Player Matchup

Gilgamesh
Gilgamesh
APEXJOK3R
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BoomerV13
Hel
Level 77
God Stats
5W - 7L
1,496 SR
Queue Stats
50W - 61L
1,438 Elo+
Party 2
Anhur
Anhur
Drox20
Anhur
Level 39
God Stats
2W - 0L
1,908 SR
Queue Stats
76W - 77L
1,522 Elo+
Party 3
Achilles
Achilles
SamuQC
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Sergis2005
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 60
1,581 SR
1,492 Elo+

VS

Team Averages
Level 50
1,554 SR
1,471 Elo+
Janus
Janus
AYAYAYeehaw
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
Baailey54
Serqet
Level 21
God Stats
4W - 1L
1,937 SR
Queue Stats
46W - 43L
1,459 Elo+
Party 4
Bacchus
Bacchus
BigHardBoiled
Bacchus
Level 69
God Stats
0W - 1L
1,332 SR
Queue Stats
66W - 86L
1,397 Elo+
Party 4
Apollo
Apollo
DappyLk
Apollo
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hariyamaa
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APEXJOK3R
Gilgamesh
14
1 / 2 / 5
8,438
496
7,524
12,957
7,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 1
10,256
603
4,748
8,528
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Drox20
Anhur
16
3 / 1 / 3
9,746
573
6,541
7,515
2,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
SamuQC
Achilles
17
5 / 2 / 1
10,189
599
7,236
13,312
10,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Sergis2005
Cthulhu
3
0 / 1 / 0
5,171
304
646
1,619
549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,894
464
5,961
6,141
1,665
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Baailey54
Serqet
15
6 / 3 / 2
9,545
561
6,767
12,309
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
12
2 / 2 / 2
7,965
469
3,328
8,590
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
DappyLk
Apollo
14
1 / 2 / 2
8,182
481
2,093
8,552
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Hariyamaa
Heimdallr
12
0 / 4 / 0
7,265
427
6,514
8,698
3,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
16
Kills
9
9
Deaths
17
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
APEXJOK3R
Gilgamesh
1
2
5
1.75
L
0
6
4
0.33
L
Serqet
Baailey54
Serqet
6
3
2
2.33
L
Bacchus
2
2
2
1.5
W
7
3
1
2.5
L
Apollo
DappyLk
Apollo
1
2
2
1
W
Anhur
Drox20
Anhur
3
1
3
4.5
L
Heimdallr
Hariyamaa
Heimdallr
0
4
0
0
W
Achilles
SamuQC
Achilles
5
2
1
2.75
W
Cthulhu
Sergis2005
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,695
Damage
24,663
43,931
Taken
44,290
24,571
Mitigated
21,286
14,424
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
APEXJOK3R
Gilgamesh
7,524
1,599
0
2,599
12,957
7,073
0
3,236
9,153
0
58,165
L
5,961
881
0
438
6,141
1,665
0
2,425
3,716
42,001
0
L
Serqet
Baailey54
Serqet
6,767
1,639
0
3,080
12,309
4,706
480
945
11,339
0
50,350
L
Bacchus
3,328
361
0
2,604
8,590
8,393
94
1,542
7,002
24,748
0
W
4,748
125
607
3,431
8,528
4,166
360
3,005
5,075
80,564
0
L
Apollo
DappyLk
Apollo
2,093
1,661
0
2,781
8,552
2,558
755
361
8,141
0
53,665
W
Anhur
Drox20
Anhur
6,541
3,120
0
2,845
7,515
2,531
1,176
1,506
6,009
0
64,376
L
Heimdallr
Hariyamaa
Heimdallr
6,514
4,100
0
380
8,698
3,964
0
0
8,698
0
35,951
W
Achilles
SamuQC
Achilles
7,236
1,996
0
4,142
13,312
10,252
275
1,262
11,382
0
56,806
W
Cthulhu
Sergis2005
Cthulhu
646
0
99
701
1,619
549
0
280
1,339
2,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
40,851
498
Minions Killed
417
0
Camps Cleared
0
1,414,984
Distance Traveled
1,508,383
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,438
496
99
6
0
372,290
0
L
Janus
7,894
464
88
5
0
291,889
4
L
Serqet
9,545
561
107
6
0
343,749
1
L
Bacchus
7,965
469
35
2
0
319,891
3
W
Hel
10,256
603
154
9
0
336,055
1
L
Apollo
8,182
481
113
7
0
293,477
7
W
Anhur
9,746
573
124
7
0
330,162
3
L
Heimdallr
7,265
427
74
4
0
259,377
0
W
Achilles
10,189
599
116
7
0
334,117
0
W
Cthulhu
5,171
304
5
0
0
42,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role