Player Matchup

Gilgamesh
Gilgamesh
Gods basH
Gilgamesh
Level 2
God Stats
0W - 3L
1,253 SR
Queue Stats
119W - 135L
1,152 Elo+
Solo
Ares
Ares
Gonzalo599LP
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,325 Elo+
Solo
Danzaburou
Danzaburou
Yian_Krlozzz
Danzaburou
Level 29
God Stats
19W - 17L
1,527 SR
Queue Stats
59W - 56L
1,409 Elo+
Solo
Bacchus
Bacchus
Yujiro_hanma_017
Bacchus
Level 18
God Stats
8W - 5L
1,500 SR
Queue Stats
170W - 154L
1,491 Elo+
Solo
Kukulkan
Kukulkan
maqdad03
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Team Averages
Level 11
1,456 SR
1,328 Elo+

VS

Team Averages
Level 25
1,437 SR
1,402 Elo+
Anhur
Anhur
AcusticMatheus
Anhur
Level 25
God Stats
7W - 10L
1,552 SR
Queue Stats
494W - 524L
1,415 Elo+
Party 1
Scylla
Scylla
DeeTricksterz
Scylla
Level 23
God Stats
9W - 26L
1,279 SR
Queue Stats
767W - 771L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
Em0kidCarCrash97
Sylvanus
Level 18
God Stats
30W - 35L
1,279 SR
Queue Stats
448W - 469L
1,428 Elo+
Party 1
King Arthur
King Arthur
EnVi-Blitz
King Arthur
Level 37
God Stats
18W - 19L
1,500 SR
Queue Stats
939W - 917L
1,435 Elo+
Party 1
Loki
Loki
og420greens
Loki
Level 23
God Stats
11W - 6L
1,573 SR
Queue Stats
31W - 45L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gods basH
Gilgamesh
12
3 / 4 / 4
8,146
407
11,570
14,025
6,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 9 / 4
6,905
345
3,281
14,017
7,616
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Yian_Krlozzz
Danzaburou
18
5 / 0 / 3
11,772
589
11,400
7,222
2,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 6
9,663
483
14,088
18,806
17,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
maqdad03
Kukulkan
5
0 / 5 / 0
5,963
298
746
4,251
985
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 7
9,592
480
8,691
14,972
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 1 / 6
10,275
514
13,926
10,936
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 9
9,642
482
5,368
11,853
8,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
EnVi-Blitz
King Arthur
14
4 / 3 / 4
9,163
458
9,081
15,219
11,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 3 / 2
10,034
502
3,074
10,041
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
16
Kills
19
20
Deaths
16
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
7
7
1.21
W
8
1
6
11
W
2
2
9
3.25
W
King Arthur
EnVi-Blitz
King Arthur
4
3
4
2
L
Gilgamesh
Gods basH
Gilgamesh
3
4
4
1.25
L
1
9
4
0.33
L
Danzaburou
Yian_Krlozzz
Danzaburou
5
0
3
6.5
L
7
2
6
5
L
Kukulkan
maqdad03
Kukulkan
0
5
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,085
Damage
40,140
58,321
Taken
63,021
35,879
Mitigated
33,893
14,091
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,691
4,405
0
955
14,972
5,205
2,462
6,347
8,625
0
44,896
W
13,926
3,323
0
2,341
10,936
4,441
504
4,100
6,836
43,089
0
W
5,368
2,925
3,908
2,985
11,853
8,662
739
5,603
5,979
16,622
0
W
King Arthur
EnVi-Blitz
King Arthur
9,081
1,794
0
5,230
15,219
11,583
1,142
1,025
14,194
0
45,818
L
Gilgamesh
Gods basH
Gilgamesh
11,570
2,868
0
3,233
14,025
6,622
0
5,736
8,027
0
35,813
L
3,281
656
0
0
14,017
7,616
194
4,497
9,400
7,673
0
L
Danzaburou
Yian_Krlozzz
Danzaburou
11,400
5,936
0
3,004
7,222
2,919
4,818
650
6,532
0
73,519
L
14,088
1,565
585
7,007
18,806
17,737
90
6,450
12,052
49,087
0
L
Kukulkan
maqdad03
Kukulkan
746
245
0
262
4,251
985
209
1,166
2,953
4,802
0
W
3,074
1,318
0
2,995
10,041
4,002
1,680
769
9,272
702
64,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
48,706
271
Minions Killed
378
0
Camps Cleared
0
1,574,113
Distance Traveled
1,822,944
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,592
480
73
4
0
362,383
0
W
Scylla
10,275
514
63
3
0
392,171
3
W
Sylvanus
9,642
482
25
1
0
351,553
5
W
King Arthur
9,163
458
73
4
0
369,273
1
L
Gilgamesh
8,146
407
56
3
0
338,844
1
L
Ares
6,905
345
12
1
0
329,254
1
L
Danzaburou
11,772
589
139
7
0
379,480
0
L
Bacchus
9,663
483
58
3
0
398,720
1
L
Kukulkan
5,963
298
6
0
0
127,815
0
W
Loki
10,034
502
144
7
0
347,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role