Player Matchup

Vulcan
Vulcan
Furdip
Vulcan
Level 88
God Stats
2W - 6L
1,556 SR
Queue Stats
131W - 133L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
Jul-beat52
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,678 Elo+
Party 2
King Arthur
King Arthur
KuroUwU
King Arthur
Level 28
God Stats
6W - 10L
1,354 SR
Queue Stats
221W - 217L
1,444 Elo+
Solo
Susano
Susano
logip
Susano
Level 28
God Stats
11W - 16L
1,672 SR
Queue Stats
182W - 188L
1,414 Elo+
Solo
Apollo
Apollo
slayer_of_puss44
Apollo
Level 27
God Stats
7W - 9L
1,287 SR
Queue Stats
174W - 204L
1,396 Elo+
Solo
Team Averages
Level 35
1,474 SR
1,486 Elo+

VS

Team Averages
Level 24
1,756 SR
1,484 Elo+
Gilgamesh
Gilgamesh
OverlordEcchi
Gilgamesh
Level 25
God Stats
8W - 7L
1,786 SR
Queue Stats
13W - 17L
1,430 Elo+
Party 1
Nemesis
Nemesis
SawaiianZaddy
Nemesis
Level 27
God Stats
7W - 2L
1,787 SR
Queue Stats
50W - 44L
1,478 Elo+
Party 1
Scylla
Scylla
TeeKay808
Scylla
Level 29
God Stats
4W - 2L
1,739 SR
Queue Stats
41W - 36L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
kealaboi
Cthulhu
Level 24
God Stats
2W - 0L
1,968 SR
Queue Stats
6W - 4L
1,524 Elo+
Party 1
Cernunnos
Cernunnos
lofiLion
Cernunnos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Furdip
Vulcan
18
7 / 8 / 6
12,616
467
27,309
17,906
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Jul-beat52
Kukulkan
15
0 / 13 / 3
10,623
393
2,244
15,899
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
KuroUwU
King Arthur
20
10 / 6 / 3
14,025
519
18,030
40,921
39,541
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
logip
Susano
18
3 / 6 / 4
11,824
438
11,375
20,672
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 7 / 3
12,546
465
11,915
20,905
8,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OverlordEcchi
Gilgamesh
19
4 / 7 / 7
13,628
505
19,180
25,306
13,627
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
20
13 / 4 / 2
15,805
585
17,866
21,808
11,971
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
TeeKay808
Scylla
20
14 / 3 / 12
16,051
594
21,552
14,568
4,988
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
kealaboi
Cthulhu
19
5 / 5 / 9
12,953
480
15,004
22,341
13,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
lofiLion
Cernunnos
20
4 / 6 / 4
13,753
509
12,159
22,867
9,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
25
Kills
40
40
Deaths
25
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Furdip
Vulcan
7
8
6
1.25
L
Kukulkan
Jul-beat52
Kukulkan
0
13
3
0.12
L
King Arthur
KuroUwU
King Arthur
10
6
3
1.92
W
Gilgamesh
OverlordEcchi
Gilgamesh
4
7
7
1.07
W
Nemesis
13
4
2
3.5
W
Scylla
TeeKay808
Scylla
14
3
12
6.67
W
Cthulhu
kealaboi
Cthulhu
5
5
9
1.9
W
Cernunnos
lofiLion
Cernunnos
4
6
4
1
L
Susano
logip
Susano
3
6
4
0.83
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,873
Damage
85,761
116,303
Taken
106,890
69,621
Mitigated
53,096
28,032
Healing
27,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Furdip
Vulcan
27,309
9,122
0
3,388
17,906
6,994
1,270
10,099
7,667
94,523
0
L
Kukulkan
Jul-beat52
Kukulkan
2,244
441
0
0
15,899
6,033
0
6,151
9,520
35,727
0
L
King Arthur
KuroUwU
King Arthur
18,030
2,386
0
12,248
40,921
39,541
514
10,584
30,248
0
78,552
W
Gilgamesh
OverlordEcchi
Gilgamesh
19,180
6,070
0
3,269
25,306
13,627
2,644
3,931
21,375
0
70,217
W
Nemesis
17,866
11,955
0
2,503
21,808
11,971
0
4,481
17,287
0
156,682
W
Scylla
TeeKay808
Scylla
21,552
3,525
0
4,184
14,568
4,988
2,915
6,962
7,524
93,658
0
W
Cthulhu
kealaboi
Cthulhu
15,004
732
1,417
5,451
22,341
13,156
985
9,311
12,990
66,116
0
W
Cernunnos
lofiLion
Cernunnos
12,159
8,009
0
10,893
22,867
9,354
1,726
7,244
15,623
0
97,880
L
Susano
logip
Susano
11,375
1,921
0
6,696
20,672
8,609
954
5,906
14,594
0
75,749
L
11,915
6,874
0
5,700
20,905
8,444
3
3,187
17,718
0
67,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,634
Gold Earned
72,190
592
Minions Killed
668
0
Camps Cleared
0
2,298,053
Distance Traveled
2,424,608
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,616
467
135
5
0
486,935
0
L
Kukulkan
10,623
393
105
4
0
370,818
0
L
King Arthur
14,025
519
122
5
0
494,026
0
W
Gilgamesh
13,628
505
118
4
0
438,100
2
W
Nemesis
15,805
585
162
6
0
542,130
2
W
Scylla
16,051
594
151
6
0
482,752
2
W
Cthulhu
12,953
480
97
4
0
528,121
1
W
Cernunnos
13,753
509
140
5
0
433,505
2
L
Susano
11,824
438
124
5
0
502,152
5
L
Apollo
12,546
465
106
4
0
444,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role