Player Matchup

Bakasura
Bakasura
Dirt211
Bakasura
Level 14
God Stats
1W - 1L
1,166 SR
Queue Stats
9W - 3L
1,490 Elo+
Party 3
Skadi
Skadi
HecticChart5446
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,623 Elo+
Party 2
Merlin
Merlin
SupaBryce122
Merlin
Level 24
God Stats
13W - 1L
1,790 SR
Queue Stats
39W - 21L
1,543 Elo+
Party 3
Khepri
Khepri
YamaBot
Khepri
Level 25
God Stats
7W - 3L
1,729 SR
Queue Stats
44W - 27L
1,637 Elo+
Party 3
Bellona
Bellona
notcreative6
Bellona
Level 29
God Stats
42W - 34L
1,508 SR
Queue Stats
271W - 285L
1,451 Elo+
Party 2
Team Averages
Level 20
1,539 SR
1,549 Elo+

VS

Team Averages
Level 21
1,548 SR
1,484 Elo+
He Bo
He Bo
ChinoChocks
He Bo
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 283L
1,422 Elo+
Party 1
Hercules
Hercules
ElTamalito
Hercules
Level 3
God Stats
5W - 6L
1,446 SR
Queue Stats
30W - 25L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
Muffinbot
Hou Yi
Level 28
God Stats
28W - 13L
1,604 SR
Queue Stats
106W - 85L
1,546 Elo+
Solo
Pele
Pele
NorgeZ123
Pele
Level 28
God Stats
22W - 10L
1,726 SR
Queue Stats
128W - 126L
1,478 Elo+
Party 1
Chang'e
Chang'e
WolfHeart99
Chang'e
Level 28
God Stats
0W - 2L
1,464 SR
Queue Stats
3W - 4L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dirt211
Bakasura
8
1 / 1 / 3
5,106
511
1,223
4,184
1,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 1 / 3
6,330
633
5,028
4,714
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
11
5 / 0 / 1
6,770
677
4,762
2,724
841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
YamaBot
Khepri
9
1 / 0 / 9
5,809
581
2,810
4,506
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
notcreative6
Bellona
9
0 / 1 / 0
5,250
525
2,916
6,406
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,657
466
1,026
3,760
1,024
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ElTamalito
Hercules
10
1 / 0 / 0
5,156
516
2,108
4,364
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Muffinbot
Hou Yi
8
0 / 5 / 1
4,599
460
3,988
6,224
1,300
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
9
1 / 1 / 1
5,129
513
2,823
6,137
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
WolfHeart99
Chang'e
8
1 / 5 / 0
4,780
478
3,124
5,393
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
3
3
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bakasura
Dirt211
Bakasura
1
1
3
2.5
L
Hercules
ElTamalito
Hercules
1
0
0
1
W
7
1
3
8.5
L
Hou Yi
Muffinbot
Hou Yi
0
5
1
0.1
L
Pele
1
1
1
1.5
W
Merlin
5
0
1
5.5
L
Chang'e
WolfHeart99
Chang'e
1
5
0
0.2
W
Khepri
YamaBot
Khepri
1
0
9
5.5
W
Bellona
notcreative6
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,739
Damage
13,069
22,534
Taken
25,878
10,316
Mitigated
7,824
6,304
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,026
98
0
540
3,760
1,024
0
2,030
1,702
12,511
0
W
Bakasura
Dirt211
Bakasura
1,223
850
0
1,770
4,184
1,586
0
865
3,194
0
16,256
L
Hercules
ElTamalito
Hercules
2,108
673
0
1,756
4,364
2,576
564
0
4,364
0
18,871
W
5,028
1,984
0
1,242
4,714
1,229
868
888
3,722
0
29,389
L
Hou Yi
Muffinbot
Hou Yi
3,988
1,971
0
610
6,224
1,300
0
1,836
4,358
0
21,355
L
Pele
2,823
521
0
2,293
6,137
1,809
420
1,927
4,210
0
25,892
W
Merlin
4,762
44
0
450
2,724
841
442
260
2,458
33,354
0
L
Chang'e
WolfHeart99
Chang'e
3,124
279
792
1,010
5,393
1,115
0
1,779
3,614
11,643
0
W
Khepri
YamaBot
Khepri
2,810
476
0
772
4,506
2,725
390
1,576
2,604
10,225
0
W
Bellona
notcreative6
Bellona
2,916
1,366
0
2,070
6,406
3,935
0
0
6,217
0
27,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
24,321
242
Minions Killed
203
0
Camps Cleared
0
990,304
Distance Traveled
863,418
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,657
466
27
3
0
154,020
0
W
Bakasura
5,106
511
48
5
0
212,936
0
L
Hercules
5,156
516
44
4
0
182,834
0
W
Skadi
6,330
633
48
5
0
178,717
0
L
Hou Yi
4,599
460
49
5
0
162,143
1
L
Pele
5,129
513
63
6
0
183,627
2
W
Merlin
6,770
677
78
8
0
178,358
0
L
Chang'e
4,780
478
20
2
0
180,794
3
W
Khepri
5,809
581
16
2
0
211,120
4
W
Bellona
5,250
525
52
5
0
209,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role