Player Matchup

Cthulhu
Cthulhu
Calamitxy
Cthulhu
Level 30
God Stats
3W - 7L
1,368 SR
Queue Stats
305W - 259L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
FARMEDONCTAYEULE
Kukulkan
Level 41
God Stats
0W - 3L
1,296 SR
Queue Stats
334W - 344L
1,466 Elo+
Solo
Loki
Loki
PuzzledStorm55
Loki
Level 60
God Stats
18W - 17L
1,619 SR
Queue Stats
284W - 271L
1,546 Elo+
Party 1
Bakasura
Bakasura
VonDoMagic
Bakasura
Level 20
God Stats
3W - 6L
1,569 SR
Queue Stats
24W - 32L
1,525 Elo+
Party 1
Anhur
Anhur
oAchim
Anhur
Level 122
God Stats
4W - 4L
1,638 SR
Queue Stats
239W - 202L
1,594 Elo+
Party 1
Team Averages
Level 55
1,498 SR
1,536 Elo+

VS

Team Averages
Level 64
1,698 SR
1,563 Elo+
Discordia
Discordia
Baenerys
Discordia
Level 35
God Stats
4W - 3L
1,695 SR
Queue Stats
289W - 199L
1,620 Elo+
Solo
Sylvanus
Sylvanus
MimosaMamii
Sylvanus
Level 48
God Stats
3W - 1L
1,625 SR
Queue Stats
114W - 96L
1,525 Elo+
Party 2
Osiris
Osiris
TeddyStormBear
Osiris
Level 56
God Stats
6W - 6L
1,411 SR
Queue Stats
147W - 140L
1,486 Elo+
Party 2
Loki
Loki
Thegreatmejia
Loki
Level 24
God Stats
5W - 0L
1,947 SR
Queue Stats
48W - 49L
1,486 Elo+
Party 2
Chiron
Chiron
justvincent
Chiron
Level 155
God Stats
70W - 26L
1,810 SR
Queue Stats
1,359W - 996L
1,700 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calamitxy
Cthulhu
13
1 / 2 / 4
8,082
475
3,817
5,853
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 1
8,425
496
6,550
8,382
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 2 / 2
9,305
547
9,622
11,116
6,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
VonDoMagic
Bakasura
13
2 / 2 / 0
7,711
454
3,999
12,069
4,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
oAchim
Anhur
14
1 / 3 / 0
8,111
477
2,512
12,500
3,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baenerys
Discordia
16
3 / 1 / 1
9,334
549
9,797
7,328
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MimosaMamii
Sylvanus
12
0 / 1 / 3
7,172
422
1,747
6,107
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
1 / 1 / 0
8,021
472
5,334
10,095
6,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 2
7,375
434
3,358
10,373
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
16
7 / 2 / 0
9,857
580
12,000
10,669
3,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
11
11
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
Baenerys
Discordia
3
1
1
3.5
L
Cthulhu
Calamitxy
Cthulhu
1
2
4
1.5
L
3
2
1
1.75
W
Sylvanus
MimosaMamii
Sylvanus
0
1
3
1.5
L
2
2
2
1.5
W
1
1
0
1
W
0
4
2
0.25
L
Bakasura
VonDoMagic
Bakasura
2
2
0
1
W
Chiron
7
2
0
3.5
L
Anhur
oAchim
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,500
Damage
32,236
49,920
Taken
44,572
21,137
Mitigated
18,590
13,144
Healing
13,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Baenerys
Discordia
9,797
57
0
1,593
7,328
2,323
0
3,557
3,536
76,547
0
L
Cthulhu
Calamitxy
Cthulhu
3,817
306
162
1,204
5,853
3,305
17
2,030
3,823
24,554
0
L
6,550
888
0
3,074
8,382
3,015
205
6,005
2,377
51,924
0
W
Sylvanus
MimosaMamii
Sylvanus
1,747
895
579
1,673
6,107
2,807
184
2,921
3,186
19,773
4,652
L
9,622
1,299
0
2,297
11,116
6,866
172
51
11,065
155
59,987
W
5,334
949
0
2,420
10,095
6,420
681
290
9,545
0
48,538
W
3,358
1,068
0
3,116
10,373
3,262
432
1,907
8,354
0
36,608
L
Bakasura
VonDoMagic
Bakasura
3,999
2,485
0
2,600
12,069
4,061
1,484
2,617
9,452
0
34,891
W
Chiron
12,000
5,466
200
4,044
10,669
3,778
857
1,762
8,467
0
72,406
L
Anhur
oAchim
Anhur
2,512
1,146
0
3,807
12,500
3,890
0
606
11,894
0
49,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,634
Gold Earned
41,759
476
Minions Killed
497
0
Camps Cleared
0
1,623,676
Distance Traveled
1,540,469
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,334
549
142
8
0
327,050
7
L
Cthulhu
8,082
475
53
3
0
335,307
0
L
Kukulkan
8,425
496
95
6
0
310,472
0
W
Sylvanus
7,172
422
54
3
0
314,369
0
L
Loki
9,305
547
121
7
0
340,620
3
W
Osiris
8,021
472
108
6
0
317,776
6
W
Loki
7,375
434
72
4
0
285,322
0
L
Bakasura
7,711
454
103
6
0
389,262
7
W
Chiron
9,857
580
121
7
0
295,952
6
L
Anhur
8,111
477
104
6
0
248,015
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role