Player Matchup

Thanatos
Thanatos
allahisbased
Thanatos
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 22L
1,365 Elo+
Solo
Fenrir
Fenrir
llXxHUNTERxXll
Fenrir
Level 6
God Stats
8W - 14L
1,554 SR
Queue Stats
8W - 15L
1,483 Elo+
Solo
Nu Wa
Nu Wa
marliii
Nu Wa
Level 16
God Stats
76W - 58L
1,523 SR
Queue Stats
96W - 79L
1,490 Elo+
Solo
Chang'e
Chang'e
righteouspenith
Chang'e
Level 28
God Stats
7W - 13L
1,540 SR
Queue Stats
69W - 89L
1,425 Elo+
Solo
Ares
Ares
送死的人阿萨德
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,330 Elo+
Solo
Team Averages
Level 12
1,523 SR
1,419 Elo+

VS

Team Averages
Level 17
1,464 SR
1,398 Elo+
Sylvanus
Sylvanus
MoonlightPrime
Sylvanus
Level 29
God Stats
16W - 11L
1,500 SR
Queue Stats
289W - 155L
1,386 Elo+
Party 1
Bastet
Bastet
jupiterleo215
Bastet
Level 8
God Stats
3W - 1L
1,306 SR
Queue Stats
379W - 210L
1,646 Elo+
Party 1
Merlin
Merlin
qdijp
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,174 Elo+
Solo
Nu Wa
Nu Wa
queuetjin
Nu Wa
Level 16
God Stats
50W - 45L
1,501 SR
Queue Stats
137W - 146L
1,394 Elo+
Solo
Erlang Shen
Erlang Shen
rabidog315
Erlang Shen
Level 26
God Stats
2W - 1L
1,513 SR
Queue Stats
52W - 52L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
allahisbased
Thanatos
17
3 / 10 / 9
11,227
1,021
11,484
17,927
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 14 / 9
11,443
1,040
8,064
25,257
13,294
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
marliii
Nu Wa
17
6 / 5 / 7
12,302
1,118
17,541
14,927
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 5 / 10
11,153
1,014
10,080
19,687
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 10 / 9
10,185
926
5,707
17,853
16,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

21

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
5 / 0 / 31
12,224
1,111
10,127
8,232
11,108
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
24 / 4 / 16
15,980
1,453
41,922
18,412
7,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
qdijp
Merlin
17
1 / 9 / 18
10,610
965
7,335
13,204
5,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
queuetjin
Nu Wa
19
6 / 1 / 26
12,452
1,132
15,492
4,488
1,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
rabidog315
Erlang Shen
19
8 / 2 / 20
12,259
1,114
14,714
15,547
12,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
155
16
Kills
44
44
Deaths
16
44
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
5
0
31
20.5
L
Thanatos
allahisbased
Thanatos
3
10
9
0.75
W
24
4
16
8
L
5
14
9
0.68
L
Nu Wa
marliii
Nu Wa
6
5
7
1.9
W
Merlin
qdijp
Merlin
1
9
18
1.11
W
Nu Wa
queuetjin
Nu Wa
6
1
26
19
W
Erlang Shen
rabidog315
Erlang Shen
8
2
20
9
L
1
5
10
1.2
L
1
10
9
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,876
Damage
89,590
95,651
Taken
59,883
46,650
Mitigated
38,519
10,052
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
10,127
3,354
4,895
3,354
8,232
11,108
0
4,856
3,376
21,665
0
L
Thanatos
allahisbased
Thanatos
11,484
3,052
0
3,951
17,927
7,045
0
4,101
13,826
0
28,930
W
41,922
17,048
0
649
18,412
7,876
0
9,117
9,295
0
57,998
L
8,064
1,062
0
411
25,257
13,294
0
7,140
18,117
0
17,113
L
Nu Wa
marliii
Nu Wa
17,541
3,638
128
567
14,927
3,985
0
5,967
8,960
47,348
0
W
Merlin
qdijp
Merlin
7,335
1,450
0
0
13,204
5,469
0
7,758
5,446
18,661
0
W
Nu Wa
queuetjin
Nu Wa
15,492
3,605
111
781
4,488
1,831
0
2,962
1,526
50,561
0
W
Erlang Shen
rabidog315
Erlang Shen
14,714
6,370
0
1,035
15,547
12,235
0
8,635
6,912
0
30,409
L
10,080
993
1,893
3,102
19,687
6,230
0
6,643
13,044
43,446
0
L
5,707
388
0
0
17,853
16,096
0
9,103
8,750
15,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,310
Gold Earned
63,525
199
Minions Killed
182
9
Camps Cleared
3
895,810
Distance Traveled
1,023,894
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,224
1,111
27
2
1
207,417
1
L
Thanatos
11,227
1,021
31
3
5
222,715
2
W
Bastet
15,980
1,453
31
3
1
239,475
0
L
Fenrir
11,443
1,040
29
3
1
164,298
0
L
Nu Wa
12,302
1,118
54
5
1
183,005
0
W
Merlin
10,610
965
28
3
0
139,745
2
W
Nu Wa
12,452
1,132
63
6
0
202,101
0
W
Erlang Shen
12,259
1,114
33
3
1
235,156
0
L
Chang'e
11,153
1,014
74
7
0
204,093
0
L
Ares
10,185
926
11
1
2
121,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role