Player Matchup

Persephone
Persephone
Bebejuice
Persephone
Level 140
God Stats
5W - 6L
1,731 SR
Queue Stats
282W - 269L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
Clamp Paradox
Kuzenbo
Level 2
God Stats
1W - 1L
1,764 SR
Queue Stats
6W - 3L
1,842 Elo+
Party 1
Susano
Susano
HashiraYami
Susano
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,617 Elo+
Solo
Nike
Nike
JesusLightning
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
carried2hell5
Cernunnos
Level 29
God Stats
1W - 2L
1,806 SR
Queue Stats
38W - 31L
1,628 Elo+
Solo
Team Averages
Level 43
1,660 SR
1,643 Elo+

VS

Team Averages
Level 24
1,633 SR
1,649 Elo+
Ymir
Ymir
FieryPineapple
Ymir
Level 19
God Stats
3W - 1L
1,630 SR
Queue Stats
27W - 20L
1,588 Elo+
Party 2
Baron Samedi
Baron Samedi
FlaccidGorilla
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 64L
1,802 Elo+
Solo
Nemesis
Nemesis
Slicqk
Nemesis
Level 26
God Stats
16W - 10L
1,737 SR
Queue Stats
128W - 121L
1,612 Elo+
Solo
Anhur
Anhur
XxZydueLxX
Anhur
Level 29
God Stats
4W - 3L
1,797 SR
Queue Stats
120W - 108L
1,684 Elo+
Solo
Bellona
Bellona
YourFavouriteDM
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bebejuice
Persephone
9
1 / 4 / 0
6,155
473
5,953
6,231
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
8
1 / 4 / 0
5,685
437
2,447
9,209
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
9
0 / 6 / 2
6,072
467
2,267
10,240
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 0
7,884
606
7,876
7,403
3,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
carried2hell5
Cernunnos
9
0 / 4 / 0
5,659
435
5,116
7,661
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,910
532
3,358
5,314
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
FlaccidGorilla
Baron Samedi
15
9 / 1 / 3
8,945
688
11,949
12,363
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Slicqk
Nemesis
12
2 / 1 / 5
7,295
561
3,888
8,782
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
12
4 / 0 / 2
6,772
521
5,963
8,279
2,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 5 / 2
5,606
431
3,734
7,558
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
7
Kills
19
19
Deaths
7
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bebejuice
Persephone
1
4
0
0.25
L
Kuzenbo
1
4
0
0.25
W
3
0
3
4.5
W
Baron Samedi
FlaccidGorilla
Baron Samedi
9
1
3
10.5
L
Susano
0
6
2
0.17
L
5
1
0
5
W
Nemesis
Slicqk
Nemesis
2
1
5
4.5
W
Anhur
4
0
2
5
W
1
5
2
0.4
L
Cernunnos
carried2hell5
Cernunnos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,659
Damage
28,892
40,744
Taken
42,296
14,733
Mitigated
18,261
7,501
Healing
16,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bebejuice
Persephone
5,953
601
0
913
6,231
1,751
0
5,596
631
24,700
0
L
Kuzenbo
2,447
806
0
1,071
9,209
4,983
0
3,567
5,642
11,787
0
W
3,358
688
0
1,441
5,314
2,385
556
1,001
4,313
11,932
0
W
Baron Samedi
FlaccidGorilla
Baron Samedi
11,949
2,136
1,006
7,849
12,363
5,854
0
5,655
6,319
69,749
0
L
Susano
2,267
277
0
1,827
10,240
2,812
62
2,905
7,335
0
27,323
L
7,876
1,049
0
1,611
7,403
3,804
0
683
6,720
4,353
47,178
W
Nemesis
Slicqk
Nemesis
3,888
2,391
0
1,540
8,782
3,372
325
667
8,111
0
45,032
W
Anhur
5,963
2,817
0
4,055
8,279
2,098
0
1,151
7,128
0
51,143
W
3,734
1,088
0
732
7,558
4,552
242
626
6,932
0
16,878
L
Cernunnos
carried2hell5
Cernunnos
5,116
2,908
0
2,079
7,661
1,383
0
2,552
5,109
0
26,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,455
Gold Earned
35,528
299
Minions Killed
360
0
Camps Cleared
0
1,081,990
Distance Traveled
1,199,940
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,155
473
48
4
0
171,891
1
L
Kuzenbo
5,685
437
17
1
0
202,025
0
W
Ymir
6,910
532
26
2
0
243,069
3
W
Baron Samedi
8,945
688
117
9
0
239,729
0
L
Susano
6,072
467
65
5
0
244,155
0
L
Nike
7,884
606
118
9
0
285,505
4
W
Nemesis
7,295
561
81
6
0
248,882
5
W
Anhur
6,772
521
100
8
0
207,063
5
W
Bellona
5,606
431
36
3
0
261,197
1
L
Cernunnos
5,659
435
51
4
0
178,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role