Player Matchup

Neith
Neith
Arzene21
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dylanzzzzzz
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
PATRONBB
Thoth
Level 157
God Stats
6W - 3L
1,598 SR
Queue Stats
94W - 101L
1,585 Elo+
Party 2
Ymir
Ymir
StaySilenzio
Ymir
Level 103
God Stats
4W - 1L
1,534 SR
Queue Stats
434W - 425L
1,544 Elo+
Party 1
Tiamat
Tiamat
Xanaphia133
Tiamat
Level 113
God Stats
13W - 23L
1,566 SR
Queue Stats
235W - 244L
1,569 Elo+
Party 2
Team Averages
Level 117
1,540 SR
1,539 Elo+

VS

Team Averages
Level 125
1,490 SR
1,531 Elo+
Gilgamesh
Gilgamesh
Apex25
Gilgamesh
Level 113
God Stats
4W - 4L
1,304 SR
Queue Stats
166W - 170L
1,529 Elo+
Solo
Hades
Hades
AzuNyan0215
Hades
Level 139
God Stats
2W - 1L
1,771 SR
Queue Stats
85W - 64L
1,603 Elo+
Solo
Hachiman
Hachiman
Foxynak
Hachiman
Level 119
God Stats
5W - 3L
1,507 SR
Queue Stats
772W - 717L
1,563 Elo+
Solo
Bacchus
Bacchus
JoegyBear
Bacchus
Level 148
God Stats
0W - 1L
1,528 SR
Queue Stats
98W - 112L
1,494 Elo+
Solo
Raijin
Raijin
patosombra
Raijin
Level 104
God Stats
5W - 7L
1,339 SR
Queue Stats
282W - 325L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arzene21
Neith
10
2 / 2 / 4
6,052
605
4,609
5,251
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
8 / 0 / 1
7,101
710
5,455
7,314
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
PATRONBB
Thoth
11
5 / 0 / 6
6,600
660
6,733
2,418
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 6
6,017
602
2,155
6,546
3,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
10
2 / 1 / 3
6,124
612
3,681
6,480
4,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Apex25
Gilgamesh
3
0 / 0 / 0
3,786
379
489
1,229
382
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 4 / 2
5,482
548
3,255
8,176
2,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
Foxynak
Hachiman
8
2 / 6 / 3
5,211
521
4,340
6,645
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
JoegyBear
Bacchus
8
1 / 3 / 3
5,213
521
4,432
8,737
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Raijin
patosombra
Raijin
9
1 / 6 / 1
5,318
532
3,217
7,946
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
19
Kills
5
5
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Apex25
Gilgamesh
0
0
0
0
W
Neith
Arzene21
Neith
2
2
4
2
L
1
4
2
0.5
W
8
0
1
8.5
L
Hachiman
Foxynak
Hachiman
2
6
3
0.58
L
Bacchus
JoegyBear
Bacchus
1
3
3
0.83
W
Thoth
PATRONBB
Thoth
5
0
6
8
W
2
2
6
2.5
W
Tiamat
2
1
3
3.5
L
Raijin
patosombra
Raijin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
15,733
28,009
Taken
32,733
14,066
Mitigated
13,205
10,419
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Apex25
Gilgamesh
489
114
0
235
1,229
382
0
410
819
0
4,423
W
Neith
Arzene21
Neith
4,609
917
380
1,667
5,251
1,708
531
2,223
2,984
0
27,951
L
3,255
808
116
2,834
8,176
2,831
0
2,957
5,117
32,816
0
W
5,455
2,533
0
3,019
7,314
3,613
0
1,349
5,887
0
29,887
L
Hachiman
Foxynak
Hachiman
4,340
2,230
0
500
6,645
1,397
0
1,797
4,806
0
19,255
L
Bacchus
JoegyBear
Bacchus
4,432
722
0
2,194
8,737
6,230
0
3,120
5,505
11,375
0
W
Thoth
PATRONBB
Thoth
6,733
349
0
646
2,418
723
39
1,589
721
28,745
0
W
2,155
201
0
1,136
6,546
3,678
43
2,657
3,830
11,803
0
W
Tiamat
3,681
609
0
3,571
6,480
4,344
2,768
2,765
3,683
24,018
0
L
Raijin
patosombra
Raijin
3,217
441
0
625
7,946
2,365
0
3,731
3,917
25,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
25,010
234
Minions Killed
205
0
Camps Cleared
0
989,211
Distance Traveled
731,122
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,786
379
9
1
0
38,028
0
W
Neith
6,052
605
61
6
0
171,692
0
L
Hades
5,482
548
83
8
0
182,507
2
W
Kali
7,101
710
57
6
0
233,344
1
L
Hachiman
5,211
521
35
4
0
165,812
1
L
Bacchus
5,213
521
17
2
0
179,710
0
W
Thoth
6,600
660
61
6
0
190,494
0
W
Ymir
6,017
602
16
2
0
203,383
1
W
Tiamat
6,124
612
39
4
0
190,298
1
L
Raijin
5,318
532
61
6
0
165,065
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role