Player Matchup

Khepri
Khepri
AhMyCahk
Khepri
Level 28
God Stats
3W - 3L
1,501 SR
Queue Stats
69W - 57L
1,514 Elo+
Party 1
Artemis
Artemis
LeoAngelicPrince
Artemis
Level 13
God Stats
3W - 2L
1,728 SR
Queue Stats
7W - 8L
1,515 Elo+
Party 1
Zeus
Zeus
ova Beasty
Zeus
Level 55
God Stats
0W - 1L
1,806 SR
Queue Stats
17W - 15L
1,565 Elo+
Party 1
Team Averages
Level 32
1,678 SR
1,531 Elo+

VS

Team Averages
Level 25
1,554 SR
1,352 Elo+
Gilgamesh
Gilgamesh
Goofykid18
Gilgamesh
Level 7
God Stats
2W - 2L
1,709 SR
Queue Stats
6W - 9L
1,545 Elo+
Party 2
Ymir
Ymir
OneBeanyBoi
Ymir
Level 63
God Stats
1W - 0L
1,155 SR
Queue Stats
10W - 21L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
mrduran33
Baron Samedi
Level 6
God Stats
1W - 0L
1,797 SR
Queue Stats
4W - 10L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AhMyCahk
Khepri
12
1 / 8 / 3
9,744
696
3,767
15,607
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 12 / 4
8,491
607
9,616
15,119
5,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 11 / 2
10,214
730
15,202
14,158
4,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Goofykid18
Gilgamesh
15
10 / 2 / 14
11,861
847
11,562
14,263
5,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
6 / 0 / 21
11,872
848
8,160
16,842
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
mrduran33
Baron Samedi
15
15 / 3 / 16
12,054
861
20,757
14,126
7,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
4
Kills
31
31
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Khepri
AhMyCahk
Khepri
1
8
3
0.31
W
Gilgamesh
Goofykid18
Gilgamesh
10
2
14
8.5
L
0
12
4
0.17
W
6
0
21
16.5
W
Baron Samedi
mrduran33
Baron Samedi
15
3
16
7.67
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,585
Damage
40,479
44,884
Taken
45,231
24,326
Mitigated
28,617
1,795
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AhMyCahk
Khepri
3,767
404
0
1,283
15,607
14,606
0
9,721
5,886
24,018
0
W
Gilgamesh
Goofykid18
Gilgamesh
11,562
3,422
0
855
14,263
5,968
1,240
4,779
7,520
0
48,167
L
9,616
3,890
0
0
15,119
5,217
0
10,559
4,560
0
39,307
W
8,160
1,409
0
2,672
16,842
15,596
480
6,313
8,093
30,475
0
W
Baron Samedi
mrduran33
Baron Samedi
20,757
2,185
4,208
6,041
14,126
7,053
734
7,913
6,213
52,050
0
L
15,202
1,232
0
512
14,158
4,503
0
8,652
5,506
33,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,449
Gold Earned
35,787
119
Minions Killed
161
0
Camps Cleared
0
559,713
Distance Traveled
732,615
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,744
696
21
2
0
209,873
2
W
Gilgamesh
11,861
847
56
4
0
255,077
2
L
Artemis
8,491
607
49
4
0
181,197
1
W
Ymir
11,872
848
43
3
0
248,981
2
W
Baron Samedi
12,054
861
62
4
0
228,557
2
L
Zeus
10,214
730
49
4
0
168,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role