Player Matchup

Yemoja
Yemoja
AlwaysSnipen
Yemoja
Level 36
God Stats
1W - 4L
1,163 SR
Queue Stats
2W - 7L
1,242 Elo+
Party 2
Nu Wa
Nu Wa
chris_tian2012
Nu Wa
Level 128
God Stats
10W - 9L
1,553 SR
Queue Stats
487W - 544L
1,396 Elo+
Party 2
Nemesis
Nemesis
claudell1234
Nemesis
Level 116
God Stats
4W - 5L
1,656 SR
Queue Stats
68W - 96L
1,340 Elo+
Party 2
Bellona
Bellona
halofan163
Bellona
Level 48
God Stats
1W - 0L
1,287 SR
Queue Stats
7W - 7L
1,439 Elo+
Solo
Persephone
Persephone
kirbyking2lol
Persephone
Level 82
God Stats
6W - 5L
1,436 SR
Queue Stats
205W - 243L
1,369 Elo+
Party 2
Team Averages
Level 82
1,419 SR
1,357 Elo+

VS

Team Averages
Level 41
1,475 SR
1,439 Elo+
Artio
Artio
FirstGoomba
Artio
Level 21
God Stats
9W - 14L
1,403 SR
Queue Stats
38W - 37L
1,455 Elo+
Party 1
Set
Set
ManOfMilk1
Set
Level 64
God Stats
30W - 34L
1,504 SR
Queue Stats
101W - 133L
1,420 Elo+
Party 3
Izanami
Izanami
Nadare_0
Izanami
Level 27
God Stats
0W - 3L
1,210 SR
Queue Stats
70W - 73L
1,391 Elo+
Party 1
Anubis
Anubis
NotZacM
Anubis
Level 48
God Stats
26W - 24L
1,551 SR
Queue Stats
162W - 174L
1,508 Elo+
Party 3
Chaac
Chaac
StevieGU671
Chaac
Level 47
God Stats
9W - 10L
1,708 SR
Queue Stats
228W - 211L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
5 / 4 / 8
9,509
528
10,372
10,802
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 9
10,464
581
12,711
9,610
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
claudell1234
Nemesis
16
7 / 3 / 3
10,224
568
9,664
16,530
7,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
halofan163
Bellona
17
9 / 2 / 1
10,665
593
17,132
12,412
12,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
kirbyking2lol
Persephone
15
5 / 5 / 5
10,175
565
11,615
11,113
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 5
8,074
449
7,990
18,867
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 5 / 1
9,823
546
9,387
16,171
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Nadare_0
Izanami
10
1 / 9 / 3
7,046
391
5,168
12,911
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
NotZacM
Anubis
13
5 / 4 / 6
8,913
495
9,893
13,402
5,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 5 / 1
9,552
531
6,571
19,219
14,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
30
Kills
16
16
Deaths
30
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
5
4
8
2.25
L
2
7
5
0.64
L
7
5
1
1.5
L
Izanami
Nadare_0
Izanami
1
9
3
0.28
L
Anubis
NotZacM
Anubis
5
4
6
2
L
1
5
1
0.3
W
4
2
9
4.25
W
Nemesis
claudell1234
Nemesis
7
3
3
2.83
W
Bellona
halofan163
Bellona
9
2
1
4.75
W
Persephone
kirbyking2lol
Persephone
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,494
Damage
39,009
60,467
Taken
80,570
29,259
Mitigated
46,601
22,176
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,372
1,821
2,428
2,463
10,802
3,639
336
5,110
5,692
36,767
0
L
7,990
1,715
1,277
4,485
18,867
16,322
102
10,599
7,918
23,525
0
L
9,387
4,791
0
4,839
16,171
6,028
0
6,364
9,757
0
64,938
L
Izanami
Nadare_0
Izanami
5,168
3,273
135
1,596
12,911
3,937
68
4,828
7,783
0
34,506
L
Anubis
NotZacM
Anubis
9,893
788
0
6,641
13,402
5,796
644
8,505
4,797
49,336
0
L
6,571
1,641
0
5,433
19,219
14,518
0
4,402
14,817
0
57,971
W
12,711
3,938
0
4,556
9,610
2,719
1,177
2,173
7,437
70,175
0
W
Nemesis
claudell1234
Nemesis
9,664
3,896
405
7,364
16,530
7,435
2,214
4,919
11,611
0
56,003
W
Bellona
halofan163
Bellona
17,132
8,325
0
3,146
12,412
12,700
360
504
11,908
0
66,382
W
Persephone
kirbyking2lol
Persephone
11,615
631
0
1,814
11,113
2,766
593
5,175
5,933
47,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,037
Gold Earned
43,408
481
Minions Killed
409
0
Camps Cleared
0
1,561,070
Distance Traveled
1,499,405
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,509
528
67
4
0
290,673
6
L
Artio
8,074
449
19
1
0
323,730
0
L
Set
9,823
546
107
6
0
323,478
2
L
Izanami
7,046
391
56
3
0
266,972
0
L
Anubis
8,913
495
91
5
0
256,122
2
L
Chaac
9,552
531
136
8
0
329,103
1
W
Nu Wa
10,464
581
112
6
0
325,534
2
W
Nemesis
10,224
568
97
5
0
327,880
0
W
Bellona
10,665
593
127
7
0
315,175
7
W
Persephone
10,175
565
78
4
0
301,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role