Player Matchup

Medusa
Medusa
EMECÁH
Medusa
Level 117
God Stats
3W - 2L
1,297 SR
Queue Stats
122W - 134L
1,569 Elo+
Party 1
Hera
Hera
Merytiz
Hera
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 14L
1,307 Elo+
Party 1
Cerberus
Cerberus
PES4DEL08535
Cerberus
Level 24
God Stats
1W - 0L
1,359 SR
Queue Stats
5W - 10L
1,280 Elo+
Solo
Team Averages
Level 54
1,314 SR
1,385 Elo+

VS

Team Averages
Level 89
1,363 SR
1,393 Elo+
Fafnir
Fafnir
BeijoGrego
Fafnir
Level 86
God Stats
2W - 4L
1,342 SR
Queue Stats
64W - 70L
1,432 Elo+
Solo
Scylla
Scylla
Sholfiel
Scylla
Level 72
God Stats
3W - 8L
1,418 SR
Queue Stats
108W - 127L
1,478 Elo+
Solo
Cupid
Cupid
tuchero
Cupid
Level 108
God Stats
0W - 2L
1,331 SR
Queue Stats
102W - 175L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EMECÁH
Medusa
17
8 / 4 / 4
13,057
725
14,000
13,478
4,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Merytiz
Hera
16
3 / 5 / 9
12,051
670
10,876
9,526
3,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
PES4DEL08535
Cerberus
14
2 / 3 / 9
11,053
614
6,534
16,737
18,973
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BeijoGrego
Fafnir
15
5 / 4 / 6
11,857
659
11,540
18,284
23,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Sholfiel
Scylla
15
4 / 4 / 4
11,411
634
12,901
10,300
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
tuchero
Cupid
14
3 / 6 / 6
11,260
626
9,598
13,808
4,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
13
Kills
12
12
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BeijoGrego
Fafnir
5
4
6
2
W
Medusa
EMECÁH
Medusa
8
4
4
2.5
W
Hera
Merytiz
Hera
3
5
9
1.5
W
Cerberus
PES4DEL08535
Cerberus
2
3
9
2.17
L
Scylla
Sholfiel
Scylla
4
4
4
1.5
L
Cupid
tuchero
Cupid
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
34,039
39,741
Taken
42,392
26,624
Mitigated
30,773
5,309
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BeijoGrego
Fafnir
11,540
1,824
0
5,104
18,284
23,660
163
6,725
11,189
45,269
0
W
Medusa
EMECÁH
Medusa
14,000
6,946
0
650
13,478
4,557
1,999
9,116
4,096
0
87,169
W
Hera
Merytiz
Hera
10,876
2,427
0
1,653
9,526
3,094
848
6,095
3,179
39,561
0
W
Cerberus
PES4DEL08535
Cerberus
6,534
710
0
3,006
16,737
18,973
27
8,503
7,934
20,213
0
L
Scylla
Sholfiel
Scylla
12,901
1,058
0
1,823
10,300
2,966
595
3,429
6,796
55,785
0
L
Cupid
tuchero
Cupid
9,598
4,545
426
3,725
13,808
4,147
710
6,915
6,618
0
48,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,161
Gold Earned
34,528
212
Minions Killed
197
0
Camps Cleared
0
918,456
Distance Traveled
900,104
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,857
659
48
3
0
302,364
6
W
Medusa
13,057
725
108
6
0
325,016
2
W
Hera
12,051
670
67
4
0
290,277
6
W
Cerberus
11,053
614
37
2
0
303,163
0
L
Scylla
11,411
634
74
4
0
308,860
4
L
Cupid
11,260
626
75
4
0
288,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role