Player Matchup

Geb
Geb
NameisJeff69
Geb
Level 83
God Stats
26W - 19L
1,700 SR
Queue Stats
121W - 66L
1,620 Elo+
Party 2
Persephone
Persephone
StoicTrashPanda
Persephone
Level 124
God Stats
3W - 3L
1,127 SR
Queue Stats
27W - 30L
1,472 Elo+
Solo
Anhur
Anhur
srsprogaming64
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 97
1,442 SR
1,531 Elo+

VS

Team Averages
Level 107
1,506 SR
1,486 Elo+
Ra
Ra
Aod cT
Ra
Level 141
God Stats
2W - 1L
1,747 SR
Queue Stats
66W - 61L
1,572 Elo+
Party 1
Hercules
Hercules
RAINofFIRE13
Hercules
Level 93
God Stats
0W - 6L
1,195 SR
Queue Stats
257W - 304L
1,363 Elo+
Solo
Danzaburou
Danzaburou
THE REAL WILLS
Danzaburou
Level 88
God Stats
6W - 9L
1,577 SR
Queue Stats
18W - 22L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 10
8,079
734
3,381
11,159
10,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
StoicTrashPanda
Persephone
12
5 / 0 / 6
8,685
790
13,108
5,206
1,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 4
9,088
826
11,024
6,897
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 4 / 3
7,281
662
5,640
7,333
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
RAINofFIRE13
Hercules
9
1 / 3 / 3
6,692
608
4,910
16,506
9,195
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
THE REAL WILLS
Danzaburou
9
2 / 4 / 2
6,936
631
4,346
8,016
2,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
2
4
3
0.88
W
0
3
10
1.67
L
Hercules
RAINofFIRE13
Hercules
1
3
3
0.83
W
Persephone
StoicTrashPanda
Persephone
5
0
6
8
L
Danzaburou
THE REAL WILLS
Danzaburou
2
4
2
0.75
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
14,896
23,262
Taken
31,855
14,396
Mitigated
13,761
4,969
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,640
158
1,175
1,925
7,333
2,013
0
3,500
3,833
32,386
0
W
3,381
472
0
1,515
11,159
10,043
311
2,591
8,568
13,282
0
L
Hercules
RAINofFIRE13
Hercules
4,910
1,603
636
5,232
16,506
9,195
0
7,652
8,854
0
11,599
W
Persephone
StoicTrashPanda
Persephone
13,108
112
0
1,111
5,206
1,859
752
859
4,347
44,995
0
L
Danzaburou
THE REAL WILLS
Danzaburou
4,346
1,517
0
1,547
8,016
2,553
0
5,350
2,666
0
12,207
W
11,024
5,305
0
2,343
6,897
2,494
605
2,230
4,667
0
40,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
20,909
139
Minions Killed
88
0
Camps Cleared
0
616,233
Distance Traveled
590,065
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,281
662
58
5
0
203,864
0
W
Geb
8,079
734
20
2
0
222,456
2
L
Hercules
6,692
608
14
1
0
208,019
0
W
Persephone
8,685
790
56
5
0
207,692
4
L
Danzaburou
6,936
631
16
1
0
178,182
5
W
Anhur
9,088
826
63
6
0
186,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role