Player Matchup

Susano
Susano
Kaos646
Susano
Level 2
God Stats
3W - 6L
1,181 SR
Queue Stats
3W - 8L
1,073 Elo+
Solo
Ares
Ares
Parzival236
Ares
Level 29
God Stats
1W - 0L
1,890 SR
Queue Stats
238W - 220L
1,336 Elo+
Solo
Nemesis
Nemesis
SawaiianZaddy
Nemesis
Level 27
God Stats
7W - 2L
1,767 SR
Queue Stats
50W - 44L
1,471 Elo+
Party 1
Scylla
Scylla
TeeKay808
Scylla
Level 29
God Stats
4W - 2L
1,715 SR
Queue Stats
41W - 36L
1,479 Elo+
Party 1
Apollo
Apollo
kealaboi
Apollo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,479 Elo+
Party 1
Team Averages
Level 22
1,610 SR
1,367 Elo+

VS

Team Averages
Level 20
1,500 SR
1,374 Elo+
Bellona
Bellona
Dizzybli
Bellona
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
85W - 74L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Flamant
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,196 Elo+
Party 2
Heimdallr
Heimdallr
KSI1
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
LuckyLuciano5679
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,164 Elo+
Solo
Tsukuyomi
Tsukuyomi
deathsythe09
Tsukuyomi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Kaos646
Susano
8
2 / 3 / 2
5,040
504
1,366
4,168
1,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
1 / 1 / 7
4,795
480
1,854
3,120
1,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
9
3 / 0 / 3
5,739
574
3,284
4,698
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
TeeKay808
Scylla
9
7 / 0 / 1
5,739
574
5,763
3,278
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
kealaboi
Apollo
9
3 / 0 / 6
5,544
554
2,660
4,575
1,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dizzybli
Bellona
5
1 / 4 / 0
4,298
430
2,815
4,983
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Flamant
Sylvanus
6
0 / 3 / 1
4,567
457
1,327
4,347
1,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
KSI1
Heimdallr
7
1 / 2 / 1
4,769
477
3,534
4,634
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
6
1 / 4 / 0
4,029
403
845
3,915
1,222
Tsukuyomi
deathsythe09
Tsukuyomi
7
1 / 4 / 0
4,646
465
801
5,792
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
4
4
Deaths
17
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dizzybli
Bellona
1
4
0
0.25
L
Sylvanus
Flamant
Sylvanus
0
3
1
0.17
L
Heimdallr
KSI1
Heimdallr
1
2
1
0.75
W
Susano
Kaos646
Susano
2
3
2
1
L
Gilgamesh
1
4
0
0.25
W
1
1
7
4.5
W
Nemesis
3
0
3
4.5
W
Scylla
TeeKay808
Scylla
7
0
1
7.5
L
Tsukuyomi
deathsythe09
Tsukuyomi
1
4
0
0.25
W
Apollo
kealaboi
Apollo
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,927
Damage
9,322
19,839
Taken
23,671
5,979
Mitigated
8,425
4,236
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dizzybli
Bellona
2,815
937
0
575
4,983
2,525
0
892
4,021
0
9,634
L
Sylvanus
Flamant
Sylvanus
1,327
473
477
532
4,347
1,750
146
2,457
1,804
3,949
0
L
Heimdallr
KSI1
Heimdallr
3,534
2,282
0
1,012
4,634
1,510
43
2,143
2,403
0
25,595
W
Susano
Kaos646
Susano
1,366
178
0
788
4,168
1,138
107
0
4,168
0
12,940
L
Gilgamesh
845
232
0
8
3,915
1,222
34
1,017
2,898
0
3,577
W
1,854
117
0
583
3,120
1,229
0
337
2,783
7,438
0
W
Nemesis
3,284
1,651
0
76
4,698
1,472
0
0
4,698
0
27,629
W
Scylla
TeeKay808
Scylla
5,763
1,160
0
960
3,278
904
763
666
2,612
21,451
0
L
Tsukuyomi
deathsythe09
Tsukuyomi
801
202
0
1,599
5,792
1,418
488
820
4,928
0
15,575
W
Apollo
kealaboi
Apollo
2,660
1,274
0
1,829
4,575
1,236
0
324
4,251
0
19,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,857
Gold Earned
22,309
173
Minions Killed
133
0
Camps Cleared
0
906,708
Distance Traveled
791,285
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,298
430
10
1
0
158,019
1
L
Sylvanus
4,567
457
7
1
0
157,373
0
L
Heimdallr
4,769
477
60
6
0
150,986
1
W
Susano
5,040
504
28
3
0
197,515
0
L
Gilgamesh
4,029
403
8
1
0
168,554
1
W
Ares
4,795
480
13
1
0
180,712
0
W
Nemesis
5,739
574
53
5
0
187,879
3
W
Scylla
5,739
574
42
4
0
172,365
1
L
Tsukuyomi
4,646
465
48
5
0
156,353
0
W
Apollo
5,544
554
37
4
0
168,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role