Player Matchup

Fenrir
Fenrir
FrodoExtreme
Fenrir
Level 109
God Stats
15W - 17L
1,607 SR
Queue Stats
502W - 515L
1,536 Elo+
Solo
Hachiman
Hachiman
LoStZeraa
Hachiman
Level 120
God Stats
1W - 0L
1,697 SR
Queue Stats
39W - 34L
1,523 Elo+
Solo
Jormungandr
Jormungandr
Sholfiel
Jormungandr
Level 72
God Stats
2W - 1L
1,728 SR
Queue Stats
126W - 125L
1,574 Elo+
Solo
Hades
Hades
TPX_MaXiMuS
Hades
Level 89
God Stats
11W - 9L
1,451 SR
Queue Stats
340W - 347L
1,488 Elo+
Solo
Tiamat
Tiamat
xBalaKiller
Tiamat
Level 128
God Stats
18W - 19L
1,640 SR
Queue Stats
235W - 244L
1,518 Elo+
Solo
Team Averages
Level 104
1,625 SR
1,528 Elo+

VS

Team Averages
Level 110
1,498 SR
1,516 Elo+
Anhur
Anhur
CopoVazio
Anhur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ded4lho
Gilgamesh
Level 128
God Stats
24W - 18L
1,638 SR
Queue Stats
536W - 532L
1,561 Elo+
Solo
Hel
Hel
LorellayV
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MCOrochi
Nemesis
Level 129
God Stats
5W - 6L
1,326 SR
Queue Stats
464W - 443L
1,508 Elo+
Solo
Eset
Eset
cocacola5L
Eset
Level 114
God Stats
8W - 9L
1,526 SR
Queue Stats
907W - 829L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 0 / 4
10,695
594
11,633
10,130
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
LoStZeraa
Hachiman
18
2 / 0 / 0
9,918
551
5,939
7,386
2,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Sholfiel
Jormungandr
14
0 / 2 / 7
9,035
502
4,964
11,696
7,403
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 4
9,989
555
7,205
10,738
6,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
16
0 / 3 / 6
9,325
518
11,364
8,779
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CopoVazio
Anhur
17
0 / 1 / 0
9,822
546
3,529
9,635
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Ded4lho
Gilgamesh
16
0 / 3 / 0
9,296
516
7,760
12,762
8,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 4 / 1
8,336
463
7,585
13,140
5,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
MCOrochi
Nemesis
15
1 / 2 / 4
8,539
474
3,598
13,726
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 1
6,576
365
5,711
11,487
3,611
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
CopoVazio
Anhur
0
1
0
0
L
Gilgamesh
Ded4lho
Gilgamesh
0
3
0
0
W
Fenrir
10
0
4
12
W
Hachiman
LoStZeraa
Hachiman
2
0
0
2
L
3
4
1
0.88
L
Nemesis
MCOrochi
Nemesis
1
2
4
1.5
W
Jormungandr
Sholfiel
Jormungandr
0
2
7
1.75
W
3
0
4
5
L
0
5
1
0.1
W
Tiamat
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
28,183
48,729
Taken
60,750
28,329
Mitigated
26,995
20,873
Healing
18,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CopoVazio
Anhur
3,529
1,028
0
4,908
9,635
3,586
0
388
9,247
0
76,467
L
Gilgamesh
Ded4lho
Gilgamesh
7,760
1,683
0
733
12,762
8,246
0
4,002
8,736
2,411
67,173
W
Fenrir
11,633
1,581
0
4,229
10,130
5,623
0
2,578
7,552
0
65,862
W
Hachiman
LoStZeraa
Hachiman
5,939
3,225
0
4,954
7,386
2,894
948
1,215
6,171
0
76,816
L
7,585
140
2,900
6,135
13,140
5,206
0
8,332
4,507
50,215
0
L
Nemesis
MCOrochi
Nemesis
3,598
830
0
1,297
13,726
6,346
0
5,930
7,592
0
60,301
W
Jormungandr
Sholfiel
Jormungandr
4,964
967
0
1,162
11,696
7,403
0
4,886
6,810
36,042
0
W
7,205
877
341
7,910
10,738
6,483
168
1,054
9,684
59,164
0
L
5,711
279
1,052
1,866
11,487
3,611
0
4,117
7,135
28,083
0
W
Tiamat
11,364
1,520
0
2,277
8,779
5,926
1,095
3,563
5,216
74,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
42,569
545
Minions Killed
566
0
Camps Cleared
0
1,814,653
Distance Traveled
1,695,355
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,822
546
157
9
0
308,141
8
L
Gilgamesh
9,296
516
144
8
0
314,370
9
W
Fenrir
10,695
594
92
5
0
400,568
1
W
Hachiman
9,918
551
135
8
0
352,803
5
L
Hel
8,336
463
131
7
0
362,212
10
L
Nemesis
8,539
474
101
6
0
364,300
4
W
Jormungandr
9,035
502
51
3
0
368,805
8
W
Hades
9,989
555
138
8
0
335,084
8
L
Eset
6,576
365
33
2
0
346,332
5
W
Tiamat
9,325
518
129
7
0
357,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role