Player Matchup

Hachiman
Hachiman
Boppity Num Num
Hachiman
Level 103
God Stats
0W - 1L
1,299 SR
Queue Stats
44W - 40L
1,652 Elo+
Party 1
Osiris
Osiris
Kooooooooch
Osiris
Level 129
God Stats
0W - 2L
1,669 SR
Queue Stats
39W - 31L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
LilFisherman
Kuzenbo
Level 114
God Stats
2W - 1L
1,822 SR
Queue Stats
38W - 41L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
Spankofdeth
Baba Yaga
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
SwaggerTom
Cernunnos
Level 102
God Stats
1W - 1L
1,769 SR
Queue Stats
87W - 48L
1,627 Elo+
Party 1
Team Averages
Level 102
1,612 SR
1,573 Elo+

VS

Team Averages
Level 87
1,588 SR
1,582 Elo+
Artio
Artio
Big_Papi_Kevo
Artio
Level 76
God Stats
13W - 2L
1,500 SR
Queue Stats
317W - 313L
1,430 Elo+
Solo
Discordia
Discordia
Jazzboom
Discordia
Level 116
God Stats
1W - 0L
1,749 SR
Queue Stats
11W - 13L
1,709 Elo+
Party 2
Nox
Nox
MrJorge624
Nox
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
firulais159
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,731 Elo+
Solo
Anhur
Anhur
tobiath
Anhur
Level 105
God Stats
2W - 0L
1,690 SR
Queue Stats
29W - 30L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
6 / 11 / 14
12,232
680
15,923
26,082
9,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
3 / 9 / 14
11,158
620
16,717
21,292
23,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
LilFisherman
Kuzenbo
20
4 / 6 / 23
13,320
740
15,698
20,882
30,524
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Spankofdeth
Baba Yaga
20
10 / 8 / 17
12,986
721
28,847
19,999
9,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
SwaggerTom
Cernunnos
20
11 / 8 / 13
13,534
752
29,548
23,751
9,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 26
12,954
720
11,356
40,509
41,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Jazzboom
Discordia
20
17 / 5 / 16
15,280
849
38,138
17,821
9,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 6 / 19
12,419
690
13,804
17,883
9,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
firulais159
Camazotz
20
9 / 7 / 19
13,056
725
15,047
32,761
25,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
tobiath
Anhur
20
10 / 12 / 7
14,403
800
23,978
22,004
9,755
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
129
34
Kills
42
42
Deaths
36
81
Assists
87
Player
Kills
Deaths
Assists
KDA
W
3
6
26
2.67
L
Hachiman
6
11
14
1.18
W
Discordia
Jazzboom
Discordia
17
5
16
5
L
Osiris
3
9
14
1.11
L
Kuzenbo
LilFisherman
Kuzenbo
4
6
23
2.58
W
3
6
19
2.08
L
Baba Yaga
Spankofdeth
Baba Yaga
10
8
17
2.31
L
Cernunnos
SwaggerTom
Cernunnos
11
8
13
2.19
W
Camazotz
firulais159
Camazotz
9
7
19
2.64
W
Anhur
tobiath
Anhur
10
12
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,733
Damage
102,323
112,006
Taken
130,978
82,709
Mitigated
95,113
34,855
Healing
55,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,356
552
5,011
14,082
40,509
41,594
376
15,060
25,449
18,734
0
L
Hachiman
15,923
8,841
1,536
7,066
26,082
9,468
1,348
14,092
11,990
0
25,167
W
Discordia
Jazzboom
Discordia
38,138
1,564
4,130
3,077
17,821
9,527
3,025
6,205
11,616
65,785
0
L
Osiris
16,717
4,705
2,942
2,212
21,292
23,771
0
12,114
9,178
0
23,335
L
Kuzenbo
LilFisherman
Kuzenbo
15,698
4,341
654
2,332
20,882
30,524
224
10,568
10,314
33,076
0
W
13,804
1,476
3,250
3,067
17,883
9,029
489
6,105
11,778
38,014
0
L
Baba Yaga
Spankofdeth
Baba Yaga
28,847
2,221
2,308
6,501
19,999
9,146
662
13,353
6,646
44,869
0
L
Cernunnos
SwaggerTom
Cernunnos
29,548
18,283
2,034
7,270
23,751
9,800
1,824
13,171
10,580
0
50,890
W
Camazotz
firulais159
Camazotz
15,047
3,566
3,411
15,037
32,761
25,208
1,448
8,205
24,556
0
24,261
W
Anhur
tobiath
Anhur
23,978
8,662
2,883
1,802
22,004
9,755
707
8,970
13,034
0
44,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,230
Gold Earned
68,112
147
Minions Killed
180
0
Camps Cleared
0
1,433,791
Distance Traveled
1,527,412
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,954
720
12
1
0
328,461
0
L
Hachiman
12,232
680
14
1
0
244,654
0
W
Discordia
15,280
849
64
4
0
295,937
0
L
Osiris
11,158
620
12
1
0
307,536
0
L
Kuzenbo
13,320
740
32
2
0
310,804
1
W
Nox
12,419
690
54
3
0
302,025
1
L
Baba Yaga
12,986
721
37
2
0
301,677
2
L
Cernunnos
13,534
752
52
3
0
269,120
1
W
Camazotz
13,056
725
13
1
0
333,144
0
W
Anhur
14,403
800
37
2
0
267,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role