Player Matchup

Hel
Hel
HLG29_2023
Hel
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 190L
1,450 Elo+
Party 1
Ymir
Ymir
Pubzee
Ymir
Level 65
God Stats
11W - 11L
1,528 SR
Queue Stats
21W - 23L
1,437 Elo+
Party 2
Neith
Neith
Velkorax
Neith
Level 67
God Stats
4W - 7L
1,480 SR
Queue Stats
85W - 71L
1,464 Elo+
Party 2
Hades
Hades
malvado-jr_big
Hades
Level 82
God Stats
51W - 31L
1,547 SR
Queue Stats
382W - 389L
1,441 Elo+
Solo
Ne Zha
Ne Zha
summerfreeze42
Ne Zha
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
190W - 201L
1,432 Elo+
Party 1
Team Averages
Level 68
1,511 SR
1,445 Elo+

VS

Team Averages
Level 92
1,407 SR
1,382 Elo+
Mulan
Mulan
Bolinhus
Mulan
Level 106
God Stats
5W - 10L
1,196 SR
Queue Stats
153W - 169L
1,368 Elo+
Party 3
Yemoja
Yemoja
RafinhaSidney
Yemoja
Level 66
God Stats
0W - 1L
1,513 SR
Queue Stats
105W - 134L
1,326 Elo+
Party 3
Izanami
Izanami
Yagzinha
Izanami
Level 114
God Stats
10W - 10L
1,441 SR
Queue Stats
213W - 241L
1,368 Elo+
Party 3
Da Ji
Da Ji
haha_donuts
Da Ji
Level 47
God Stats
105W - 91L
1,525 SR
Queue Stats
391W - 405L
1,408 Elo+
Solo
Hel
Hel
xxVICKTINExx
Hel
Level 126
God Stats
2W - 10L
1,362 SR
Queue Stats
217W - 255L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,047
505
2,124
4,389
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Pubzee
Ymir
9
3 / 1 / 4
5,735
574
3,230
4,523
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Velkorax
Neith
9
5 / 0 / 2
5,875
588
5,628
2,704
708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 3
6,580
658
4,485
6,046
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 0 / 1
5,937
594
3,004
6,141
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bolinhus
Mulan
10
2 / 5 / 0
5,961
596
4,087
6,952
4,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 1
4,634
463
1,311
6,881
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Yagzinha
Izanami
8
1 / 2 / 0
5,143
514
2,041
4,739
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

9
1 / 0 / 1
5,267
527
856
3,749
1,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,242
524
3,002
5,275
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
4
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
Bolinhus
Mulan
2
5
0
0.4
W
0
1
3
1.5
W
Ymir
Pubzee
Ymir
3
1
4
5
L
0
5
1
0.1
W
Neith
Velkorax
Neith
5
0
2
6
L
Izanami
Yagzinha
Izanami
1
2
0
0.5
L
1
0
1
1.5
W
3
2
3
2.25
W
4
0
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,471
Damage
11,297
23,803
Taken
27,596
8,552
Mitigated
10,462
11,439
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Bolinhus
Mulan
4,087
1,405
0
642
6,952
4,045
292
3,370
3,582
0
27,729
W
2,124
517
510
2,106
4,389
1,258
0
2,245
2,144
24,513
0
W
Ymir
Pubzee
Ymir
3,230
952
0
1,727
4,523
1,777
272
846
3,677
17,653
0
L
1,311
31
802
730
6,881
2,690
0
2,175
4,706
7,002
0
W
Neith
Velkorax
Neith
5,628
3,008
258
1,607
2,704
708
360
571
2,133
0
28,164
L
Izanami
Yagzinha
Izanami
2,041
1,124
0
671
4,739
942
0
880
3,859
0
24,584
L
856
141
0
531
3,749
1,078
0
317
3,432
0
21,830
W
4,485
296
182
2,428
6,046
2,958
636
0
6,046
36,953
0
W
3,004
847
0
2,621
6,141
1,851
0
651
5,490
0
23,580
L
3,002
266
267
2,104
5,275
1,707
46
3,097
2,178
28,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
26,247
257
Minions Killed
229
0
Camps Cleared
0
930,533
Distance Traveled
893,245
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,961
596
65
7
0
153,385
2
W
Hel
5,047
505
34
3
0
191,057
1
W
Ymir
5,735
574
31
3
0
178,575
2
L
Yemoja
4,634
463
7
1
0
173,259
0
W
Neith
5,875
588
51
5
0
158,605
0
L
Izanami
5,143
514
54
5
0
166,166
2
L
Da Ji
5,267
527
46
5
0
209,967
4
W
Hades
6,580
658
91
9
0
172,361
1
W
Ne Zha
5,937
594
50
5
0
229,935
3
L
Hel
5,242
524
57
6
0
190,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role