Player Matchup

Hachiman
Hachiman
ASellsword
Hachiman
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,419 Elo+
Party 2
Bellona
Bellona
Ekyume
Bellona
Level 39
God Stats
40W - 31L
1,488 SR
Queue Stats
131W - 153L
1,322 Elo+
Party 2
Pele
Pele
ExoticErb
Pele
Level 49
God Stats
32W - 19L
1,616 SR
Queue Stats
124W - 137L
1,378 Elo+
Party 2
Athena
Athena
LILBLACKHOLE
Athena
Level 68
God Stats
1W - 1L
1,859 SR
Queue Stats
111W - 115L
1,391 Elo+
Party 2
Hera
Hera
ShadowsGirl
Hera
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 67
1,593 SR
1,402 Elo+

VS

Team Averages
Level 76
1,378 SR
1,378 Elo+
Izanami
Izanami
DeredereSnow
Izanami
Level 66
God Stats
4W - 2L
1,502 SR
Queue Stats
14W - 10L
1,423 Elo+
Solo
Athena
Athena
HillTzz
Athena
Level 126
God Stats
2W - 4L
1,330 SR
Queue Stats
99W - 104L
1,515 Elo+
Solo
Merlin
Merlin
KindaNoLife
Merlin
Level 86
God Stats
4W - 5L
1,436 SR
Queue Stats
40W - 71L
1,353 Elo+
Party 1
Erlang Shen
Erlang Shen
crybby1217
Erlang Shen
Level 77
God Stats
19W - 33L
1,151 SR
Queue Stats
385W - 514L
1,246 Elo+
Solo
Pele
Pele
gennyuwu
Pele
Level 24
God Stats
8W - 6L
1,471 SR
Queue Stats
42W - 53L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ASellsword
Hachiman
12
1 / 6 / 3
7,792
390
4,385
11,589
3,118
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Ekyume
Bellona
13
0 / 5 / 1
7,741
387
3,857
14,919
10,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pele
16
9 / 8 / 2
10,427
521
15,216
19,897
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
12
1 / 6 / 7
8,249
412
5,583
20,022
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 5 / 3
9,806
490
10,180
11,153
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeredereSnow
Izanami
17
7 / 4 / 3
11,563
578
14,048
14,151
5,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
HillTzz
Athena
15
3 / 5 / 15
10,802
540
10,300
17,283
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
1 / 4 / 3
10,013
501
4,255
10,485
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
crybby1217
Erlang Shen
19
5 / 1 / 10
12,134
607
14,250
12,515
9,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
19
14 / 2 / 7
12,606
630
16,482
14,908
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
15
Kills
30
30
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ASellsword
Hachiman
1
6
3
0.42
W
Izanami
DeredereSnow
Izanami
7
4
3
2.13
L
Bellona
Ekyume
Bellona
0
5
1
0.1
L
Pele
9
8
2
1.25
W
Athena
HillTzz
Athena
3
5
15
2.1
W
Merlin
1
4
3
0.63
L
Athena
1
6
7
0.75
L
4
5
3
1.1
W
Erlang Shen
crybby1217
Erlang Shen
5
1
10
10
W
Pele
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,221
Damage
59,335
77,580
Taken
69,342
35,867
Mitigated
35,868
17,119
Healing
19,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ASellsword
Hachiman
4,385
2,806
0
2,360
11,589
3,118
0
2,565
8,990
0
27,417
W
Izanami
DeredereSnow
Izanami
14,048
9,345
0
7,157
14,151
5,047
3,870
1,565
12,586
0
96,174
L
Bellona
Ekyume
Bellona
3,857
737
0
3,553
14,919
10,306
544
2,145
12,730
0
39,240
L
Pele
15,216
5,584
0
3,806
19,897
6,928
312
2,160
17,709
0
59,387
W
Athena
HillTzz
Athena
10,300
3,070
0
2,319
17,283
11,866
337
3,919
13,364
47,954
0
W
Merlin
4,255
153
0
1,388
10,485
3,845
892
4,791
5,694
61,363
0
L
Athena
5,583
1,772
183
4,596
20,022
11,909
0
4,387
15,599
35,962
0
L
10,180
2,405
135
2,486
11,153
3,606
0
3,012
7,997
64,429
0
W
Erlang Shen
crybby1217
Erlang Shen
14,250
6,422
0
3,981
12,515
9,131
156
2,864
9,651
0
72,223
W
Pele
16,482
5,044
0
4,781
14,908
5,979
56
2,624
12,284
0
81,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,015
Gold Earned
57,118
387
Minions Killed
596
0
Camps Cleared
0
1,697,615
Distance Traveled
1,918,154
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,792
390
60
3
0
326,795
1
W
Izanami
11,563
578
140
7
0
307,304
4
L
Bellona
7,741
387
77
4
0
306,924
0
L
Pele
10,427
521
93
5
0
358,632
0
W
Athena
10,802
540
62
3
0
402,446
5
W
Merlin
10,013
501
123
6
0
321,991
5
L
Athena
8,249
412
51
3
0
343,674
2
L
Hera
9,806
490
106
5
0
361,590
14
W
Erlang Shen
12,134
607
142
7
0
428,059
2
W
Pele
12,606
630
129
6
0
458,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role