Player Matchup

Guan Yu
Guan Yu
HecticChart5446
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,669 Elo+
Party 1
Sylvanus
Sylvanus
Muffinbot
Sylvanus
Level 28
God Stats
4W - 6L
1,412 SR
Queue Stats
106W - 85L
1,535 Elo+
Solo
Izanami
Izanami
TwistedPennyWise
Izanami
Level 22
God Stats
26W - 19L
1,519 SR
Queue Stats
57W - 62L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Wockhardt-o
Sun Wukong
Level 29
God Stats
19W - 18L
1,578 SR
Queue Stats
35W - 49L
1,478 Elo+
Solo
Nu Wa
Nu Wa
notcreative6
Nu Wa
Level 29
God Stats
31W - 28L
1,485 SR
Queue Stats
271W - 285L
1,463 Elo+
Party 1
Team Averages
Level 23
1,499 SR
1,516 Elo+

VS

Team Averages
Level 19
1,720 SR
1,451 Elo+
Danzaburou
Danzaburou
Dirt211
Danzaburou
Level 15
God Stats
4W - 0L
1,841 SR
Queue Stats
9W - 3L
1,535 Elo+
Party 2
Gilgamesh
Gilgamesh
Samychevy
Gilgamesh
Level 29
God Stats
10W - 5L
1,615 SR
Queue Stats
63W - 114L
1,359 Elo+
Solo
Merlin
Merlin
SupaBryce122
Merlin
Level 24
God Stats
13W - 1L
1,857 SR
Queue Stats
39W - 21L
1,555 Elo+
Party 2
Khepri
Khepri
YamaBot
Khepri
Level 25
God Stats
7W - 3L
1,788 SR
Queue Stats
44W - 27L
1,645 Elo+
Party 2
The Morrigan
The Morrigan
lilnicib21
The Morrigan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
9,991
500
5,848
19,732
11,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Muffinbot
Sylvanus
10
0 / 5 / 2
6,980
349
3,920
9,232
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 5 / 2
7,969
398
4,721
10,886
2,805
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Wockhardt-o
Sun Wukong
11
4 / 2 / 0
8,159
408
6,226
12,297
6,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
0 / 11 / 2
8,658
433
6,528
20,614
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dirt211
Danzaburou
18
12 / 1 / 6
12,180
609
17,409
8,399
3,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Samychevy
Gilgamesh
16
3 / 2 / 3
10,267
513
5,940
11,097
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
17
9 / 4 / 9
11,710
586
21,835
11,857
4,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
YamaBot
Khepri
16
3 / 1 / 15
11,213
561
6,394
9,567
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
lilnicib21
The Morrigan
18
2 / 3 / 6
11,061
553
4,660
9,224
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
9
Kills
29
29
Deaths
11
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dirt211
Danzaburou
12
1
6
15
L
4
6
2
0.83
L
Sylvanus
Muffinbot
Sylvanus
0
5
2
0.2
W
Gilgamesh
Samychevy
Gilgamesh
3
2
3
2.25
W
Merlin
9
4
9
3.38
L
1
5
2
0.4
L
Sun Wukong
Wockhardt-o
Sun Wukong
4
2
0
2
W
Khepri
YamaBot
Khepri
3
1
15
10.5
W
The Morrigan
lilnicib21
The Morrigan
2
3
6
1.67
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,243
Damage
56,238
72,761
Taken
50,144
34,317
Mitigated
24,170
14,008
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dirt211
Danzaburou
17,409
8,905
0
3,316
8,399
3,307
7,818
1,903
6,362
0
89,950
L
5,848
934
96
3,215
19,732
11,633
0
9,945
9,787
0
50,168
L
Sylvanus
Muffinbot
Sylvanus
3,920
917
685
954
9,232
6,080
993
2,780
6,444
12,833
1,806
W
Gilgamesh
Samychevy
Gilgamesh
5,940
1,961
0
100
11,097
6,447
3,751
898
10,091
0
37,916
W
Merlin
21,835
1,322
0
2,894
11,857
4,729
1,278
2,002
9,679
77,663
0
L
4,721
3,634
0
2,988
10,886
2,805
2,745
3,924
6,954
0
47,542
L
Sun Wukong
Wockhardt-o
Sun Wukong
6,226
1,228
0
2,388
12,297
6,967
1,388
3,883
8,406
0
34,129
W
Khepri
YamaBot
Khepri
6,394
869
0
1,236
9,567
6,017
1,562
4,339
5,048
21,856
0
W
The Morrigan
lilnicib21
The Morrigan
4,660
725
0
4,144
9,224
3,670
659
408
8,760
81,381
2,388
L
6,528
1,907
0
3,682
20,614
6,832
196
11,945
8,661
51,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
56,431
403
Minions Killed
517
0
Camps Cleared
0
1,430,456
Distance Traveled
1,826,970
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,180
609
165
8
0
355,731
0
L
Guan Yu
9,991
500
111
6
0
367,440
0
L
Sylvanus
6,980
349
31
2
0
258,503
2
W
Gilgamesh
10,267
513
64
3
0
381,490
0
W
Merlin
11,710
586
124
6
0
327,648
0
L
Izanami
7,969
398
116
6
0
310,162
1
L
Sun Wukong
8,159
408
58
3
0
226,243
1
W
Khepri
11,213
561
21
1
0
377,753
10
W
The Morrigan
11,061
553
143
7
0
384,348
1
L
Nu Wa
8,658
433
87
4
0
268,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role