Player Matchup

Da Ji
Da Ji
Bronze III
ALGFIRE
Da Ji
Bronze III
Level 44
God Stats
2W - 1L
1,736 SR
Queue Stats
12W - 11L
1,408 MMR
Solo
Hades
Hades
Gold III
FatherGilgamesh
Hades
Gold III
Level 121
God Stats
1W - 2L
1,160 SR
Queue Stats
321W - 311L
1,415 MMR
Solo
Ymir
Ymir
Gold V
Gowird
Ymir
Gold V
Level 129
God Stats
9W - 10L
1,495 SR
Queue Stats
104W - 97L
1,398 MMR
Solo
Medusa
Medusa
Silver I
Heartl3ssWil
Medusa
Silver I
Level 103
God Stats
2W - 1L
1,178 SR
Queue Stats
170W - 200L
1,403 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Smur430
Erlang Shen
Bronze III
Level 33
God Stats
4W - 7L
1,564 SR
Queue Stats
175W - 198L
1,416 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,426 SR
1,408 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,561 SR
1,408 MMR
Tiamat
Tiamat
Gold V
DancyLizard1833
Tiamat
Gold V
Level 125
God Stats
25W - 30L
1,618 SR
Queue Stats
484W - 485L
1,415 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Incoglitos
Ao Kuang
Bronze III
Level 48
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 10L
1,351 MMR
Party 1
Sobek
Sobek
Bronze III
NoLagPlease37
Sobek
Bronze III
Level 44
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
TeO_Paradox
Cu Chulainn
Bronze III
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 70L
1,369 MMR
Solo
Anhur
Anhur
Gold V
joshuanextdoor_
Anhur
Gold V
Level 108
God Stats
0W - 2L
1,848 SR
Queue Stats
79W - 82L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ALGFIRE
Da Ji
19
8 / 1 / 5
11,951
569
8,280
13,853
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 0 / 3
13,177
627
10,408
12,382
7,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Gowird
Ymir
16
1 / 1 / 13
11,156
531
8,382
15,852
13,779
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
18
1 / 1 / 4
11,627
554
9,236
11,177
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Smur430
Erlang Shen
19
4 / 1 / 8
12,433
592
19,658
24,509
15,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
ArachneAchillesGilgameshKing ArthurChronos

VS

Bans
CthulhuDanzaburouAnubisScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 0
9,541
454
6,657
10,882
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Incoglitos
Ao Kuang
16
3 / 7 / 0
9,537
454
8,497
17,480
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
7,709
367
4,057
17,486
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
TeO_Paradox
Cu Chulainn
16
0 / 8 / 1
9,540
454
20,436
24,078
17,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 0 / 1
10,165
484
4,148
7,407
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
22
Kills
4
4
Deaths
22
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
ALGFIRE
Da Ji
8
1
5
10.5
L
0
3
0
0
W
8
0
3
9.5
W
Ymir
Gowird
Ymir
1
1
13
7.5
W
Medusa
1
1
4
3
L
Ao Kuang
Incoglitos
Ao Kuang
3
7
0
0.43
L
0
4
0
0
W
Erlang Shen
Smur430
Erlang Shen
4
1
8
8
L
Cu Chulainn
TeO_Paradox
Cu Chulainn
0
8
1
0.06
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,964
Damage
43,795
77,773
Taken
77,333
47,898
Mitigated
43,914
43,037
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
ALGFIRE
Da Ji
8,280
3,199
0
7,293
13,853
6,000
0
2,329
11,348
0
88,658
L
6,657
642
0
2,242
10,882
4,591
0
4,463
6,369
66,917
0
W
10,408
907
986
9,094
12,382
7,680
4,028
5,143
6,919
102,524
0
W
Ymir
Gowird
Ymir
8,382
1,486
0
3,684
15,852
13,779
0
7,707
7,688
35,653
0
W
Medusa
9,236
4,789
0
4,850
11,177
4,442
544
1,136
10,019
0
80,177
L
Ao Kuang
Incoglitos
Ao Kuang
8,497
1,906
0
1,796
17,480
6,000
0
5,899
11,531
67,157
0
L
4,057
383
369
5,294
17,486
13,452
0
2,539
14,897
21,673
0
W
Erlang Shen
Smur430
Erlang Shen
19,658
10,891
0
17,130
24,509
15,997
2,866
6,328
17,379
0
79,329
L
Cu Chulainn
TeO_Paradox
Cu Chulainn
20,436
3,666
0
7,313
24,078
17,441
0
4,373
18,952
9,887
64,017
L
4,148
1,609
0
3,610
7,407
2,430
164
1,516
5,891
0
74,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,344
Gold Earned
46,492
695
Minions Killed
531
0
Camps Cleared
0
2,038,281
Distance Traveled
1,874,015
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,951
569
131
6
0
413,116
9
L
Tiamat
9,541
454
135
6
0
377,698
7
W
Hades
13,177
627
218
10
0
403,230
3
W
Ymir
11,156
531
46
2
0
407,369
7
W
Medusa
11,627
554
147
7
0
383,979
7
L
Ao Kuang
9,537
454
113
5
0
374,021
5
L
Sobek
7,709
367
29
1
0
378,893
3
W
Erlang Shen
12,433
592
153
7
0
430,587
1
L
Cu Chulainn
9,540
454
118
6
0
385,923
2
L
Anhur
10,165
484
136
6
0
357,480
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role