Player Matchup

Danzaburou
Danzaburou
Hussain1234666
Danzaburou
Level 21
God Stats
30W - 32L
1,328 SR
Queue Stats
44W - 62L
1,302 Elo+
Party 1
Ymir
Ymir
R8MLO
Ymir
Level 23
God Stats
17W - 17L
1,617 SR
Queue Stats
291W - 338L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
Stomiker
Sun Wukong
Level 16
God Stats
19W - 33L
1,413 SR
Queue Stats
185W - 221L
1,380 Elo+
Party 1
Anubis
Anubis
ViperCQ
Anubis
Level 27
God Stats
28W - 34L
1,338 SR
Queue Stats
199W - 259L
1,315 Elo+
Party 1
King Arthur
King Arthur
danxhkh
King Arthur
Level 84
God Stats
21W - 32L
1,506 SR
Queue Stats
700W - 756L
1,412 Elo+
Party 1
Team Averages
Level 34
1,440 SR
1,358 Elo+

VS

Team Averages
Level 17
1,585 SR
1,514 Elo+
Cu Chulainn
Cu Chulainn
Markitchez
Cu Chulainn
Level 29
God Stats
6W - 5L
1,634 SR
Queue Stats
56W - 42L
1,601 Elo+
Solo
Ymir
Ymir
Paticekk
Ymir
Level 13
God Stats
2W - 0L
1,740 SR
Queue Stats
5W - 1L
1,485 Elo+
Solo
Neith
Neith
SutDadl
Neith
Level 8
God Stats
3W - 1L
1,668 SR
Queue Stats
4W - 3L
1,559 Elo+
Solo
Da Ji
Da Ji
VesslanN
Da Ji
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
rubionba
Apollo
Level 28
God Stats
4W - 2L
1,382 SR
Queue Stats
147W - 167L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hussain1234666
Danzaburou
14
0 / 10 / 2
8,598
430
2,772
14,640
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
R8MLO
Ymir
12
1 / 5 / 1
8,187
409
3,492
15,533
15,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Stomiker
Sun Wukong
13
3 / 8 / 2
8,266
413
7,060
16,446
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
ViperCQ
Anubis
15
3 / 12 / 2
9,553
478
9,909
16,916
6,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
danxhkh
King Arthur
17
5 / 5 / 0
11,032
552
17,057
24,691
22,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Markitchez
Cu Chulainn
20
3 / 1 / 5
12,262
613
11,511
15,164
14,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
16
8 / 2 / 16
10,610
531
14,009
12,443
10,266
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
SutDadl
Neith
14
3 / 6 / 9
9,911
496
7,791
11,404
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
VesslanN
Da Ji
19
14 / 2 / 9
12,203
610
18,190
13,999
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
rubionba
Apollo
17
12 / 1 / 12
11,521
576
17,593
11,055
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
12
Kills
40
40
Deaths
12
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Hussain1234666
Danzaburou
0
10
2
0.1
W
Cu Chulainn
Markitchez
Cu Chulainn
3
1
5
5.5
W
Ymir
8
2
16
8
L
Ymir
R8MLO
Ymir
1
5
1
0.3
L
Sun Wukong
Stomiker
Sun Wukong
3
8
2
0.5
W
Neith
SutDadl
Neith
3
6
9
1.25
W
Da Ji
VesslanN
Da Ji
14
2
9
9.25
L
Anubis
ViperCQ
Anubis
3
12
2
0.33
L
King Arthur
danxhkh
King Arthur
5
5
0
1
W
Apollo
rubionba
Apollo
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,290
Damage
69,094
88,226
Taken
64,065
55,815
Mitigated
38,180
15,889
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Hussain1234666
Danzaburou
2,772
1,196
0
1,772
14,640
4,738
954
3,492
11,148
0
42,541
W
Cu Chulainn
Markitchez
Cu Chulainn
11,511
2,081
0
7,033
15,164
14,074
1,664
0
15,164
9,000
79,308
W
Ymir
14,009
1,822
0
2,340
12,443
10,266
345
3,660
8,783
42,322
0
L
Ymir
R8MLO
Ymir
3,492
591
0
1,263
15,533
15,024
0
4,084
11,449
25,544
0
L
Sun Wukong
Stomiker
Sun Wukong
7,060
1,705
0
2,930
16,446
6,981
0
2,285
14,011
0
35,860
W
Neith
SutDadl
Neith
7,791
3,210
0
1,330
11,404
3,291
336
4,139
7,265
0
49,769
W
Da Ji
VesslanN
Da Ji
18,190
5,919
0
107
13,999
6,120
0
2,921
11,078
0
101,009
L
Anubis
ViperCQ
Anubis
9,909
499
0
2,846
16,916
6,763
148
2,435
14,463
50,696
0
L
King Arthur
danxhkh
King Arthur
17,057
2,487
0
7,078
24,691
22,309
0
2,892
21,266
0
76,110
W
Apollo
rubionba
Apollo
17,593
9,869
0
2,965
11,055
4,429
1,030
2,681
8,374
0
70,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
56,507
424
Minions Killed
581
0
Camps Cleared
0
1,704,987
Distance Traveled
1,890,843
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,598
430
83
4
0
345,758
0
W
Cu Chulainn
12,262
613
190
10
0
405,939
4
W
Ymir
10,610
531
62
3
0
338,356
1
L
Ymir
8,187
409
47
2
0
374,536
1
L
Sun Wukong
8,266
413
67
3
0
364,197
0
W
Neith
9,911
496
74
4
0
305,276
1
W
Da Ji
12,203
610
139
7
0
407,196
1
L
Anubis
9,553
478
94
5
0
257,040
0
L
King Arthur
11,032
552
133
7
0
363,456
3
W
Apollo
11,521
576
116
6
0
434,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role