Player Matchup

Janus
Janus
JahWasTaken
Janus
Level 47
God Stats
5W - 6L
1,549 SR
Queue Stats
387W - 240L
1,683 Elo+
Party 2
Neith
Neith
Shikanorii
Neith
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
485W - 366L
1,625 Elo+
Party 2
Cthulhu
Cthulhu
Somar16
Cthulhu
Level 27
God Stats
19W - 10L
1,502 SR
Queue Stats
219W - 151L
1,594 Elo+
Party 2
Erlang Shen
Erlang Shen
buren05
Erlang Shen
Level 64
God Stats
1W - 3L
1,319 SR
Queue Stats
286W - 212L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
famnoodle
Sun Wukong
Level 12
God Stats
14W - 8L
1,730 SR
Queue Stats
21W - 12L
1,694 Elo+
Party 2
Team Averages
Level 42
1,520 SR
1,636 Elo+

VS

Team Averages
Level 111
1,522 SR
1,500 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AngelHealer92
Hades
Level 44
God Stats
3W - 4L
1,555 SR
Queue Stats
59W - 77L
1,514 Elo+
Solo
Horus
Horus
Anubis83mc
Horus
Level 160
God Stats
28W - 22L
1,558 SR
Queue Stats
240W - 266L
1,468 Elo+
Party 1
Fenrir
Fenrir
DARKKING105
Fenrir
Level 42
God Stats
8W - 9L
1,552 SR
Queue Stats
192W - 174L
1,547 Elo+
Solo
Chronos
Chronos
rashouse83
Chronos
Level 160
God Stats
3W - 9L
1,444 SR
Queue Stats
150W - 149L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 3
9,560
637
11,308
4,124
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
2 / 1 / 4
7,462
497
4,478
4,697
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Somar16
Cthulhu
12
2 / 1 / 7
7,605
507
6,800
8,256
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
buren05
Erlang Shen
14
4 / 0 / 4
7,940
529
5,700
9,300
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
famnoodle
Sun Wukong
14
4 / 0 / 2
8,309
554
9,225
9,757
6,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 5 / 0
6,240
416
879
7,833
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 5 / 0
5,758
384
4,549
10,627
4,826
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
11
1 / 3 / 0
5,909
394
3,207
15,000
9,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
12
2 / 4 / 0
7,245
483
3,625
11,576
4,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
rashouse83
Chronos
11
0 / 3 / 1
6,773
452
4,058
8,521
2,558
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
20
Kills
3
3
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
0
0
L
0
5
0
0
L
Horus
1
3
0
0.33
L
Fenrir
2
4
0
0.5
W
8
1
3
9.5
W
Neith
2
1
4
4
W
Cthulhu
Somar16
Cthulhu
2
1
7
5.5
W
Erlang Shen
buren05
Erlang Shen
4
0
4
6
W
Sun Wukong
famnoodle
Sun Wukong
4
0
2
5
L
Chronos
rashouse83
Chronos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
16,318
36,134
Taken
53,557
16,849
Mitigated
23,593
15,245
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
879
166
1,015
2,186
7,833
3,030
0
3,718
3,931
28,337
0
L
4,549
390
31
3,193
10,627
4,826
222
254
10,373
25,316
0
L
Horus
3,207
1,210
1,528
5,634
15,000
9,121
0
5,377
9,507
0
20,185
L
Fenrir
3,625
597
0
4,098
11,576
4,058
0
3,316
8,120
0
44,057
W
11,308
1,589
0
1,179
4,124
1,222
370
149
3,953
66,802
0
W
Neith
4,478
2,365
0
2,356
4,697
1,249
0
1,777
2,920
0
39,410
W
Cthulhu
Somar16
Cthulhu
6,800
254
634
3,056
8,256
3,844
0
1,769
6,463
34,930
0
W
Erlang Shen
buren05
Erlang Shen
5,700
3,376
0
5,583
9,300
4,508
133
2,035
7,253
0
44,676
W
Sun Wukong
famnoodle
Sun Wukong
9,225
2,311
0
2,437
9,757
6,026
333
3,676
6,059
0
52,624
L
Chronos
rashouse83
Chronos
4,058
1,055
0
1,193
8,521
2,558
340
4,837
3,518
42,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
31,925
435
Minions Killed
339
0
Camps Cleared
0
1,526,925
Distance Traveled
1,253,970
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,240
416
77
5
0
233,612
4
L
Hades
5,758
384
41
3
0
222,007
1
L
Horus
5,909
394
22
1
0
290,975
4
L
Fenrir
7,245
483
91
6
0
268,240
1
W
Janus
9,560
637
119
8
0
298,585
6
W
Neith
7,462
497
75
5
0
255,957
4
W
Cthulhu
7,605
507
55
4
0
325,631
2
W
Erlang Shen
7,940
529
87
6
0
343,183
2
W
Sun Wukong
8,309
554
99
7
0
303,569
6
L
Chronos
6,773
452
108
7
0
239,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role