Player Matchup

Izanami
Izanami
Chifutakusi
Izanami
Level 29
God Stats
6W - 4L
1,505 SR
Queue Stats
14W - 17L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
Hsøj
Baron Samedi
Level 13
God Stats
4W - 3L
1,452 SR
Queue Stats
51W - 61L
1,344 Elo+
Party 2
Pele
Pele
NinaEmpireX
Pele
Level 8
God Stats
6W - 12L
1,361 SR
Queue Stats
8W - 14L
1,272 Elo+
Solo
Hades
Hades
RedEyeWizard
Hades
Level 7
God Stats
6W - 13L
1,263 SR
Queue Stats
28W - 39L
1,299 Elo+
Party 2
Bellona
Bellona
TeraPhoenix
Bellona
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,117 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,267 Elo+

VS

Team Averages
Level 25
1,487 SR
1,346 Elo+
Thanatos
Thanatos
Gh0stPhant0m
Thanatos
Level 27
God Stats
4W - 10L
1,346 SR
Queue Stats
24W - 42L
1,266 Elo+
Party 1
Hou Yi
Hou Yi
IanCuarenta40
Hou Yi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,304 Elo+
Solo
Sylvanus
Sylvanus
JK_and_DXTR
Sylvanus
Level 47
God Stats
1W - 4L
1,391 SR
Queue Stats
50W - 69L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
TotalError0
Gilgamesh
Level 15
God Stats
1W - 1L
1,698 SR
Queue Stats
17W - 26L
1,393 Elo+
Party 1
Zeus
Zeus
edgeykoopa
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chifutakusi
Izanami
20
17 / 2 / 14
16,087
1,237
26,608
12,279
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Hsøj
Baron Samedi
20
4 / 6 / 28
14,614
1,124
24,755
21,125
10,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 25
14,671
1,129
20,153
25,460
11,275
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
12 / 5 / 21
15,358
1,181
29,166
19,292
11,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
TeraPhoenix
Bellona
20
1 / 11 / 22
13,319
1,025
18,998
26,526
39,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gh0stPhant0m
Thanatos
20
14 / 8 / 13
16,658
1,281
27,460
24,996
13,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
0 / 8 / 19
12,240
942
8,119
24,921
17,695
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
JK_and_DXTR
Sylvanus
20
3 / 9 / 20
13,046
1,004
15,078
33,522
45,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TotalError0
Gilgamesh
20
11 / 7 / 15
15,512
1,193
26,481
23,462
15,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 10 / 16
13,634
1,049
21,316
21,523
9,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
114
42
Kills
31
31
Deaths
42
110
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chifutakusi
Izanami
17
2
14
12
L
Thanatos
Gh0stPhant0m
Thanatos
14
8
13
2.56
W
Baron Samedi
Hsøj
Baron Samedi
4
6
28
3
L
0
8
19
1.19
L
Sylvanus
JK_and_DXTR
Sylvanus
3
9
20
1.44
W
8
7
25
2.93
W
12
5
21
4.5
W
Bellona
TeraPhoenix
Bellona
1
11
22
1.09
L
Gilgamesh
TotalError0
Gilgamesh
11
7
15
2.64
L
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,680
Damage
98,454
104,682
Taken
128,424
78,372
Mitigated
101,211
23,161
Healing
28,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chifutakusi
Izanami
26,608
18,452
0
1,773
12,279
5,248
0
5,611
6,668
0
45,703
L
Thanatos
Gh0stPhant0m
Thanatos
27,460
11,213
0
12,526
24,996
13,216
0
7,615
17,381
0
53,583
W
Baron Samedi
Hsøj
Baron Samedi
24,755
0
6,775
6,033
21,125
10,848
0
7,591
13,534
65,250
0
L
8,119
3,132
0
9
24,921
17,695
0
12,984
11,937
0
32,559
L
Sylvanus
JK_and_DXTR
Sylvanus
15,078
4,495
7,092
5,497
33,522
45,591
0
13,290
20,232
34,433
0
W
20,153
12,311
0
3,092
25,460
11,275
0
7,796
17,664
0
46,232
W
29,166
1,621
1,196
3,141
19,292
11,348
0
6,700
12,592
41,083
0
W
Bellona
TeraPhoenix
Bellona
18,998
9,128
0
1,151
26,526
39,653
0
8,696
17,581
0
32,624
L
Gilgamesh
TotalError0
Gilgamesh
26,481
9,001
0
1,386
23,462
15,039
0
7,995
15,467
0
45,625
L
21,316
5,944
0
2,149
21,523
9,670
0
12,037
9,486
55,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,049
Gold Earned
71,090
273
Minions Killed
252
5
Camps Cleared
8
1,147,246
Distance Traveled
1,142,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,087
1,237
61
5
3
235,772
0
L
Thanatos
16,658
1,281
63
5
2
261,732
0
W
Baron Samedi
14,614
1,124
103
8
0
251,795
0
L
Hou Yi
12,240
942
50
4
0
232,684
0
L
Sylvanus
13,046
1,004
36
3
0
194,090
0
W
Pele
14,671
1,129
47
4
2
250,950
0
W
Hades
15,358
1,181
39
3
0
237,846
0
W
Bellona
13,319
1,025
23
2
0
170,883
0
L
Gilgamesh
15,512
1,193
34
3
6
261,982
0
L
Zeus
13,634
1,049
69
5
0
192,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role