,557
0
522
4,749
0
28,664
L
Raijin
1,300
56
0
1,250
4,134
1,295
0
1,323
2,681
24,865
0
L
Achilles
Hariyamaa
Achilles
1,676
512
0
323
4,902
2,616
0
0
4,902
0
14,367
W
5,117
1,864
0
1,000
7,796
2,003
365
2,285
5,471
14,566
0
W
Achilles
SamuQC
Achilles
3,362
665
0
2,135
7,322
3,995
211
0
7,072
0
31,920
W
Loki
cozqo
Loki
3,623
1,048
0
1,646
5,271
1,140
0
1,250
4,021
0
19,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,482
Gold Earned
29,570
215
Minions Killed
265
0
Camps Cleared
0
918,817
Distance Traveled
1,005,270
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,275
628
71
7
0
217,443
2
L
Khepri
4,639
464
7
1
0
181,365
4
L
Anhur
5,036
504
41
4
0
163,451
1
L
Loki
5,009
501
67
7
0
215,703
4
W
Thor
6,176
618
68
7
0
212,182
4
L
Raijin
5,167
517
65
7
0
170,144
2
L
Achilles
4,631
463
35
4
0
188,154
0
W
Athena
5,125
513
28
3
0
199,376
1
W
Achilles
6,720
672
67
7
0
184,111
1
W
Loki
5,274
527
31
3
0
192,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role