Player Matchup

Sobek
Sobek
GaabriielDS
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
HueHakunaHue
Apollo
Level 17
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mercury
Mercury
PedroHDS
Mercury
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,572 Elo+
Party 2
Ra
Ra
Pedropm
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
numbuh5
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,664 Elo+
Solo
Team Averages
Level 15
1,463 SR
1,547 Elo+

VS

Team Averages
Level 16
1,616 SR
1,453 Elo+
Chernobog
Chernobog
BIGGIESOLODIFF
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 18L
1,513 Elo+
Solo
King Arthur
King Arthur
SRMecJhonsons
King Arthur
Level 18
God Stats
15W - 14L
1,667 SR
Queue Stats
145W - 143L
1,546 Elo+
Party 1
Loki
Loki
Snagarson
Loki
Level 18
God Stats
12W - 7L
1,500 SR
Queue Stats
179W - 185L
1,556 Elo+
Party 1
Raijin
Raijin
WeedViking
Raijin
Level 28
God Stats
6W - 7L
1,914 SR
Queue Stats
230W - 253L
1,471 Elo+
Solo
Apollo
Apollo
artdias
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 3
4,733
430
2,692
6,355
4,397
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
10
2 / 5 / 0
5,710
519
4,257
6,028
1,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
PedroHDS
Mercury
9
3 / 6 / 1
5,686
517
3,598
9,575
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 7 / 3
5,405
491
5,273
7,536
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
numbuh5
Bellona
9
0 / 4 / 0
4,988
453
2,586
6,801
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BIGGIESOLODIFF
Chernobog
13
4 / 0 / 3
7,690
699
5,690
5,369
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
SRMecJhonsons
King Arthur
11
5 / 1 / 3
7,057
642
5,669
9,921
4,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
10
4 / 2 / 5
6,461
587
3,994
6,429
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
WeedViking
Raijin
11
5 / 0 / 0
6,655
605
3,189
4,549
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
artdias
Apollo
10
5 / 4 / 5
6,435
585
6,235
6,970
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
7
Kills
23
23
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BIGGIESOLODIFF
Chernobog
4
0
3
5.5
L
0
1
3
1.5
L
Apollo
2
5
0
0.4
L
Mercury
PedroHDS
Mercury
3
6
1
0.58
L
2
7
3
0.5
W
King Arthur
SRMecJhonsons
King Arthur
5
1
3
6.5
W
Loki
4
2
5
3.25
W
Raijin
WeedViking
Raijin
5
0
0
5
W
Apollo
artdias
Apollo
5
4
5
1.88
L
Bellona
numbuh5
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,406
Damage
24,777
36,295
Taken
33,238
15,086
Mitigated
11,572
5,733
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BIGGIESOLODIFF
Chernobog
5,690
4,222
0
3,140
5,369
1,767
1,124
303
5,066
0
41,127
L
2,692
388
0
1,506
6,355
4,397
0
899
5,456
7,365
0
L
Apollo
4,257
2,958
0
500
6,028
1,997
0
0
6,028
0
27,818
L
Mercury
PedroHDS
Mercury
3,598
1,814
0
2,794
9,575
2,605
0
795
8,780
0
22,181
L
5,273
1,439
244
359
7,536
2,230
62
1,175
6,361
21,806
0
W
King Arthur
SRMecJhonsons
King Arthur
5,669
366
195
2,517
9,921
4,383
344
1,526
8,310
0
29,911
W
Loki
3,994
525
0
2,244
6,429
1,842
0
689
5,704
0
22,702
W
Raijin
WeedViking
Raijin
3,189
36
0
1,545
4,549
1,342
70
1,157
3,298
39,343
0
W
Apollo
artdias
Apollo
6,235
3,323
0
1,568
6,970
2,238
612
3,815
2,895
0
17,740
L
Bellona
numbuh5
Bellona
2,586
759
0
330
6,801
3,857
0
320
6,481
0
16,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
34,298
198
Minions Killed
286
0
Camps Cleared
0
1,052,829
Distance Traveled
1,018,197
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,690
699
87
8
0
205,808
2
L
Sobek
4,733
430
9
1
0
235,558
1
L
Apollo
5,710
519
47
4
0
184,505
0
L
Mercury
5,686
517
55
5
0
223,288
3
L
Ra
5,405
491
44
4
0
186,587
1
W
King Arthur
7,057
642
61
6
0
200,139
0
W
Loki
6,461
587
45
4
0
229,301
0
W
Raijin
6,655
605
64
6
0
200,103
0
W
Apollo
6,435
585
29
3
0
182,846
1
L
Bellona
4,988
453
43
4
0
222,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role