Player Matchup

Neith
Neith
BlazinChicken20
Neith
Level 18
God Stats
3W - 3L
1,274 SR
Queue Stats
4W - 3L
1,391 Elo+
Party 1
Da Ji
Da Ji
LegendaryFork10
Da Ji
Level 40
God Stats
9W - 7L
1,428 SR
Queue Stats
48W - 59L
1,471 Elo+
Party 1
Hel
Hel
RMOUNTAINTOP5
Hel
Level 64
God Stats
17W - 14L
1,335 SR
Queue Stats
43W - 47L
1,488 Elo+
Party 1
Team Averages
Level 41
1,346 SR
1,450 Elo+

VS

Team Averages
Level 59
1,421 SR
1,307 Elo+
Janus
Janus
Catfish is here
Janus
Level 64
God Stats
0W - 2L
1,232 SR
Queue Stats
5W - 11L
1,249 Elo+
Solo
Mulan
Mulan
Meisner Time
Mulan
Level 29
God Stats
43W - 49L
1,473 SR
Queue Stats
160W - 184L
1,342 Elo+
Solo
Bacchus
Bacchus
hipolito
Bacchus
Level 85
God Stats
26W - 26L
1,559 SR
Queue Stats
79W - 128L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 15
10,536
659
6,951
9,978
3,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
11 / 4 / 7
12,349
772
15,774
16,125
6,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 13
11,491
718
10,359
14,527
7,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 5
9,367
585
9,646
11,326
3,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 4
11,097
694
7,972
15,067
13,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
hipolito
Bacchus
12
4 / 4 / 1
10,244
640
10,493
12,758
13,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
20
Kills
7
7
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
L
0
8
5
0.31
W
11
4
7
3.63
L
3
8
4
0.63
W
7
2
13
6.75
L
Bacchus
hipolito
Bacchus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,084
Damage
28,111
40,630
Taken
39,151
18,080
Mitigated
30,007
25,568
Healing
4,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,951
5,579
616
1,293
9,978
3,926
3,175
5,694
4,209
0
29,791
L
9,646
260
318
1,043
11,326
3,181
32
2,220
9,106
49,214
0
W
15,774
5,477
0
2,555
16,125
6,760
0
7,744
8,206
0
47,470
L
7,972
1,507
858
1,692
15,067
13,603
576
5,906
9,161
0
33,943
W
10,359
130
12,002
9,102
14,527
7,394
0
6,729
7,698
50,761
0
L
Bacchus
hipolito
Bacchus
10,493
350
0
777
12,758
13,223
125
2,641
10,117
26,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
30,708
162
Minions Killed
128
0
Camps Cleared
0
904,142
Distance Traveled
848,104
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,536
659
41
3
0
288,505
0
L
Janus
9,367
585
56
4
0
282,363
0
W
Da Ji
12,349
772
49
3
0
297,313
0
L
Mulan
11,097
694
42
3
0
272,133
1
W
Hel
11,491
718
72
5
0
318,324
1
L
Bacchus
10,244
640
30
2
0
293,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role