Player Matchup

Jormungandr
Jormungandr
Fallenshadow
Jormungandr
Level 65
God Stats
2W - 0L
1,556 SR
Queue Stats
105W - 68L
1,669 Elo+
Party 2
Rama
Rama
Rainefallx
Rama
Level 155
God Stats
3W - 2L
1,817 SR
Queue Stats
137W - 75L
1,783 Elo+
Party 2
Thoth
Thoth
yourcousinlarry1
Thoth
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 108L
1,584 Elo+
Solo
Team Averages
Level 101
1,624 SR
1,678 Elo+

VS

Team Averages
Level 105
1,530 SR
1,559 Elo+
Bacchus
Bacchus
Aod cT
Bacchus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
THE REAL WILLS
Danzaburou
Level 88
God Stats
6W - 9L
1,503 SR
Queue Stats
18W - 22L
1,498 Elo+
Party 1
Janus
Janus
l Wrryyy l
Janus
Level 87
God Stats
2W - 6L
1,587 SR
Queue Stats
926W - 1,011L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fallenshadow
Jormungandr
13
4 / 4 / 7
9,553
682
6,510
11,091
9,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 7
10,687
763
11,516
10,640
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 2 / 8
9,477
677
10,477
7,412
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aod cT
Bacchus
11
3 / 4 / 3
9,008
643
7,814
13,535
14,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
THE REAL WILLS
Danzaburou
11
0 / 4 / 4
8,165
583
4,354
8,662
2,994
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
12
2 / 4 / 2
9,048
646
7,467
9,712
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
5
6
Deaths
12
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aod cT
Bacchus
3
4
3
1.13
W
Jormungandr
Fallenshadow
Jormungandr
4
4
7
1.88
W
5
0
7
8.5
L
Danzaburou
THE REAL WILLS
Danzaburou
0
4
4
0.5
L
Janus
2
4
2
0.75
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,503
Damage
19,635
29,143
Taken
31,909
15,532
Mitigated
20,583
7,811
Healing
5,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aod cT
Bacchus
7,814
883
946
1,058
13,535
14,528
0
6,719
6,390
15,201
0
W
Jormungandr
Fallenshadow
Jormungandr
6,510
1,661
855
1,268
11,091
9,009
546
5,558
5,263
22,448
0
W
11,516
9,024
0
4,718
10,640
3,932
1,259
5,114
5,292
0
55,065
L
Danzaburou
THE REAL WILLS
Danzaburou
4,354
968
0
1,860
8,662
2,994
0
4,572
3,788
0
20,548
L
Janus
7,467
44
0
1,389
9,712
3,061
0
4,793
4,669
42,742
0
W
10,477
342
0
970
7,412
2,591
622
4,023
3,255
39,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
26,221
181
Minions Killed
133
0
Camps Cleared
0
765,482
Distance Traveled
767,584
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,008
643
20
1
0
265,426
0
W
Jormungandr
9,553
682
24
2
0
251,486
2
W
Rama
10,687
763
92
7
0
258,951
0
L
Danzaburou
8,165
583
36
3
0
242,987
4
L
Janus
9,048
646
77
6
0
259,171
5
W
Thoth
9,477
677
65
5
0
255,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role