Player Matchup

Hades
Hades
D3ADARCH3R 117
Hades
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 58L
1,320 Elo+
Party 1
Baron Samedi
Baron Samedi
Ladalru
Baron Samedi
Level 8
God Stats
4W - 1L
1,733 SR
Queue Stats
107W - 95L
1,351 Elo+
Solo
Thor
Thor
TinyFman
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Trickster278
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
nicho33
King Arthur
Level 11
God Stats
3W - 4L
1,266 SR
Queue Stats
4W - 13L
1,024 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,339 Elo+

VS

Team Averages
Level 14
1,357 SR
1,121 Elo+
Ullr
Ullr
LJDaGreat7
Ullr
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 23L
1,166 Elo+
Solo
Ymir
Ymir
Lucaa2103
Ymir
Level 7
God Stats
4W - 8L
1,345 SR
Queue Stats
22W - 30L
1,098 Elo+
Party 2
Zeus
Zeus
NBA xKaMix
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 115L
1,301 Elo+
Solo
Artemis
Artemis
Totolina22
Artemis
Level 3
God Stats
1W - 3L
1,168 SR
Queue Stats
1W - 6L
1,012 Elo+
Party 2
Bellona
Bellona
saSa56u
Bellona
Level 6
God Stats
11W - 14L
1,273 SR
Queue Stats
17W - 24L
1,028 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 2
13,021
592
18,576
18,831
10,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Ladalru
Baron Samedi
9
3 / 6 / 0
8,231
374
4,099
6,098
1,737
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
18
4 / 4 / 9
11,751
534
5,384
14,036
5,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Trickster278
Bellona
16
7 / 5 / 3
10,859
494
13,271
16,690
13,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
nicho33
King Arthur
17
6 / 7 / 8
11,055
503
6,623
15,830
10,222
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 9 / 6
11,257
512
13,129
17,829
7,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
13
0 / 6 / 2
8,098
368
4,279
15,433
12,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 7 / 8
9,910
450
9,301
11,029
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Totolina22
Artemis
13
2 / 7 / 1
8,396
382
6,928
9,323
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
saSa56u
Bellona
13
3 / 7 / 1
9,045
411
3,839
13,785
9,400
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
35
Kills
22
25
Deaths
36
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
15
3
2
5.33
L
13
9
6
1.78
W
Baron Samedi
Ladalru
Baron Samedi
3
6
0
0.5
L
Ymir
0
6
2
0.17
L
4
7
8
1.14
W
Thor
4
4
9
2.13
L
Artemis
Totolina22
Artemis
2
7
1
0.36
W
Bellona
Trickster278
Bellona
7
5
3
1.7
W
King Arthur
nicho33
King Arthur
6
7
8
1.43
L
Bellona
saSa56u
Bellona
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,953
Damage
37,476
71,485
Taken
67,399
40,876
Mitigated
36,976
18,874
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,576
2,647
780
12,223
18,831
10,167
1,657
1,655
17,126
91,775
0
L
13,129
5,748
117
1,539
17,829
7,232
1,708
5,442
12,387
0
44,016
W
Baron Samedi
Ladalru
Baron Samedi
4,099
893
0
395
6,098
1,737
476
903
4,987
19,828
0
L
Ymir
4,279
1,040
0
989
15,433
12,800
515
4,833
10,501
36,432
0
L
9,301
1,439
0
937
11,029
3,592
896
4,172
6,857
38,931
0
W
Thor
5,384
1,359
0
1,540
14,036
5,497
2,560
2,482
11,452
0
54,579
L
Artemis
Totolina22
Artemis
6,928
3,348
0
30
9,323
3,952
280
1,327
7,996
0
32,503
W
Bellona
Trickster278
Bellona
13,271
4,756
0
3,936
16,690
13,253
386
4,646
11,784
0
48,649
W
King Arthur
nicho33
King Arthur
6,623
783
0
0
15,830
10,222
28
3,012
12,556
0
33,543
L
Bellona
saSa56u
Bellona
3,839
1,542
0
150
13,785
9,400
950
6,901
6,750
0
30,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,917
Gold Earned
46,706
381
Minions Killed
288
0
Camps Cleared
0
1,717,189
Distance Traveled
1,680,881
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,021
592
141
6
0
409,890
0
L
Ullr
11,257
512
58
3
0
323,179
0
W
Baron Samedi
8,231
374
31
1
0
124,883
0
L
Ymir
8,098
368
51
2
0
427,366
3
L
Zeus
9,910
450
82
4
0
304,343
5
W
Thor
11,751
534
93
4
0
372,566
2
L
Artemis
8,396
382
47
2
0
310,451
0
W
Bellona
10,859
494
69
3
0
429,626
1
W
King Arthur
11,055
503
47
2
0
380,224
2
L
Bellona
9,045
411
50
2
0
315,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role