Player Matchup

Athena
Athena
 
Athena
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Scottwolf084
Terra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 15L
1,697 Elo+
Party 1
Sylvanus
Sylvanus
ThynameisPrice
Sylvanus
Level 89
God Stats
83W - 70L
1,611 SR
Queue Stats
376W - 376L
1,558 Elo+
Party 1
Team Averages
Level 68
1,537 SR
1,585 Elo+

VS

Team Averages
Level 39
1,623 SR
1,549 Elo+
Fenrir
Fenrir
EverclearMain7
Fenrir
Level 51
God Stats
2W - 5L
1,701 SR
Queue Stats
215W - 164L
1,569 Elo+
Party 2
Nike
Nike
Mskywalker427
Nike
Level 23
God Stats
14W - 12L
1,709 SR
Queue Stats
134W - 116L
1,496 Elo+
Party 2
Hel
Hel
ShockNiffDSN
Hel
Level 44
God Stats
12W - 9L
1,460 SR
Queue Stats
195W - 146L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 8
7,349
735
5,945
10,378
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
3 / 0 / 6
7,568
757
6,373
6,236
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
11
6 / 0 / 4
8,159
816
8,130
11,011
9,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,814
581
4,982
7,894
2,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
6,196
620
4,857
9,986
5,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
5,837
584
6,510
7,293
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
8
5
L
0
2
1
0.25
L
1
4
0
0.25
W
3
0
6
6
L
0
4
1
0.13
W
Sylvanus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,448
Damage
16,349
27,625
Taken
25,173
23,870
Mitigated
10,525
15,237
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,945
1,635
499
785
10,378
9,452
28
2,973
7,405
23,975
0
L
4,982
1,667
0
723
7,894
2,866
0
6,263
1,631
0
14,342
L
4,857
569
0
432
9,986
5,039
0
8,146
1,840
0
18,954
W
6,373
944
2,773
2,511
6,236
4,930
0
1,431
4,805
18,542
0
L
6,510
765
2,865
2,698
7,293
2,620
0
6,113
1,180
25,687
0
W
Sylvanus
8,130
2,779
3,205
5,464
11,011
9,488
69
2,178
8,833
21,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,076
Gold Earned
17,847
84
Minions Killed
84
0
Camps Cleared
0
501,895
Distance Traveled
544,522
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,349
735
35
4
0
176,924
0
L
Fenrir
5,814
581
24
2
0
187,785
2
L
Nike
6,196
620
30
3
0
173,207
0
W
Terra
7,568
757
22
2
0
180,932
3
L
Hel
5,837
584
30
3
0
183,530
1
W
Sylvanus
8,159
816
27
3
0
144,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role