Player Matchup

Gilgamesh
Gilgamesh
DyeFrauwnn
Gilgamesh
Level 87
God Stats
6W - 1L
1,996 SR
Queue Stats
110W - 35L
1,901 Elo+
Party 1
Fafnir
Fafnir
Kyokugenfightoo
Fafnir
Level 120
God Stats
9W - 0L
1,748 SR
Queue Stats
109W - 26L
1,901 Elo+
Party 1
Medusa
Medusa
LeGrandKev
Medusa
Level 107
God Stats
3W - 0L
1,882 SR
Queue Stats
123W - 27L
1,935 Elo+
Party 1
Serqet
Serqet
RemiBoyz14
Serqet
Level 49
God Stats
4W - 1L
1,871 SR
Queue Stats
116W - 25L
1,846 Elo+
Party 1
Freya
Freya
Wazwomp
Freya
Level 81
God Stats
2W - 0L
1,794 SR
Queue Stats
127W - 39L
1,840 Elo+
Party 1
Team Averages
Level 89
1,858 SR
1,884 Elo+

VS

Team Averages
Level 95
1,551 SR
1,661 Elo+
Ne Zha
Ne Zha
Darkzemog
Ne Zha
Level 128
God Stats
2W - 2L
1,600 SR
Queue Stats
82W - 38L
1,744 Elo+
Party 2
Nu Wa
Nu Wa
Ebontiele
Nu Wa
Level 39
God Stats
0W - 2L
1,391 SR
Queue Stats
93W - 86L
1,534 Elo+
Party 3
Baron Samedi
Baron Samedi
GomerPyle
Baron Samedi
Level 148
God Stats
0W - 1L
1,491 SR
Queue Stats
135W - 75L
1,682 Elo+
Party 2
Sun Wukong
Sun Wukong
KudosSJ
Sun Wukong
Level 141
God Stats
0W - 1L
1,685 SR
Queue Stats
165W - 124L
1,611 Elo+
Party 3
Izanami
Izanami
sydneybean
Izanami
Level 18
God Stats
35W - 19L
1,587 SR
Queue Stats
176W - 64L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DyeFrauwnn
Gilgamesh
20
9 / 3 / 9
13,924
870
15,147
12,850
12,975
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
4 / 2 / 21
14,385
899
9,106
21,206
30,488
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
LeGrandKev
Medusa
20
7 / 1 / 11
13,605
850
19,447
17,689
8,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
RemiBoyz14
Serqet
19
5 / 5 / 11
12,400
775
7,609
13,344
5,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Freya
Wazwomp
Freya
19
5 / 2 / 18
12,754
797
20,448
13,952
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Darkzemog
Ne Zha
16
2 / 9 / 9
10,706
669
13,875
16,915
7,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Ebontiele
Nu Wa
17
1 / 5 / 9
10,464
654
13,053
13,098
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
GomerPyle
Baron Samedi
18
3 / 6 / 4
11,320
708
9,441
14,467
8,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
KudosSJ
Sun Wukong
18
4 / 6 / 6
11,780
736
12,211
23,080
17,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
sydneybean
Izanami
18
3 / 4 / 4
11,807
738
11,286
13,868
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
30
Kills
13
13
Deaths
30
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Darkzemog
Ne Zha
2
9
9
0.72
W
Gilgamesh
DyeFrauwnn
Gilgamesh
9
3
9
4.5
L
Nu Wa
Ebontiele
Nu Wa
1
5
9
1.1
L
Baron Samedi
GomerPyle
Baron Samedi
3
6
4
0.83
L
Sun Wukong
KudosSJ
Sun Wukong
4
6
6
1.17
W
4
2
21
7.25
W
Medusa
LeGrandKev
Medusa
7
1
11
12.5
W
Serqet
RemiBoyz14
Serqet
5
5
11
2.1
W
Freya
Wazwomp
Freya
5
2
18
7
L
Izanami
sydneybean
Izanami
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,757
Damage
59,866
79,041
Taken
81,428
63,327
Mitigated
44,266
22,691
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Darkzemog
Ne Zha
13,875
1,651
0
1,213
16,915
7,578
0
4,802
11,250
0
28,282
W
Gilgamesh
DyeFrauwnn
Gilgamesh
15,147
2,478
0
1,801
12,850
12,975
805
4,114
8,475
0
59,550
L
Nu Wa
Ebontiele
Nu Wa
13,053
3,071
0
944
13,098
4,922
286
5,049
7,850
29,444
0
L
Baron Samedi
GomerPyle
Baron Samedi
9,441
433
1,533
3,165
14,467
8,033
383
5,567
8,490
35,051
0
L
Sun Wukong
KudosSJ
Sun Wukong
12,211
2,363
0
4,186
23,080
17,728
0
9,006
13,543
0
46,464
W
9,106
1,310
0
4,391
21,206
30,488
693
5,455
15,421
26,589
0
W
Medusa
LeGrandKev
Medusa
19,447
9,896
0
6,656
17,689
8,060
2,485
4,361
13,166
0
83,395
W
Serqet
RemiBoyz14
Serqet
7,609
1,870
0
1,263
13,344
5,999
1,030
2,367
10,903
0
18,421
W
Freya
Wazwomp
Freya
20,448
5,004
0
8,580
13,952
5,805
878
5,664
8,201
51,450
0
L
Izanami
sydneybean
Izanami
11,286
8,848
0
1,636
13,868
6,005
876
4,271
9,411
0
45,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,068
Gold Earned
56,077
392
Minions Killed
333
9
Camps Cleared
7
1,626,665
Distance Traveled
1,382,211
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,706
669
38
2
0
284,896
0
W
Gilgamesh
13,924
870
92
6
3
323,939
2
L
Nu Wa
10,464
654
39
2
0
264,657
4
L
Baron Samedi
11,320
708
81
5
4
257,963
4
L
Sun Wukong
11,780
736
70
4
1
313,245
1
W
Fafnir
14,385
899
31
2
0
315,354
2
W
Medusa
13,605
850
165
10
0
323,603
1
W
Serqet
12,400
775
38
2
3
329,586
2
W
Freya
12,754
797
66
4
3
334,183
3
L
Izanami
11,807
738
105
7
2
261,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role